NVIDIA GeForce GTX 960 OEM
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GTX 960 OEM Specifications
GeForce GTX 960 OEM GPU Core
Shader units and compute resources
The NVIDIA GeForce GTX 960 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GTX 960 OEM Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GTX 960 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 960 OEM by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GTX 960 OEM Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 960 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GTX 960 OEM by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GTX 960 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GTX 960 OEM Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 960 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Maxwell 2.0 Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GTX 960 OEM is built on NVIDIA's Maxwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 960 OEM will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GTX 960 OEM Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GTX 960 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 960 OEM to maintain boost clocks without throttling.
GeForce GTX 960 OEM by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GTX 960 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 960 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GTX 960 OEM Product Information
Release and pricing details
The NVIDIA GeForce GTX 960 OEM is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 960 OEM by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GTX 960 OEM Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GTX 960 OEM
The NVIDIA GeForce GTX 960 OEM is a GeForce 900-series part built around the GM204 chip on TSMC’s 28 nm process. It integrates 5,200 million transistors on a 398 mm² die, for a transistor density of 13.1M per mm². The GPU has 1280 shading units, 80 texture mapping units, and 48 ROPs. It is listed as end-of-life, with a release date of 2015-11-25. In the product sequence, it follows the GeForce 700 family and precedes the GeForce 10 family. Its bus interface is PCIe 3.0 x16, and its form factor is dual-slot.
How It Compares
This entry has no nearest-rival data. The nearestRivals list in the fact pack is empty, so there are no rival names, scores, or deltaPct values to examine. The only comparative signal is percentileVsAllGpus, which is 50. That places the card exactly at the median of the GPU database. Because the benchmarks array is empty and the avgBenchmarkScore is 0, the percentile cannot be tied to a particular workload result. It is a positional statement only: half of all GPUs in the database fall below this card, and half fall above it. Generationally, the card sits between the GeForce 700 series and the GeForce 10 series, but no measured delta against either is provided. In the absence of rival deltas, any attempt to rank it against specific products would go beyond the available data.
Power and Cooling
The TDP field is null, meaning no thermal design power is stated in the record. The suggested PSU is 200 W, and the power connector field is “None”, so no auxiliary PCIe power connectors are required. The slot width is dual-slot, and the interface is PCIe 3.0 x16. These details describe a board that can be installed in a standard dual-slot chassis without extra power cabling. The 200 W system PSU recommendation is the only power-supply constraint provided. No cooler specifications are included, but the dual-slot width is the physical cooling envelope. The absence of power connectors suggests the card is intended for systems that supply all power through the motherboard’s PCIe slot, although the data does not explicitly state that transfer path.
Benchmark Performance
The benchmark data is not populated. The benchmarks list is empty, and avgBenchmarkScore is 0. As a result, there are no measured workload scores to analyze and no exact percentage deltas to report. The performance-related numbers that do exist are peak specification values. The base clock is 924 MHz, and the boost clock is 1038 MHz. FP32 throughput is 2.657 TFLOPS. Texture fill rate is 83.04 GTexel/s, and pixel fill rate is 49.82 GPixel/s. These rates are derived from the 1280 shading units, 80 TMUs, and 48 ROPs at the listed clocks. The 50th percentile is the only relative performance marker, and it positions the card in the middle of the database, but without score data it cannot indicate whether that position derives from raster throughput, compute work, or memory-bound scenarios.
Who Should Consider It
Because the fact pack contains no resolution-specific benchmark scores, a concrete resolution and settings recommendation cannot be made from measured results. What the data does provide is a memory envelope: 3 GB of GDDR5 with 120.3 GB/s of bandwidth. Any workload that fits within that capacity and bandwidth is the relevant target for this card. The 200 W suggested PSU and the absence of power connectors make it a candidate for systems that do not have auxiliary GPU power cables. The dual-slot width and PCIe 3.0 x16 interface define the necessary physical and electrical support. A 50th-percentile rank means this card sits in the middle of the database rather than at either extreme. The 2.657 TFLOPS FP32 rate, 83.04 GTexel/s texture fill, and 49.82 GPixel/s pixel fill describe a rendering pipeline suited to workloads bounded by those peak rates.
Ray Tracing and Feature Set
The ray tracing and tensor core fields are both null, so no hardware ray tracing core count or tensor core count is available in the data. The feature set is instead defined by API support: DirectX 12 with feature level 12_1, OpenGL 4.6, and Vulkan 1.4. These are the graphics API capabilities listed for the card. The architecture is Maxwell 2.0, which is the generation-specific foundation for those APIs. The display output configuration includes 1x DVI, 1x HDMI 2.0, and 3x DisplayPort 1.2. That output set defines how many monitors can be connected directly and which connector types are available. No RT core or tensor core acceleration can be inferred from the null values.
Memory Subsystem
The memory subsystem consists of 3 GB of GDDR5 on a 192-bit bus, with a total bandwidth of 120.3 GB/s. The memory clock is listed as 1253 MHz, with 5 Gbps effective data rate. For high-resolution work, the 3 GB capacity limits how much texture and geometry data can reside locally, while 120.3 GB/s limits how quickly that data can be moved to the rendering pipeline. The 49.82 GPixel/s pixel fill rate and 83.04 GTexel/s texture fill rate provide the raster-side context for that bandwidth. The memory clock expression of 1253 MHz and effective 5 Gbps are separate ways of looking at the same transfer speed, not two different memory rates. The combination of 192-bit width and 120.3 GB/s is the only memory bandwidth figure in the record.
FAQ
Q: What is the manufacturing process and die size?
A: The GPU is manufactured by TSMC on a 28 nm process. The die size is 398 mm², with 5,200 million transistors and a transistor density of 13.1M per mm².
Q: What memory configuration does the card have?
A: It has 3 GB of GDDR5 memory, a 192-bit bus, and 120.3 GB/s bandwidth. The memory clock is 1253 MHz, with 5 Gbps effective data rate.
Q: What power supply and connector requirements are listed?
A: The suggested PSU is 200 W. The power connector field is “None”, and the card uses a dual-slot form factor with a PCIe 3.0 x16 interface.
Q: Does it support hardware ray tracing?
A: The data lists rtCores as null and tensorCores as null, so no hardware ray tracing or tensor core information is provided. API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
Q: What are the peak compute and fill rates?
A: FP32 throughput is 2.657 TFLOPS. Pixel fill rate is 49.82 GPixel/s, and texture fill rate is 83.04 GTexel/s. Base clock is 924 MHz and boost clock is 1038 MHz.
Q: Which display outputs are available?
A: The card has 1x DVI, 1x HDMI 2.0, and 3x DisplayPort 1.2 outputs.
The AMD Equivalent of GeForce GTX 960 OEM
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