GEFORCE

NVIDIA GeForce3

NVIDIA graphics card specifications and benchmark scores

64 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce3 Specifications

⚙️

GeForce3 GPU Core

Shader units and compute resources

The NVIDIA GeForce3 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4
⏱️

GeForce3 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce3's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce3 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
200 MHz
Memory Clock
230 MHz 460 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce3 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce3's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
64 MB
VRAM
64 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
7.360 GB/s
📈

GeForce3 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce3 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
800.0 MPixel/s
Texture Rate
1.600 GTexel/s
🏗️

Kelvin Architecture & Process

Manufacturing and design details

The NVIDIA GeForce3 is built on NVIDIA's Kelvin architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce3 will perform in GPU benchmarks compared to previous generations.

Architecture
Kelvin
GPU Name
NV20
Process Node
150 nm
Foundry
TSMC
Transistors
57 million
Die Size
128 mm²
Density
445.3K / mm²
🔌

NVIDIA's GeForce3 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce3 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce3 to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
📐

GeForce3 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce3 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
165 mm 6.5 inches
Bus Interface
AGP 4x
Display Outputs
1x VGA1x DB13W3
Display Outputs
1x VGA1x DB13W3
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce3. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
8.1
DirectX
8.1
OpenGL
1.5
OpenGL
1.5
📦

GeForce3 Product Information

Release and pricing details

The NVIDIA GeForce3 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce3 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2001
Launch Price
499 USD
Production
End-of-life
Predecessor
GeForce 2
Successor
GeForce 4 MX

GeForce3 Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA GeForce3

When it launched in early 2001, the NVIDIA GeForce3 was the undisputed king of the hill for PC gamers, fundamentally changing what we expected from real-time graphics. With its innovative "Kelvin" architecture and 64 MB of DDR memory, this GPU wasn't just about raw speed; it introduced programmable pixel and vertex shaders, enabling effects like realistic water and complex lighting that were previously the domain of pre-rendered cinematic sequences. For its time, the GeForce3 excelled at pushing playable frame rates at resolutions like 1024x768 and 1280x1024, making it a powerhouse for the era's most demanding titles. The 150nm process technology and AGP 4x interface were top-tier, though the 64 MB frame buffer could become a limiting factor with high-resolution textures enabled. Keeping this powerhouse cool was a consideration, with NVIDIA's reference cooler doing a decent job, but aftermarket solutions soon appeared for ambitious overclockers. For the ultimate experience with this card, gamers flocked to titles that showcased its new tech.

  • Maximize visual fidelity in Return to Castle Wolfenstein with medium to high details at 1024x768.
  • Enjoy smooth gameplay in Tony Hawk's Pro Skater 3 with all advanced shader effects enabled.
  • Experience the transformative lighting in Jurassic Park: Trespasser (with community patches) to see the GeForce3's true potential.

Priced at a premium $499, the GeForce3 from NVIDIA was an investment in the future of gaming, setting a new benchmark for visual quality that defined a generation of hardware. While no modern benchmark data exists, contemporary reviews hailed its ability to deliver advanced graphics in games like Max Payne and Serious Sam without breaking a sweat. The DDR memory on this NVIDIA card provided a significant bandwidth boost over its predecessors, crucial for handling the new shader instructions and higher resolutions. This GPU wasn't just an incremental update; it laid the groundwork for everything that followed in the DirectX 8 era. Considering its thermal output, a well-ventilated case was recommended to maintain stability during long gaming sessions. For owners of this legendary card, dialing in the right settings was key to balancing its groundbreaking features with its finite resources. The legacy of the NVIDIA GeForce3 is immense, proving that programmable shading was the definitive path forward for the entire industry.

The AMD Equivalent of GeForce3

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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