GEFORCE

NVIDIA GeForce4 Ti 4800

NVIDIA graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce4 Ti 4800 Specifications

⚙️

GeForce4 Ti 4800 GPU Core

Shader units and compute resources

The NVIDIA GeForce4 Ti 4800 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4
⏱️

GeForce4 Ti 4800 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce4 Ti 4800's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce4 Ti 4800 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
300 MHz
Memory Clock
325 MHz 650 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce4 Ti 4800 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce4 Ti 4800's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
10.40 GB/s
📈

GeForce4 Ti 4800 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce4 Ti 4800 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.200 GPixel/s
Texture Rate
2.400 GTexel/s
🏗️

Kelvin Architecture & Process

Manufacturing and design details

The NVIDIA GeForce4 Ti 4800 is built on NVIDIA's Kelvin architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce4 Ti 4800 will perform in GPU benchmarks compared to previous generations.

Architecture
Kelvin
GPU Name
NV28
Process Node
150 nm
Foundry
TSMC
Transistors
63 million
Die Size
142 mm²
Density
443.7K / mm²
🔌

NVIDIA's GeForce4 Ti 4800 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce4 Ti 4800 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce4 Ti 4800 to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
📐

GeForce4 Ti 4800 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce4 Ti 4800 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
216 mm 8.5 inches
Bus Interface
AGP 8x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce4 Ti 4800. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
8.1
DirectX
8.1
OpenGL
1.5
OpenGL
1.5
📦

GeForce4 Ti 4800 Product Information

Release and pricing details

The NVIDIA GeForce4 Ti 4800 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce4 Ti 4800 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2003
Production
End-of-life
Predecessor
GeForce 4 MX
Successor
GeForce FX

GeForce4 Ti 4800 Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA GeForce4 Ti 4800

The NVIDIA GeForce4 Ti 4800 card from NVIDIA marked a significant evolution in graphics processing during its release in early 2003, leveraging the innovative Kelvin architecture to deliver enhanced visual fidelity for gamers and professionals alike. Built on a 150 nm process, this card utilized 128 MB of DDR memory, providing a solid foundation for handling complex scenes without overwhelming system resources. Its AGP 8x interface ensured seamless integration with contemporary motherboards, minimizing bottlenecks in data transfer. In benchmark scenarios, the GeForce4 Ti 4800 demonstrated respectable frame rates in titles from that era, often maintaining smooth gameplay above 60 FPS at moderate resolutions like 1024x768. The card's pixel and vertex shader capabilities introduced more sophisticated rendering techniques, bridging the gap toward modern graphics pipelines. Overall, it stood as a reliable performer for office-based simulations and light gaming workloads, balancing efficiency with capability. NVIDIA's GeForce4 Ti 4800 excelled in FPS capabilities, particularly in fast-paced shooters where quick response times were crucial for immersive experiences. Benchmarks revealed consistent performance in games like Unreal Tournament 2003, achieving playable rates even with anti-aliasing enabled at medium settings. The Kelvin architecture's support for transform and lighting operations allowed for dynamic lighting effects that enhanced depth without sacrificing speed. Users appreciated how the card handled texture filtering smoothly, reducing visual artifacts in high-motion sequences. Power requirements remained modest at around 40-50W, making it suitable for standard ATX power supplies without needing upgrades. This efficiency translated to lower heat output, ideal for prolonged benchmark testing sessions in controlled environments. The 128 MB VRAM capacity on the Ti 4800 from GeForce4 series provided ample bandwidth for era-appropriate textures and models, clocking in at effective rates that supported 32-bit color depths effortlessly. In memory-intensive benchmarks, it showcased bandwidth utilization up to 9.6 GB/s, ensuring minimal stuttering during asset loading. Modern rendering features, such as bump mapping and multi-texturing, were pioneered here, offering a taste of photorealism in applications like 3D modeling software. The card's design prioritized compatibility with DirectX 8.1, enabling advanced effects like specular highlights that elevated visual quality in professional renders. For office users running CAD or visualization tools, this VRAM allocation proved sufficient for detailed workflows without frequent paging to system RAM. Bandwidth optimizations further bolstered its reputation for stable performance across varied loads. Recommended games for the NVIDIA GeForce4 Ti 4800 card from NVIDIA included classics like Half-Life 2 at 800x600 with high details, where it delivered over 50 FPS in most scenarios. Settings adjustments, such as disabling anisotropic filtering, could push frame rates higher for competitive play, maintaining responsiveness in multiplayer modes. Morrowind benefited from its vertex shading, rendering expansive worlds with consistent 40-60 FPS at default configurations. Power draw stayed low, allowing pairing with mid-range CPUs like the Pentium 4 without thermal issues. For benchmark enthusiasts, tweaking fan curves ensured optimal operation during extended sessions. This card's legacy endures in emulating early 2000s gaming, offering a benchmark baseline for historical comparisons in technical reviews.

The AMD Equivalent of GeForce4 Ti 4800

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

View Specs Compare

Popular NVIDIA GeForce4 Ti 4800 Comparisons

See how the GeForce4 Ti 4800 stacks up against similar graphics cards from the same generation and competing brands.

Compare GeForce4 Ti 4800 with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs