GEFORCE

NVIDIA GeForce3 Ti200

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 64 MB
Bus Width 128-bit
Memory Type DDR
Architecture Kelvin
nm
Process 150 nm
Released Oct 2001

NVIDIA GeForce3 Ti200 Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce3 Ti200 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4

GeForce3 Ti200 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce3 Ti200's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce3 Ti200 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
175 MHz
Memory Clock
200 MHz 400 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce3 Ti200 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce3 Ti200's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
6.400 GB/s

GeForce3 Ti200 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce3 Ti200 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
700.0 MPixel/s
Texture Rate
1.400 GTexel/s

Kelvin Architecture & Process

Manufacturing and design details

The NVIDIA GeForce3 Ti200 is built on NVIDIA's Kelvin architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce3 Ti200 will perform in GPU benchmarks compared to previous generations.

Architecture
Kelvin
GPU Name
NV20
Process Node
150 nm
Foundry
TSMC
Transistors
57 million
Die Size
128 mm²
Density
445.3K / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce3 Ti200 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce3 Ti200 to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W

GeForce3 Ti200 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce3 Ti200 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
183 mm 7.2 inches
Bus Interface
AGP 4x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce3 Ti200. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
8.1
DirectX
8.1
OpenGL
1.5
OpenGL
1.5

GeForce3 Ti200 Product Information

Release and pricing details

The NVIDIA GeForce3 Ti200 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce3 Ti200 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2001
Launch Price
149 USD
Production
End-of-life
Predecessor
GeForce 2
Successor
GeForce 4 MX

About NVIDIA GeForce3 Ti200

NVIDIA’s GeForce3 Ti200 occupies a distinct middle ground in the Kelvin-architecture lineup, launched as a more accessible entry point within the GeForce 3 generation. Built on TSMC’s 150 nm process, the chip integrates 57 million transistors on a 128 mm² die, yielding a transistor density of 445.3K per mm². The card is positioned for AGP 4x motherboards, and its physical design is a single-slot solution measuring 183 mm (7.2 inches) in length. The board carries 64 MB of DDR memory across a 128-bit bus, operating at 200 MHz with 400 Mbps effective data rate, producing a bandwidth of 6.400 GB/s. The rendering pipeline is configured with 8 texture mapping units and 4 ROPs, delivering a pixel rate of 700.0 MPixel/s and a texture rate of 1.400 GTexel/s.

Power and Cooling

The GeForce3 Ti200 has no official TDP figure listed, but benchmark database records provide a suggested power supply rating of 200 W. This is a modest recommendation that aligns with the card’s position in the early-2000s AGP ecosystem, where system builders typically paired such boards with mainstream power supplies. The card requires no auxiliary power connectors, drawing all its power through the AGP 4x slot itself. This simplifies installation, as no direct connection from the PSU to the graphics card is necessary. The cooling solution is unspecified in the data, but the single-slot form factor and the absence of additional power inputs suggest a reference design with a passive or low-profile active cooler capable of handling the thermal output of a 150 nm GPU. The slot width is explicitly single-slot, meaning the card occupies only one expansion bracket, which is beneficial for systems with limited space or multiple expansion cards. Given the 200 W PSU recommendation and the lack of power connectors, the Ti200 is not demanding on system power delivery, making it a straightforward drop-in upgrade for contemporary AGP motherboards. The memory clock of 200 MHz, while not a power figure, indirectly indicates a conservative electrical design that avoids high-current switching, further easing PSU requirements.

Ray Tracing and Feature Set

The GeForce3 Ti200 is built on the Kelvin architecture, which predates dedicated ray tracing hardware. The data lists no RT cores and no tensor cores, confirming that this GPU relies entirely on traditional rasterization techniques. For API support, the card is rated for DirectX 8.1 and OpenGL 1.5, with no Vulkan support. This is a significant feature set for its era, as DirectX 8.1 introduced programmable shaders, which the GeForce3 line was among the first to implement. The Ti200’s 8 TMUs and 4 ROPs are the hardware resources available for these shading tasks, and the 6.400 GB/s memory bandwidth is the pipeline through which texture and geometry data flow. The lack of RT and tensor cores means no hardware-accelerated ray tracing or AI-based upscaling; any such effects would be absent or handled via software fallbacks, which the API list does not support. The pixel rate of 700.0 MPixel/s and texture rate of 1.400 GTexel/s define the raw throughput for these fixed-function and programmable stages. For users of the era, the DirectX 8.1 support was the headline feature, enabling pixel and vertex shader effects that were novel at the time. OpenGL 1.5 provides a stable baseline for contemporary titles using that API, though without the extensions that later cards would bring. The absence of Vulkan is expected for a 2001 product, as that API did not exist in a usable form until years later. Overall, the feature set is firmly rooted in the early programmable-shader era, with no forward-looking hardware acceleration for modern rendering techniques.

How It Compares

The data shows no nearest rivals for the GeForce3 Ti200, as the nearestRivals array in the fact pack is empty. This means the benchmark database has not recorded direct comparison scores for this card against specific competing models. Consequently, the Ti200’s position in the market must be inferred from its own specifications and its percentile ranking. The percentileVsAllGpus field indicates that the card sits at the 50th percentile, meaning it outperforms exactly half of all GPUs in the database and lags behind the other half. Without rival data, there is no deltaPct value to express a percentage lead or deficit against a named competitor. The absence of benchmarks (the benchmarks array is empty) and an average benchmark score of 0 further confirms that no empirical performance datapoints were captured for this unit. As such, any comparison to the GeForce 2 (its predecessor) or GeForce 4 MX (its successor) is qualitative, based solely on generational naming and architecture. The Ti200’s 64 MB memory and 128-bit bus are typical for its class, but without a rival card’s specs in the pack, no numeric contrast can be drawn. The production status is listed as end-of-life, and its release date is September 30, 2001, which places it in a specific historical context. In the absence of rival data, the analysis must rely on the card’s absolute features: 8 TMUs, 4 ROPs, and 6.400 GB/s bandwidth are the measurable assets, and the 50th percentile rank is the sole comparative metric available.

FAQ

Q: What is the launch MSRP of the NVIDIA GeForce3 Ti200?

A: The launch MSRP is 149 USD.

Q: Does the GeForce3 Ti200 require a dedicated power connector?

A: No, the card has no power connectors and draws power solely from the AGP 4x slot.

Q: What is the memory configuration of the GeForce3 Ti200?

A: It has 64 MB of DDR memory on a 128-bit bus, running at 200 MHz (400 Mbps effective), yielding 6.400 GB/s bandwidth.

Q: What API levels does the GeForce3 Ti200 support?

A: It supports DirectX 8.1 and OpenGL 1.5, with no Vulkan support.

Q: What is the recommended power supply wattage for a system with this card?

A: The suggested PSU rating is 200 W.

Q: How does the GeForce3 Ti200 rank among all GPUs in the benchmark database?

A: It is at the 50th percentile, meaning it performs better than half of all recorded GPUs and worse than the other half.

Benchmark Performance

The benchmark data for the GeForce3 Ti200 is notably sparse. The benchmarks array is empty, and the average benchmark score is recorded as 0. This means no specific synthetic or gaming performance numbers were captured for this card in the database. The only quantitative performance indicator available is the percentileVsAllGpus value of 50, which places the Ti200 exactly at the median of all GPUs tracked by the database. This is a neutral ranking, indicating that the card is neither a high-flyer nor a laggard in the historical GPU landscape. The pixel rate of 700.0 MPixel/s and texture rate of 1.400 GTexel/s are theoretical maxima derived from the core clock and unit counts; these are the raw fill-rate specifications that would govern performance in fill-limited scenarios. The memory bandwidth of 6.400 GB/s is the other critical bottleneck for texture-heavy workloads. However, without competitor scores or actual benchmark results, no percentage deltas can be calculated. The nearestRivals array being empty precludes any statement like "30% ahead of X," as no such data exists in the fact pack. The 50th percentile ranking, while not a delta, does provide a comparative anchor: it suggests that the Ti200, despite its end-of-life status and modest specifications, holds a position exactly in the middle of all GPUs ever tested. This is plausible for a card that was a mid-range offering in its generation, with the GeForce 2 as predecessor and GeForce 4 MX as successor, both of which are not quantified here. The absence of benchmark scores means the 700.0 MPixel/s and 1.400 GTexel/s figures are the only measurable performance attributes, and they describe a GPU that could handle early DirectX 8.1 titles at reasonable resolutions, but the data does not support any claims beyond that. The 0 average score is likely a placeholder indicating no recorded runs, rather than a literal performance of zero. In summary, the benchmark performance of the Ti200 is defined by its theoretical fill rates and median percentile rank, with no direct comparative numbers to rival products available in the fact pack.

Detailed benchmark scores and charts for the NVIDIA GeForce3 Ti200 are below.

Benchmark Scores

No benchmark data available for this GPU.

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