GEFORCE

NVIDIA GeForce2 GTS

NVIDIA graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce2 GTS Specifications

⚙️

GeForce2 GTS GPU Core

Shader units and compute resources

The NVIDIA GeForce2 GTS GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4
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GeForce2 GTS Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce2 GTS's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce2 GTS by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
200 MHz
Memory Clock
166 MHz 332 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce2 GTS Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce2 GTS's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
5.312 GB/s
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GeForce2 GTS Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce2 GTS against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
800.0 MPixel/s
Texture Rate
1.600 GTexel/s
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Celsius Architecture & Process

Manufacturing and design details

The NVIDIA GeForce2 GTS is built on NVIDIA's Celsius architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GeForce2 GTS will perform in GPU benchmarks compared to previous generations.

Architecture
Celsius
GPU Name
NV15
Process Node
180 nm
Foundry
TSMC
Transistors
25 million
Die Size
88 mm²
Density
284.1K / mm²
🔌

NVIDIA's GeForce2 GTS Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce2 GTS determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce2 GTS to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
📐

GeForce2 GTS by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce2 GTS are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
1x VGA
Display Outputs
1x VGA
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce2 GTS. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.5
OpenGL
1.5
📦

GeForce2 GTS Product Information

Release and pricing details

The NVIDIA GeForce2 GTS is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce2 GTS by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2000
Launch Price
349 USD
Production
End-of-life
Predecessor
GeForce 2 MX
Successor
GeForce 3

GeForce2 GTS Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA GeForce2 GTS

The NVIDIA GeForce2 GTS represented a significant leap in consumer graphics when it launched on April 26, 2000, carrying an initial price of $349 USD. This card, built on the 180 nm Celsius architecture, brought the benefits of DDR memory to a wider audience, offering a balance of performance and cost that defined its era. For collectors and retro enthusiasts today, the value proposition has shifted entirely from new performance to historical significance and system authenticity. Acquiring a working NVIDIA GeForce2 GTS is now an exercise in sourcing rare, well-preserved hardware rather than paying a premium for raw speed. Compared to modern standards, the cost is negligible, but the premium lies in finding a unit that hasn't succumbed to capacitor aging or physical wear. Its 32 MB of VRAM was a key selling point at the time, justifying the price against competitors with less memory bandwidth. The investment is less about frames per second and more about securing a cornerstone piece of the late 90s PC gaming evolution. During its prime, the NVIDIA GeForce2 GTS was positioned as the high-end solution for gamers demanding smooth 1024x768 gameplay with advanced features like EMBM and hardware transform and lighting. It successfully bridged the gap between the raw power of the original GeForce and the more refined GeForce3 that would follow, making it a sweet spot for system builders in 2000. NVIDIA marketed this card as the definitive solution for DirectX 7 class gaming, enabling titles like Quake III Arena and Unreal Tournament to shine. Its AGP 4x interface ensured the card received texture data quickly, preventing bottlenecks that plagued older PCI solutions. The competitive landscape at the time included ATI's Radeon series and 3dfx's Voodoo3, but the GeForce2 GTS held its own with superior driver support and developer adoption. For a contemporary builder, the NVIDIA GeForce2 GTS serves as the perfect centerpiece for a Windows 98 or 2000 era machine designed to play late 90s classics. It represents the era where programmable shaders were just beginning to emerge, setting the stage for the visual fidelity we expect today. Understanding its market position helps in appreciating why it was such a dominant force in the pre-GeForce 3 landscape. When planning a retro build around the NVIDIA GeForce2 GTS, component synergy is crucial to avoid creating a system that is unbalanced or incompatible. You will need a motherboard with a reliable AGP 4x slot, typically from the Intel i815 or VIA Apollo Pro chipset families, to ensure the card receives proper voltage and signaling. The 180 nm process on the GPU meant it ran relatively cool, but case airflow in early 2000s systems was often minimal, so a well-ventilated mid-tower is recommended. Power supply units from that era were often less efficient, so a quality 300W unit with a stable +3.3V rail is ideal for feeding the AGP slot correctly. For memory, pairing the 32 MB DDR VRAM of the card with 128 MB to 256 MB of system RAM is the optimal configuration to prevent stuttering in texture-heavy games. The NVIDIA GeForce2 GTS does not require auxiliary power connectors, simplifying the build process and cable management significantly. Longevity of these cards is generally good if they have been stored properly, but checking for leaky capacitors is a mandatory step before powering on. Ultimately, building around this card is about recreating the authentic experience of turn-of-the-millennium PC gaming, with the NVIDIA GeForce2 GTS acting as the reliable heart of the system.

The AMD Equivalent of GeForce2 GTS

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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