GEFORCE

NVIDIA GeForce4 MX 440-8x

NVIDIA graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
TDP
32
Bus Width

NVIDIA GeForce4 MX 440-8x Specifications

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GeForce4 MX 440-8x GPU Core

Shader units and compute resources

The NVIDIA GeForce4 MX 440-8x GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
2
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GeForce4 MX 440-8x Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce4 MX 440-8x's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce4 MX 440-8x by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
275 MHz
Memory Clock
250 MHz 500 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce4 MX 440-8x Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce4 MX 440-8x's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
32 bit
Bus Width
32-bit
Bandwidth
2.000 GB/s
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GeForce4 MX 440-8x Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce4 MX 440-8x against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
550.0 MPixel/s
Texture Rate
1.100 GTexel/s
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Celsius Architecture & Process

Manufacturing and design details

The NVIDIA GeForce4 MX 440-8x is built on NVIDIA's Celsius architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce4 MX 440-8x will perform in GPU benchmarks compared to previous generations.

Architecture
Celsius
GPU Name
NV18
Process Node
150 nm
Foundry
TSMC
Transistors
29 million
Die Size
65 mm²
Density
446.2K / mm²
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NVIDIA's GeForce4 MX 440-8x Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce4 MX 440-8x determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce4 MX 440-8x to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
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GeForce4 MX 440-8x by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce4 MX 440-8x are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 8x
Display Outputs
1x VGA1x S-Video
Display Outputs
1x VGA1x S-Video
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce4 MX 440-8x. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.5
OpenGL
1.5
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GeForce4 MX 440-8x Product Information

Release and pricing details

The NVIDIA GeForce4 MX 440-8x is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce4 MX 440-8x by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Sep 2002
Production
End-of-life
Predecessor
GeForce 3
Successor
GeForce 4 Ti

GeForce4 MX 440-8x Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce4 MX 440-8x

Released in September 2002, the NVIDIA GeForce4 MX 440-8x was a pivotal mid-range graphics card built on the mature Celsius architecture. Fabricated on a 150 nm process, it connected to the system via the high-bandwidth AGP 8x interface, which was a significant upgrade path for many users at the time. This model was specifically designed to bring advanced pixel pipeline features to the budget-conscious segment of the market. It served as a spiritual successor to the popular GeForce2 MX line but with substantial architectural enhancements. The card's launch timing positioned it as a go-to solution for mainstream PCs transitioning to more capable 3D hardware. Its design philosophy balanced cost and performance, making it a staple in pre-built systems and DIY builds alike. The GeForce4 MX 440-8x was equipped with 32 MB of DDR memory, providing a respectable balance of capacity and bandwidth for its era's gaming resolutions. This VRAM amount was sufficient for running popular DirectX 8 titles like *Counter-Strike* and *Warcraft III* at 1024x768, a common gaming resolution during its prime. However, the card lacked dedicated hardware for pixel shaders, relying on multi-texturing and other first-generation techniques to achieve its visual effects. Consequently, advanced lighting and shadow features from the DirectX 9 era were beyond its reach. The NVIDIA GeForce4 MX 440-8x also did not support modern upscaling technologies like DLSS or any form of hardware-accelerated ray tracing, which were concepts far in the future. Its performance profile was strictly defined by the capabilities of its fixed-function pipeline architecture. From a thermal perspective, the 150 nm manufacturing process and mid-range power targets meant the card was relatively easy to cool. Most iterations utilized a simple aluminum heatsink, often paired with a small fan, resulting in low noise levels and minimal heat output within a standard case. This thermal efficiency made the GeForce4 MX 440-8x a reliable component for system builders focused on stability over raw speed. Power consumption was modest, drawing all its needs directly from the AGP slot without requiring auxiliary power connectors. This characteristic allowed it to be a drop-in upgrade for a vast range of existing systems without needing a power supply upgrade. The thermal and power profile of the NVIDIA GeForce4 MX 440-8x ensured it remained a popular choice for upgrading older machines. In terms of optimal use cases, this GPU was the quintessential solution for casual gaming and general multimedia acceleration in the early 2000s. It excelled at running real-time strategy games, first-person shooters, and role-playing games of its time with smooth frame rates at moderate settings. For users focused on productivity, it provided robust Windows acceleration and smooth DVD playback, thanks to its video processing features. Today, the card is primarily of interest to retro computing enthusiasts and collectors who wish to build a period-accurate gaming PC. Its legacy is defined by bringing capable 3D performance to the masses, effectively bridging the gap between basic display adapters and high-end gaming hardware. For anyone looking to relive the gaming experiences of 2002 to 2004, this GPU remains a historically significant and functional choice.

The AMD Equivalent of GeForce4 MX 440-8x

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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