NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce RTX 3050 Mobile Refresh 4 GB Specifications
GeForce RTX 3050 Mobile Refresh 4 GB GPU Core
Shader units and compute resources
The NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
RTX 3050 Mobile Refresh 4 GB Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce RTX 3050 Mobile Refresh 4 GB's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 3050 Mobile Refresh 4 GB by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce RTX 3050 Mobile Refresh 4 GB Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 3050 Mobile Refresh 4 GB's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce RTX 3050 Mobile Refresh 4 GB by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the RTX 3050 Mobile Refresh 4 GB, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
RTX 3050 Mobile Refresh 4 GB Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GeForce RTX 3050 Mobile Refresh 4 GB Ray Tracing & AI
Hardware acceleration features
The NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 3050 Mobile Refresh 4 GB capable of delivering both stunning graphics and smooth frame rates in modern titles.
Ampere Architecture & Process
Manufacturing and design details
The NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 3050 Mobile Refresh 4 GB will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce RTX 3050 Mobile Refresh 4 GB Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 3050 Mobile Refresh 4 GB to maintain boost clocks without throttling.
GeForce RTX 3050 Mobile Refresh 4 GB by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce RTX 3050 Mobile Refresh 4 GB Product Information
Release and pricing details
The NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 3050 Mobile Refresh 4 GB by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce RTX 3050 Mobile Refresh 4 GB Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB
The NVIDIA GeForce RTX 3050 Mobile Refresh 4 GB is a mobile graphics solution built on the Ampere architecture, targeting the entry-level segment of the laptop GPU market. As an end-of-life product released in mid-2022, it represents a specific configuration of NVIDIA's popular 30-series lineup, designed to balance power efficiency with modern feature support.
Benchmark Performance
The RTX 3050 Mobile Refresh 4 GB occupies the 50th percentile among all GPUs in the benchmark database, placing it squarely in the middle of the performance distribution. This positioning indicates that while it is not a high-end part, it delivers a competent level of performance for mainstream gaming and content creation tasks. The absence of a benchmark score or immediate rivals in the data pack means that direct percentage comparisons are unavailable, but the percentile ranking provides a clear reference point for its overall capability.
The GPU's compute potential is anchored by its 2,560 shading units operating at a base clock of 652 MHz and a boost clock of 1207 MHz. This configuration yields a peak FP32 throughput of 6.180 TFLOPS, a figure that represents the raw single-precision compute capability. The FP16 performance is identical at 6.180 TFLOPS, indicating a 1:1 ratio for half-precision operations, which is typical for consumer Ampere parts and suggests that the card does not have dedicated rate-up for FP16 workloads.
In practical terms, the 6.180 TFLOPS FP32 figure positions this GPU as a capable 1080p performer for moderately demanding titles. The texture fill rate of 96.56 GTexel/s and pixel rate of 38.62 GPixel/s further support this interpretation, as these rates are sufficient to handle high-resolution textures and effects at standard display resolutions without becoming a bottleneck. The 8 nm process node from Samsung, with 8,700 million transistors on a 200 mm² die, contributes to a transistor density of 43.5 million per square millimeter, which is a modest figure that reflects the chip's efficiency-focused design.
Memory Subsystem
The memory configuration is a defining characteristic of this Refresh model, featuring 4 GB of GDDR6 memory on a 128-bit bus. This yields a memory bandwidth of 224.0 GB/s, calculated from the 1750 MHz memory clock running at 14 Gbps effective data rate. The 224.0 GB/s bandwidth is a critical metric, as it directly impacts performance at higher resolutions and with memory-intensive textures.
For a 4 GB buffer, the 128-bit interface is a balanced choice, providing enough bandwidth to keep the 2,560 shading units fed without incurring the cost and power penalties of a wider bus. However, the capacity itself is the more significant constraint. At 1080p, 4 GB is adequate for current titles at medium-to-high settings, but it becomes a limiting factor for 1440p gaming or when using high-resolution texture packs. The data suggests that the memory bandwidth, while not exceptional, is sufficient for the GPU's compute capacity, ensuring that the shading units are not starved for data in most scenarios.
The 224.0 GB/s figure represents a practical throughput for this class of GPU, and it is consistent with the pixel and texture rates. For users targeting 1080p, the memory subsystem is unlikely to be the primary bottleneck. At higher resolutions, the combination of 4 GB capacity and 224.0 GB/s bandwidth will likely necessitate reductions in texture quality or resolution to maintain playable frame rates, as the GPU's compute resources are more than capable of processing more data than the memory can supply.
Ray Tracing and Feature Set
The RTX 3050 Mobile Refresh 4 GB includes dedicated ray tracing and tensor core hardware, a hallmark of the Ampere architecture. It features 20 RT cores and 80 tensor cores, which are the specialized units required for hardware-accelerated ray tracing and AI-based features like DLSS. The presence of these cores is significant, as it brings real-time ray tracing capabilities to the entry-level mobile segment, a feature that was previously reserved for higher-tier GPUs.
In terms of API support, the GPU is compatible with DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The DirectX 12 Ultimate support is particularly important, as it ensures full compatibility with the latest gaming titles that leverage features like ray tracing and variable rate shading. The Vulkan 1.4 support also indicates readiness for modern cross-platform engines and applications that utilize this low-overhead API.
The tensor cores, numbering 80, are essential for running DLSS and other AI-accelerated workloads. While the raw FP16 performance is identical to FP32, the tensor cores provide a separate path for matrix operations, which is where AI-based upscaling and denoising algorithms operate. The inclusion of these cores at this performance tier suggests that the GPU is designed to leverage DLSS as a performance multiplier, which can be critical for maintaining playable frame rates when ray tracing is enabled, as the RT cores are relatively few in number.
Who Should Consider It
Based on the benchmark percentile and the compute metrics, the RTX 3050 Mobile Refresh 4 GB is best suited for gamers and users who prioritize 1080p resolution with a focus on esports titles and less demanding AAA games. The 6.180 TFLOPS FP32 performance and 38.62 GPixel/s pixel rate are sufficient for high-refresh-rate gaming at 1080p in titles like competitive shooters and MOBAs, where settings can be tuned to achieve high frame rates.
For users who wish to enable ray tracing, this GPU can handle it, but the combination of 20 RT cores and a 4 GB memory buffer means that settings will need to be conservative. Ray tracing at 1080p with medium quality presets is feasible, but enabling DLSS is highly recommended to offset the performance cost. The 80 tensor cores provide the necessary hardware for DLSS, which can effectively render at a lower resolution and upscale, thereby mitigating the memory bandwidth and capacity limitations.
This GPU is not recommended for 1440p gaming or for users who require high texture quality in modern AAA releases. The 4 GB memory capacity is the primary constraint, as many recent titles exceed this allocation at higher resolutions and detail settings. Similarly, professional workloads that rely on large datasets or high-precision compute are better served by other parts, as the 4 GB buffer and 128-bit bus limit the scope of applicable tasks.
How It Compares
The data pack does not list any nearest rivals for this GPU, which limits the ability to provide direct performance deltas. However, the 50th percentile ranking provides a general context for its position in the market. As an end-of-life product from the GeForce 30-series, it sits below higher-tier mobile GPUs in the same family, which would have more shading units, wider memory buses, and higher bandwidth figures.
Compared to the predecessor generation, GeForce 20 Mobile, this Refresh model offers the architectural benefits of Ampere, including improved ray tracing performance and DLSS support via tensor cores. The transition from the 20-series to the 30-series typically involved significant gains in ray tracing efficiency, which is a key differentiator for this GPU.
Within the 30-series lineup, this part is positioned as an entry-level option, and its specifications reflect that hierarchy. The lack of a launch MSRP means that its market positioning cannot be discussed in terms of price, but the technical data shows a deliberate balance between compute, memory, and power, with a 45 W TDP indicating a focus on thin-and-light laptops rather than high-performance gaming machines. The PCIe 4.0 x8 interface is adequate for its bandwidth requirements, and the IGP slot width confirms its integration into mobile platforms.
The AMD Equivalent of GeForce RTX 3050 Mobile Refresh 4 GB
Looking for a similar graphics card from AMD? The AMD Radeon RX 6950 XT offers comparable performance and features in the AMD lineup.
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