NVIDIA GeForce GTX 560 Ti 448
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GTX 560 Ti 448 Specifications
GeForce GTX 560 Ti 448 GPU Core
Shader units and compute resources
The NVIDIA GeForce GTX 560 Ti 448 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GTX 560 Ti 448 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GTX 560 Ti 448's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 560 Ti 448 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GTX 560 Ti 448 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 560 Ti 448's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GTX 560 Ti 448 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GTX 560 Ti 448, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GTX 560 Ti 448 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 560 Ti 448 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Fermi 2.0 Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GTX 560 Ti 448 is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 560 Ti 448 will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GTX 560 Ti 448 Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GTX 560 Ti 448 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 560 Ti 448 to maintain boost clocks without throttling.
GeForce GTX 560 Ti 448 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GTX 560 Ti 448 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 560 Ti 448. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GTX 560 Ti 448 Product Information
Release and pricing details
The NVIDIA GeForce GTX 560 Ti 448 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 560 Ti 448 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GTX 560 Ti 448 Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GTX 560 Ti 448
The NVIDIA GeForce GTX 560 Ti 448 is a GeForce 500-series card based on the GF110 chip and Fermi 2.0 architecture. TSMC manufactured the chip on a 40 nm process, with 3,000 million transistors on a 520 mm² die and a transistor density of 5.8M / mm². The GPU was released on November 28, 2011 with a launch MSRP of 289 USD. Its predecessor is the GeForce 400 and its successor is the GeForce 600. Production status is end-of-life.
Memory Subsystem — VRAM size/type, bus width, bandwidth and what it means for high resolutions
The GTX 560 Ti 448 ships with 1280 MB of GDDR5 memory. The memory bus is 320 bits wide. Memory clock is 950 MHz, stated as 3.8 Gbps effective, and memory bandwidth is 152.0 GB/s. For high resolutions, the capacity of 1280 MB is the first constraint: the entire color buffer, depth buffer, and texture data must fit in that space. The 320-bit bus and 152.0 GB/s bandwidth are the second constraint, governing how quickly texture data can be fed to the shading units. The shading units number 448, backed by 56 texture units and 40 ROPs. Pixel rate is 20.50 GPixel/s and texture rate is 40.99 GTexel/s. As resolution rises, pixel and texture rates are consumed faster, so these absolute ceilings matter more than raw shader count. The 1,311.7 GFLOPS FP32 figure gives compute throughput for shader work. Given the 1280 MB capacity, high-resolution settings that require more resident textures will be limited by that capacity before the 152.0 GB/s bandwidth becomes the binding factor. The card also connects through a PCIe 2.0 x16 bus interface, which is the path for system data moving into the 1280 MB memory pool.
Ray Tracing and Feature Set — RT/tensor cores, API support from facts
The FACT PACK lists no RT cores and no tensor cores for this GPU. That means the card has no dedicated hardware for ray-traced operations in the data. The API list includes DirectX 12 (11_0) and OpenGL 4.6. Vulkan is not listed. The feature level of 11_0 is the highest DirectX entry in the FACT PACK. Display outputs are 2x DVI and 1x mini-HDMI 1.3a. The card uses a PCIe 2.0 x16 bus interface. With no tensor cores listed, the card does not expose that type of compute unit either. For applications that depend on Vulkan, the absence of Vulkan in the API data means support cannot be assumed. The 2x DVI and mini-HDMI outputs determine display connectivity: two DVI monitors plus one mini-HDMI connection are available directly.
Who Should Consider It — resolution/settings-based recommendations grounded in the scores
The only score-based location in the FACT PACK is percentileVsAllGpus of 50, which places the card at the midpoint of all GPUs in the database. The benchmarks array is empty and average benchmark score is 0, so no resolution/settings performance data is recorded. A recommendation therefore rests on the listed specifications. With 448 shading units, 56 TMUs, and 40 ROPs, the card is a conventional rasterization part. It has 1280 MB of GDDR5 and 152.0 GB/s bandwidth, which are enough for workloads that fit inside that memory pool. At high resolutions with very large textures, the 1280 MB pool becomes the practical limit. The card is 267 mm / 10.5 inches long and dual-slot, so case and motherboard clearance must be checked. The 2x DVI and 1x mini-HDMI 1.3a outputs determine display connectivity. Users who need Vulkan support cannot rely on this card because Vulkan is not listed in its API data. For applications that fit within the 1280 MB memory and the DirectX 12 (11_0) / OpenGL 4.6 API set, the listed throughput ceilings define what the card can do. The 1,311.7 GFLOPS of FP32 compute, 20.50 GPixel/s pixel rate, and 40.99 GTexel/s texture rate are the hard limits for shader, pixel, and texture work.
FAQ
Q: What graphics processor does the GTX 560 Ti 448 use?
A: It uses the GF110 chip with Fermi 2.0 architecture, contains 3,000 million transistors on a 520 mm² die, and is manufactured on a 40 nm process at TSMC.
Q: How much memory and bandwidth does it have?
A: It has 1280 MB of GDDR5 on a 320-bit bus, with a memory clock of 950 MHz / 3.8 Gbps effective and 152.0 GB/s bandwidth.
Q: Does it support DirectX 12 or Vulkan?
A: DirectX 12 (11_0) and OpenGL 4.6 are listed; Vulkan is not listed in the FACT PACK. No RT cores or tensor cores are listed either.
Q: What power supply and connectors are required?
A: TDP is 210 W, the suggested PSU is 550 W, and power delivery uses 2x 6-pin connectors.
Q: What is the physical size of the card?
A: Length is 267 mm (10.5 inches), it is a dual-slot card, and it uses a PCIe 2.0 x16 interface.
Q: Where does it fall in performance rankings?
A: It has a percentileVsAllGpus of 50, with no benchmark scores and no nearestRivals entries; the average benchmark score field is 0.
Benchmark Performance — analyze scores vs rivals with exact % deltas
The data required for exact rival deltas is absent. The benchmarks array in the FACT PACK has no entries, and nearestRivals has no records. There are no deltaPct values to quote. The only relative score is percentileVsAllGpus = 50, which is the median of the database. Average benchmark score is 0, consistent with an entry that has no measured results. Without named rivals, any statement such as “ahead of a rival by a percentage” would be unsupported. The absolute throughput values that are present—1,311.7 GFLOPS FP32, 20.50 GPixel/s, and 40.99 GTexel/s—can be used as limits, but they are not comparison percentages. The FACT PACK does not include comparative percentage analysis. The 50th percentile placement is the only rank available, and it places the GTX 560 Ti 448 in the middle of the database population. Since nearestRivals is empty, no percentage advantage or deficit against a specific card can be verified.
Power and Cooling — TDP, PSU recommendation, connector requirements
The card’s TDP is 210 W. The suggested PSU is 550 W. Power is supplied through 2x 6-pin PCIe power connectors. The cooler is a dual-slot design, and the card is 267 mm / 10.5 inches long. It uses a PCIe 2.0 x16 interface. The GF110 die is 520 mm² with 3,000 million transistors, and on the 40 nm process that combination is reflected in the 210 W TDP. The memory operates at 950 MHz / 3.8 Gbps effective GDDR5. System builders should use the 550 W suggested PSU figure when planning power delivery. The 2x 6-pin connectors supply the card’s external power input. The dual-slot design means the card occupies two expansion slots. With a TDP of 210 W, the cooling and power specifications are fixed parts of the end-of-life product profile.
The AMD Equivalent of GeForce GTX 560 Ti 448
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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