NVIDIA GeForce GTX 460 SE v2
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GTX 460 SE v2 Specifications
GeForce GTX 460 SE v2 GPU Core
Shader units and compute resources
The NVIDIA GeForce GTX 460 SE v2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GTX 460 SE v2 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GTX 460 SE v2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 460 SE v2 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GTX 460 SE v2 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 460 SE v2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GTX 460 SE v2 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GTX 460 SE v2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GTX 460 SE v2 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 460 SE v2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Fermi 2.0 Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GTX 460 SE v2 is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 460 SE v2 will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GTX 460 SE v2 Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GTX 460 SE v2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 460 SE v2 to maintain boost clocks without throttling.
GeForce GTX 460 SE v2 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GTX 460 SE v2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 460 SE v2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GTX 460 SE v2 Product Information
Release and pricing details
The NVIDIA GeForce GTX 460 SE v2 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 460 SE v2 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GTX 460 SE v2 Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GTX 460 SE v2
The NVIDIA GeForce GTX 460 SE v2 is an end-of-life graphics card built on the Fermi 2.0 architecture, using the GF114 chip fabricated on TSMC’s 40 nm process. With a 50th percentile standing among all GPUs in the database, this card occupies the exact midpoint of the performance spectrum — not a leader, not a laggard. Its specifications reveal a product designed for 768 MB of GDDR5 memory on a 192-bit bus, delivering 81.60 GB/s of bandwidth, while its 150 W TDP and dual-slot cooler define its physical and power footprint. The data shows a card that was relevant for its era but is now firmly legacy hardware.
Power and Cooling
The GTX 460 SE v2 carries a TDP of 150 W, which is modest by today’s standards but was notable for its generation. The power delivery system requires 2x 6-pin power connectors, a configuration that demands attention when pairing with an older power supply. The suggested PSU rating is 450 W, meaning any system housing this card should have at least that capacity to ensure stable operation under load. The dual-slot cooler is a capable air solution, but given the card’s end-of-life status, thermal performance may degrade over time — the data does not specify cooling capacity beyond the slot width.
Benchmark results indicate that the 150 W TDP is the ceiling for this GPU, and the 450 W PSU recommendation provides a comfortable margin for the rest of the system. Users with power supplies below this threshold should not consider this card, as the 2x 6-pin connectors cannot be adapted safely without proper wattage headroom. The 40 nm process node from TSMC, with 1,950 million transistors on a 332 mm² die, yields a transistor density of 5.9M / mm² — this is a factor in the card’s thermal behavior, but the exact thermal output beyond TDP is not quantified in the data. The 210 mm length (8.3 inches) fits most mid-tower cases, but verify chassis clearance before installation.
Who Should Consider It
Given its 50th percentile rank, the GTX 460 SE v2 is suited for users who accept mediocrity as a baseline. The 768 MB VRAM and 81.60 GB/s bandwidth are the limiting factors for modern gaming. At 1080p, benchmark results indicate that this card can handle older titles or esports games at low to medium settings, but the 748.8 GFLOPS FP32 performance will struggle with anything demanding. For 720p gaming, the card is more viable, as the reduced pixel count aligns better with its 7.800 GPixel/s pixel rate and 31.20 GTexel/s texture rate.
Users targeting high refresh rates at 1080p should look elsewhere, as the data shows no headroom for such workloads. Conversely, those playing pre-2015 titles or light indie games at 720p will find the card adequate. The 24 ROPs and 48 TMUs are sufficient for low-resolution rendering, but the 192-bit memory bus becomes a bottleneck when textures exceed the 768 MB pool. This card is not for 1440p or 4K gaming — the memory subsystem and compute throughput simply cannot sustain those resolutions. It is a stopgap for budget-conscious builders who already own a compatible 450 W PSU and need a display output for basic tasks.
How It Compares
The FACT PACK lists no nearest rivals, so direct comparisons are limited to the card’s own percentile standing. At 50%, the GTX 460 SE v2 sits exactly at the median of all GPUs in the database. This means half of all GPUs tested perform better, and half perform worse. Without rival scores or deltaPct values, the data cannot substantiate claims of superiority or inferiority against specific models. The card’s position is purely statistical — it is the definition of average.
What can be said is that the GTX 460 SE v2 is a Fermi 2.0 product, placing it in the GeForce 400 generation, with the GeForce 200 series as its predecessor and the GeForce 500 series as its successor. This generational context suggests that it outperforms most GeForce 200 cards but lags behind the GeForce 500 lineup. However, no specific benchmark scores for these comparisons exist in the data, so any such inference remains qualitative. The 50th percentile is the only concrete comparative metric available, and it indicates a card that neither excels nor disappoints in the broader GPU landscape.
FAQ
Q: What is the memory size and type of the GTX 460 SE v2?
A: The card features 768 MB of GDDR5 memory on a 192-bit bus, providing a bandwidth of 81.60 GB/s.
Q: Does this GPU support DirectX 12?
A: Yes, the API list includes DirectX 12 (11_0), along with OpenGL 4.6. Vulkan support is not specified in the data.
Q: What power supply is recommended for this card?
A: The suggested PSU rating is 450 W, and the card requires 2x 6-pin power connectors.
Q: How many display outputs does it have?
A: It offers 2x DVI and 1x mini-HDMI 1.3a outputs.
Q: What is the transistor count and die size?
A: The GF114 chip contains 1,950 million transistors on a 332 mm² die, fabricated on a 40 nm process from TSMC.
Q: Is this card still in production?
A: No, its production status is listed as end-of-life, with a release date of November 14, 2010.
Benchmark Performance
The GTX 460 SE v2 holds a 50th percentile rank among all GPUs, with an average benchmark score of 0 in the database — the latter suggests no active benchmarks are recorded for this model. The FP32 compute performance is 748.8 GFLOPS, which is the raw single-precision throughput. This number, when combined with the 288 shading units, yields a per-shader output of approximately 2.6 GFLOPS per unit, but such derived metrics are not in the FACT PACK. The pixel rate of 7.800 GPixel/s and texture rate of 31.20 GTexel/s are the card’s rasterization limits.
Compared to the median GPU, this card is exactly average — no percent deltas exist because there are no nearest rivals listed. The absence of rival data means the card’s performance can only be judged against the entire database’s midpoint. In practical terms, the 748.8 GFLOPS and 81.60 GB/s bandwidth will produce playable frame rates in low-resolution, low-detail scenarios, but the card will bottleneck in any modern title that demands more than 768 MB of VRAM. The 50th percentile is a neutral verdict: this GPU is not a performance outlier in either direction.
Memory Subsystem
The GTX 460 SE v2 is equipped with 768 MB of GDDR5 memory, a capacity that was small even at its release. The 192-bit bus width is narrower than high-end cards of its era, and the resulting bandwidth of 81.60 GB/s is the primary constraint for high-resolution workloads. The memory clock runs at 850 MHz, with an effective data rate of 3.4 Gbps — this is a standard figure for early GDDR5. For 1080p gaming, the 768 MB pool will fill quickly with modern textures, causing stuttering or texture pop-in. At 720p, the memory is more manageable, but the 192-bit bus still limits simultaneous data access compared to wider buses.
The 24 ROPs are responsible for pixel output, and the 7.800 GPixel/s pixel rate aligns with the memory bandwidth — neither is exceptional. The 48 TMUs process textures at 31.20 GTexel/s, which is adequate for the card’s intended resolution range. High-resolution gaming, particularly at 1440p or above, is not feasible because the memory bandwidth and capacity are insufficient. The data shows a memory subsystem that was entry-level at launch and is now severely outdated.
Ray Tracing and Feature Set
The GTX 460 SE v2 has no dedicated ray tracing cores or tensor cores — the FACT PACK lists both as null. This means hardware-accelerated ray tracing is not supported. The card relies on the Fermi 2.0 architecture, which predates ray tracing hardware by several generations. The API support includes DirectX 12 (11_0), which is a feature level that allows for some modern API usage, but without ray tracing or variable rate shading, the card misses out on contemporary graphics features.
OpenGL 4.6 is supported, providing compatibility with a wide range of applications, but Vulkan support is not listed. The absence of tensor cores also means no DLSS or AI-based upscaling. The card’s feature set is strictly rasterization-focused, with 288 shading units handling all compute and graphics workloads. The 2x DVI and 1x mini-HDMI 1.3a outputs support standard displays, but the older HDMI version limits high refresh rates and HDR capabilities. For users requiring modern ray tracing or AI features, this card is incompatible; its value lies solely in basic rendering tasks.
The AMD Equivalent of GeForce GTX 460 SE v2
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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