NVIDIA GeForce GTX 260M
NVIDIA graphics card specifications and benchmark scores
NVIDIA GeForce GTX 260M Specifications
GeForce GTX 260M GPU Core
Shader units and compute resources
The NVIDIA GeForce GTX 260M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GTX 260M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GTX 260M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 260M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GTX 260M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 260M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GTX 260M by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GTX 260M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GTX 260M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 260M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GTX 260M is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 260M will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GTX 260M Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GTX 260M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 260M to maintain boost clocks without throttling.
GeForce GTX 260M by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GTX 260M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 260M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GTX 260M Product Information
Release and pricing details
The NVIDIA GeForce GTX 260M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 260M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GTX 260M Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GTX 260M
The Radeon GTX 260, despite its compelling name, appears to be a misattribution, as the GTX 260M was actually released by NVIDIA under the GeForce brand, not Radeon. This confusion often arises due to the naming similarities between competing GPU lines from AMD and NVIDIA during the late 2000s. The actual Radeon counterpart to the GTX 260M would fall within AMD’s Mobility Radeon HD 4000 or 5000 series, making product identification crucial for accurate comparisons. Given that the GTX 260M is built on NVIDIA’s Tesla architecture with a 65nm process, it reflects the technological constraints and design philosophies of its era. With 1024 MB of GDDR3 memory and a PCIe 2.0 x16 interface, the card was positioned as a mid-to-high-tier mobile solution upon its March 2009 release. Understanding the correct branding and specs is essential before evaluating the Radeon GTX 260 in any meaningful context.
Assessing the value proposition of the so-called Radeon GTX 260 requires careful distinction between desktop and mobile GPU lineups from that period. The real NVIDIA GeForce GTX 260M targeted gaming laptops aiming to deliver playable frame rates in late-2000s titles at moderate settings. A true Radeon equivalent would need to match its 65W TDP and mobile form factor, which narrows the field to AMD’s mobility offerings like the HD 4850 or HD 4870. Given the age of the hardware, the Radeon GTX 260 does not represent a viable purchase today due to limited driver support and poor performance in modern applications. Its original value has long been surpassed by newer integrated and discrete solutions. Buyers investigating the Radeon GTX 260 should proceed with caution, ensuring they’re not conflating outdated mobile GPUs with current or more capable models.
Competitive alternatives at the time of the GTX 260M’s release offered varied performance and efficiency trade-offs that could influence perceptions of the mythical Radeon GTX 260. AMD’s Mobility Radeon HD 4870, for example, delivered superior raw performance and used GDDR5 memory, giving it a bandwidth advantage over the GTX 260M’s GDDR3. Desktop counterparts like the NVIDIA GTX 260 (non-M) significantly outperformed the mobile variant, blurring the lines for consumers seeking power. The absence of benchmark data for the Radeon GTX 260 makes performance claims speculative at best. Today, even budget GPUs from the past decade outperform these legacy architectures in both gaming and general compute tasks. Any investigation into the Radeon GTX 260 must account for its historical context and the rapid advancements that followed.
From an investment value standpoint, the Radeon GTX 260 holds little appeal for modern users, whether for gaming, content creation, or productivity. Its 65nm process and Tesla architecture lack support for modern APIs like DirectX 12 and Vulkan, severely limiting software compatibility. System requirements today often demand PCIe 3.0 or higher, more VRAM, and considerably lower power consumption none of which align with the GTX 260M’s profile. While nostalgic for retro builds, the Radeon GTX 260 doesn’t justify acquisition unless part of a period-accurate restoration. Even then, reliability and availability of such aging mobile GPUs present additional hurdles. Prospective buyers should recognize that the Radeon GTX 260, whether real or misnamed, belongs in a historical discussion rather than a current purchasing decision.
The AMD Equivalent of GeForce GTX 260M
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
Popular NVIDIA GeForce GTX 260M Comparisons
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