GEFORCE

NVIDIA GeForce4 460 Go

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce4 460 Go Specifications

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GeForce4 460 Go GPU Core

Shader units and compute resources

The NVIDIA GeForce4 460 Go GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
2
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GeForce4 460 Go Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce4 460 Go's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce4 460 Go by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
250 MHz
Memory Clock
250 MHz 500 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce4 460 Go Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce4 460 Go's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
8.000 GB/s
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GeForce4 460 Go Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce4 460 Go against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
500.0 MPixel/s
Texture Rate
1.000 GTexel/s
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Celsius Architecture & Process

Manufacturing and design details

The NVIDIA GeForce4 460 Go is built on NVIDIA's Celsius architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce4 460 Go will perform in GPU benchmarks compared to previous generations.

Architecture
Celsius
GPU Name
NV17
Process Node
150 nm
Foundry
TSMC
Transistors
29 million
Die Size
65 mm²
Density
446.2K / mm²
🔌

NVIDIA's GeForce4 460 Go Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce4 460 Go determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce4 460 Go to maintain boost clocks without throttling.

Power Connectors
None
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GeForce4 460 Go by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce4 460 Go are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
AGP 4x
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce4 460 Go. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.5
OpenGL
1.5
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GeForce4 460 Go Product Information

Release and pricing details

The NVIDIA GeForce4 460 Go is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce4 460 Go by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2002
Production
End-of-life
Predecessor
GeForce2 Go
Successor
GeForce FX Go 5

GeForce4 460 Go Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce4 460 Go

The NVIDIA GeForce4 460 Go, launched in 2002 as part of the Celsius architecture, was designed for budget-conscious consumers and entry-level workstations. With 64 MB of DDR memory and a 150 nm process, this AGP 4x card struggled to meet the demands of modern professional workloads even at the time of its release. Its outdated architecture and limited VRAM make it unsuitable for tasks like 3D rendering, video editing, or CAD modeling, where higher bandwidth and compute power are essential. The 460 Go’s lack of support for advanced shading languages and insufficient memory bandwidth render it incapable of handling complex simulations or high-resolution textures. While it might have sufficed for basic office applications or light multimedia tasks in its era, today’s content creation pipelines would render it obsolete. Professional certifications, such as those for OpenGL or CUDA compatibility, are entirely absent from its feature set, further limiting its utility in certified workstation environments. The GeForce4 460 Go’s enterprise features are virtually nonexistent, given its consumer-grade design and AGP interface. Its DDR memory lacks ECC protection, a critical requirement for data integrity in server or enterprise workloads. The absence of multi-GPU scaling, hardware-based virtualization, or PCIe connectivity excludes it from modern data center or virtualized workstation setups. Even in its native AGP-era context, the 460 Go was not optimized for mission-critical applications, lacking driver stability features common in professional-grade GPUs. Its 150 nm process and power efficiency metrics are incompatible with today’s energy-conscious enterprise standards. For hardware enthusiasts, this card serves as a relic of early GPU evolution, offering minimal value for contemporary professional use. While the 460 Go may hold nostalgic appeal, its specifications and features render it incompatible with modern content creation tools or enterprise-grade workflows.

The AMD Equivalent of GeForce4 460 Go

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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