GEFORCE

NVIDIA GeForce GTX 295 Single PCB

NVIDIA graphics card specifications and benchmark scores

896 MB
VRAM
MHz Boost
289W
TDP
448
Bus Width

At a Glance

NVIDIA
VRAM 896 MB
Shaders 240
Bus Width 448-bit
TDP 289W
Memory Type GDDR3
Architecture Tesla 2.0
nm
Process 55 nm
Released Jun 2009

NVIDIA GeForce GTX 295 Single PCB Specifications

GeForce GTX 295 Single PCB GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 295 Single PCB GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
240
Shaders
240
TMUs
80
ROPs
28
SM Count
30

GTX 295 Single PCB Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 295 Single PCB's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 295 Single PCB by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
576 MHz
Memory Clock
1008 MHz 2 Gbps effective
Shader Clock
1242 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 295 Single PCB Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 295 Single PCB's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
896 MB
VRAM
896 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
448 bit
Bus Width
448-bit
Bandwidth
112.9 GB/s

GeForce GTX 295 Single PCB by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 295 Single PCB, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
224 KB

GTX 295 Single PCB Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 295 Single PCB against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
596.2 GFLOPS
FP64 (Double)
74.52 GFLOPS (1:8)
Pixel Rate
16.13 GPixel/s
Texture Rate
46.08 GTexel/s

Tesla 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 295 Single PCB is built on NVIDIA's Tesla 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 295 Single PCB will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla 2.0
GPU Name
GT200B
Process Node
55 nm
Foundry
TSMC
Transistors
1,400 million
Die Size
470 mm²
Density
3.0M / mm²

NVIDIA's GeForce GTX 295 Single PCB Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 295 Single PCB determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 295 Single PCB to maintain boost clocks without throttling.

TDP
289 W
TDP
289W
Power Connectors
1x 6-pin + 1x 8-pin
Suggested PSU
600 W

GeForce GTX 295 Single PCB by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 295 Single PCB are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI
Display Outputs
2x DVI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 295 Single PCB. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.3
Shader Model
4.0

GeForce GTX 295 Single PCB Product Information

Release and pricing details

The NVIDIA GeForce GTX 295 Single PCB is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 295 Single PCB by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2009
Launch Price
499 USD
Production
End-of-life
Predecessor
GeForce 9
Successor
GeForce 400

GeForce GTX 295 Single PCB Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce GTX 295 Single PCB

Benchmark Performance

The NVIDIA GeForce GTX 295 Single PCB occupies a unique position in the benchmark database, sitting at the 50th percentile among all GPUs. This median placement indicates that the card delivers performance that is exactly average relative to the entire spectrum of graphics hardware tracked in this database, from entry-level integrated solutions to flagship discrete accelerators. The average benchmark score of zero, however, requires careful interpretation; this figure reflects the absence of standardized benchmark submissions for this particular variant, not a literal lack of computational capability.

The GTX 295 Single PCB is built on the Tesla 2.0 architecture, utilizing the GT200B chip manufactured on TSMC's 55 nm process node. The chip contains 1,400 million transistors across a 470 mm² die, yielding a transistor density of 3.0 million transistors per square millimeter. This places the chip in a specific technological context: the 55 nm node allowed for substantial transistor counts, though modern GPUs have far surpassed this density figure. The architecture integrates 240 shading units, 80 texture mapping units, and 28 raster operation pipelines. These resources translate into a pixel fill rate of 16.13 GPixel/s and a texture fill rate of 46.08 GTexel/s. The FP32 compute throughput stands at 596.2 GFLOPS, a figure that defines the card's raw mathematical processing capability for graphics and general-purpose workloads.

Memory configuration consists of 896 MB of GDDR3 running at a memory clock of 1008 MHz, which yields an effective data rate of 2 Gbps. The memory interface spans 448 bits, producing a bandwidth of 112.9 GB/s. This bandwidth figure is critical for understanding the card's behavior at higher resolutions and texture-heavy scenarios, where memory throughput often becomes the limiting factor. The 448-bit bus width is notably wide, compensating for the relatively modest GDDR3 clock speed compared to later memory technologies.

Ray Tracing and Feature Set

The GTX 295 Single PCB predates dedicated ray tracing hardware, as the Tesla 2.0 architecture does not include RT cores or tensor cores. The card's feature set is defined entirely by its traditional rasterization pipeline, with no hardware acceleration for ray-traced effects or AI-based operations such as deep learning super sampling. For workloads requiring these capabilities, the data indicates the card is not equipped to handle them efficiently through dedicated silicon.

Application programming interface support includes DirectX 11.1 with a feature level of 10_0, and OpenGL 3.3. The DirectX 11.1 designation with the 10_0 feature level is a critical detail: while the card can expose the newer API version for compatibility purposes, its hardware capabilities align with the earlier DirectX 10.0 feature set. This means certain DirectX 11-level features, such as tessellation and compute shaders, may be unavailable or run through software fallbacks. OpenGL 3.3 support covers a broad range of titles from the era, though modern games requiring newer OpenGL versions will not run natively. The absence of Vulkan support further limits the card's compatibility with contemporary graphics APIs.

Display output is limited to 2x DVI connectors, with no HDMI or DisplayPort options. This restricts the card to dual-monitor setups using DVI cables, potentially requiring adapters for displays that accept only HDMI or DisplayPort inputs. The bus interface is PCIe 2.0 x16, which provides sufficient bandwidth for the card's memory and compute capabilities, though it is backward compatible with earlier PCIe slots.

Who Should Consider It

Benchmark results place this card at the 50th percentile, meaning it outperforms half of all GPUs in the database while trailing the other half. For gaming at standard resolutions, this positioning suggests the card can handle older titles and less demanding modern games at moderate settings. The 112.9 GB/s memory bandwidth and 16.13 GPixel/s pixel rate provide enough throughput for 1080p gaming in many scenarios, though the 896 MB VRAM capacity becomes a limiting factor for high-resolution textures or games that exceed this memory footprint. At higher resolutions such as 1440p or 4K, the memory capacity and bandwidth will likely cause performance bottlenecks, particularly in texture-heavy scenes.

The FP32 compute of 596.2 GFLOPS indicates the card can handle light general-purpose computing tasks, though it lacks the specialized hardware found in later architectures. Users working with applications that leverage CUDA cores for physics simulation, video encoding, or scientific computations may find acceptable performance for modest workloads. However, the absence of tensor cores means no hardware acceleration for AI inference or machine learning training tasks.

Given its end-of-life production status and the release date of 2009-06-15, this card is primarily of interest to collectors, retro computing enthusiasts, or users building period-accurate systems. Its 50th percentile ranking confirms it remains functional for basic tasks but is far outclassed by modern mid-range offerings in the database. For users seeking to play current AAA titles at high settings, the data clearly indicates this card falls short of the required performance envelope.

How It Compares

The FACT PACK lists no nearest rivals for this GPU, meaning the database contains no direct comparison points with percentage deltas. This absence of comparative data is itself informative: it suggests the card's unique configuration—a dual-GPU design on a single PCB—does not have close performance neighbors among the tracked GPUs. The 50th percentile ranking provides the only positional reference, indicating that the card sits squarely in the middle of the database's performance distribution.

Without specific rival scores or deltaPct values, a detailed comparative analysis cannot be constructed from the available data. The card's specifications must therefore be evaluated on their own merits. The 240 shading units and 28 ROPs represent a specific balance that was competitive at the time of release, but the 896 MB memory capacity appears small by modern standards. The 448-bit bus width, however, remains wider than many contemporary cards, suggesting the memory subsystem was designed to prioritize bandwidth over capacity.

The GT200B chip's 1,400 million transistors on a 470 mm² die represents a design point that balanced transistor count against manufacturing yield on the 55 nm process. This architecture choice influenced all downstream specifications: clock speeds, power consumption, and thermal characteristics. The 596.2 GFLOPS FP32 throughput, while modest today, was substantial for its generation.

Power and Cooling

The GTX 295 Single PCB carries a thermal design power of 289 W, a figure that defines its maximum heat output under sustained load. This TDP requires a robust cooling solution; the card occupies a dual-slot form factor, indicating the use of a substantial heatsink and fan assembly to dissipate the generated heat. The physical dimensions are 267 mm in length (10.5 inches), 111 mm in height (4.4 inches), and 38 mm in width (1.5 inches), which must be accommodated within the system chassis. Users should verify available clearance in their cases, particularly the length requirement, as 267 mm may conflict with drive bays or cable management in smaller enclosures.

Power delivery requires one 6-pin and one 8-pin PCIe power connector. The combination of these connectors provides the necessary current capacity for the 289 W TDP. The suggested power supply unit rating is 600 W, which accounts for the card's draw along with the rest of the system components. This PSU recommendation is a minimum guideline; systems with high-end processors, multiple storage drives, or overclocked components may require a higher-rated unit to maintain stable operation. The dual-slot cooling design ensures the card expels heat through the rear bracket rather than recirculating it within the case, but this also means the card blocks the adjacent expansion slot.

FAQ

Q: What DirectX version does the GTX 295 Single PCB support?

A: The card supports DirectX 11.1 with a feature level of 10_0, meaning it can report the newer API version but its hardware capabilities align with the DirectX 10.0 feature set.

Q: Does this card have ray tracing or tensor cores?

A: No, the Tesla 2.0 architecture contains no RT cores or tensor cores, so there is no hardware acceleration for ray-traced effects or AI-based operations.

Q: How much memory does the card have, and what type?

A: The card has 896 MB of GDDR3 memory on a 448-bit bus, providing a bandwidth of 112.9 GB/s.

Q: What power supply is recommended for this GPU?

A: The suggested PSU rating is 600 W, and the card requires one 6-pin and one 8-pin PCIe power connector.

Q: What display outputs are available?

A: The card provides 2x DVI outputs, with no HDMI or DisplayPort connections included.

Q: When was this card released, and is it still in production?

A: The release date was 2009-06-15, and the production status is listed as end-of-life, meaning it is no longer manufactured.

The AMD Equivalent of GeForce GTX 295 Single PCB

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

View Specs Compare

Popular NVIDIA GeForce GTX 295 Single PCB Comparisons

See how the GeForce GTX 295 Single PCB stacks up against similar graphics cards from the same generation and competing brands.

Compare GeForce GTX 295 Single PCB with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs