GEFORCE

NVIDIA GeForce2 MX DH Pro TV

NVIDIA graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce2 MX DH Pro TV Specifications

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GeForce2 MX DH Pro TV GPU Core

Shader units and compute resources

The NVIDIA GeForce2 MX DH Pro TV GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
2
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GeForce2 MX DH Pro TV Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce2 MX DH Pro TV's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce2 MX DH Pro TV by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
175 MHz
Memory Clock
166 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce2 MX DH Pro TV Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce2 MX DH Pro TV's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
SDR
VRAM Type
SDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
2.656 GB/s
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GeForce2 MX DH Pro TV Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce2 MX DH Pro TV against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
350.0 MPixel/s
Texture Rate
700.0 MTexel/s
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Celsius Architecture & Process

Manufacturing and design details

The NVIDIA GeForce2 MX DH Pro TV is built on NVIDIA's Celsius architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce2 MX DH Pro TV will perform in GPU benchmarks compared to previous generations.

Architecture
Celsius
GPU Name
NV11
Process Node
180 nm
Foundry
TSMC
Transistors
20 million
Die Size
64 mm²
Density
312.5K / mm²
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NVIDIA's GeForce2 MX DH Pro TV Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce2 MX DH Pro TV determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce2 MX DH Pro TV to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
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GeForce2 MX DH Pro TV by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce2 MX DH Pro TV are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
2x VGA1x S-Video
Display Outputs
2x VGA1x S-Video
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce2 MX DH Pro TV. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.2
OpenGL
1.2
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GeForce2 MX DH Pro TV Product Information

Release and pricing details

The NVIDIA GeForce2 MX DH Pro TV is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce2 MX DH Pro TV by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2000
Production
End-of-life
Predecessor
GeForce 256
Successor
GeForce 3

GeForce2 MX DH Pro TV Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce2 MX DH Pro TV

The NVIDIA GeForce2 MX DH Pro TV, also known as the GeForce2 MX DH Pro TV from NVIDIA, was launched on June 28, 2000, as a budget-conscious graphics solution targeting mainstream desktop users. Built on the 180 nm Celsius architecture, this AGP 4x card featured 32 MB of SDR memory, which, while modest by today’s standards, was sufficient for its era’s gaming and multimedia applications. The card provided support for resolutions up to 2048x1536, enabling crisp 2D visuals and acceptable 3D rendering at lower settings. Despite its limitations in memory bandwidth due to SDR technology, the GeForce2 MX DH Pro TV delivered stable frame rates in titles common at the time, such as Quake III Arena and Unreal Tournament. Its integrated TV output also distinguished it as a multimedia-capable adapter, appealing to users seeking both gaming and video playback functionality. Thermal performance was generally reliable, with passive cooling adequate for the chip’s modest power envelope. As the NVIDIA NVIDIA GeForce2 MX DH Pro TV demonstrates, it balanced cost and capability during a transitional period in 3D graphics adoption.

Gaming performance on the GeForce2 MX DH Pro TV was constrained by its 32 MB SDR memory and lack of support for advanced shader models introduced in later GPUs. However, it handled early DirectX 7 titles efficiently, maintaining playable frame rates in games like Half-Life and Deus Ex when settings were adjusted to medium or low. The architecture prioritized 2D image quality and video decoding, making the NVIDIA GeForce2 MX DH Pro TV a solid choice for office workstations that occasionally doubled as light gaming rigs. Although it lacked hardware transform and lighting (T&L) optimization compared to high-end contemporaries, its presence on the AGP 4x interface ensured reasonable data throughput for the time. Users could expect stable 60 Hz refresh rates at 1024x768 in most titles, with performance dropping at higher resolutions. The card’s TV-out functionality further enhanced its appeal, allowing direct connection to CRT televisions for expanded desktop or gaming use. This versatility cemented the GeForce2 MX DH Pro TV from NVIDIA as a practical, if not cutting-edge, multimedia solution.

From a technical standpoint, the NVIDIA NVIDIA GeForce2 MX DH Pro TV represented a transitional phase in GPU development, bridging basic 2D acceleration with emerging 3D capabilities. Its 180 nm process and Celsius core reflected mature manufacturing techniques that prioritized yield and stability over raw performance. While modern benchmarks are unavailable, historical context suggests the GeForce2 MX DH Pro TV excelled in productivity tasks and DVD playback, with acceptable 3D performance in undemanding games. The absence of modern features like pixel shaders or high-bandwidth memory limited its longevity as game engines evolved beyond its capabilities. Nevertheless, in its prime, the card offered a compelling value proposition for budget systems requiring integrated graphics and TV output. Systems equipped with the NVIDIA GeForce2 MX DH Pro TV could run Windows 98SE and 2000 with ease, supporting the software demands of early 2000s office environments. Even today, this card serves as a reminder of NVIDIA’s strategic focus on scalable GPU solutions across market segments.

The AMD Equivalent of GeForce2 MX DH Pro TV

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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