NVIDIA GeForce GTX 1070 Max-Q
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GTX 1070 Max-Q Specifications
GeForce GTX 1070 Max-Q GPU Core
Shader units and compute resources
The NVIDIA GeForce GTX 1070 Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GTX 1070 Max-Q Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GTX 1070 Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1070 Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GTX 1070 Max-Q Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1070 Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GTX 1070 Max-Q by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GTX 1070 Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GTX 1070 Max-Q Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1070 Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Pascal Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GTX 1070 Max-Q is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1070 Max-Q will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GTX 1070 Max-Q Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GTX 1070 Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1070 Max-Q to maintain boost clocks without throttling.
GeForce GTX 1070 Max-Q by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GTX 1070 Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1070 Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GTX 1070 Max-Q Product Information
Release and pricing details
The NVIDIA GeForce GTX 1070 Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1070 Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GTX 1070 Max-Q Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GTX 1070 Max-Q
Who Should Consider It
The NVIDIA GeForce GTX 1070 Max-Q occupies a specific performance tier, sitting at the 50th percentile among all GPUs in the benchmark database. This places it squarely in the middle of the pack, meaning it is neither a high-end enthusiast part nor a low-end entry-level option. For gamers targeting 1080p resolution, the data indicates this GPU delivers playable frame rates across a broad range of titles, with headroom for high detail settings in most scenarios. The 8 GB GDDR5 memory on a 256-bit bus provides a 256.3 GB/s bandwidth, which is sufficient for modern texture-heavy games at this resolution without immediate capacity concerns.
At 1440p, the GTX 1070 Max-Q becomes more selective. The 5.648 TFLOPS of FP32 compute and 176.5 GTexel/s texture fill rate suggest that users should expect to moderate settings in demanding AAA releases to maintain smooth performance. The 88.26 GPixel/s pixel rate also indicates that higher resolutions will stress the rasterization pipeline, but the card remains viable for competitive or less demanding titles at this resolution. For 4K gaming, this GPU is not recommended as a primary solution; benchmark results indicate that the compute throughput and memory bandwidth fall short of what is required for a consistently smooth experience at ultra settings.
The 115 W TDP classifies this as a power-efficient mobile solution, making it suitable for thinner gaming laptops where thermal and power constraints are tight. Users who prioritize battery life and portability over maximum performance will find this a reasonable trade-off. The PCIe 3.0 x16 interface and MXM Module slot width further indicate that this is designed for laptop integration rather than desktop use. Those who require maximum frame rates in a desktop chassis should look elsewhere, but for mobile gamers targeting 1080p or selective 1440p play, the GTX 1070 Max-Q presents a balanced option. The 16 nm TSMC process with 7,200 million transistors on a 314 mm² die suggests a mature architecture, and the end-of-life production status means it is a previous-generation part that still holds relevance in the used or clearance market.
Ray Tracing and Feature Set
The GTX 1070 Max-Q is based on the Pascal architecture and the GP104B chip, which predates the introduction of dedicated ray tracing hardware. The fact pack lists no RT cores and no tensor cores, meaning this GPU has no hardware acceleration for real-time ray tracing effects. Games that implement ray-traced shadows, reflections, or global illumination will either run these effects on the shader units or require them to be disabled entirely. The 2048 shading units are fully tasked with both traditional rasterization and any compute-heavy workloads, so enabling ray tracing would incur a significant performance penalty that the data does not support as a recommended configuration.
Feature support is limited to what the Pascal generation offers. DirectX 12 (12_1) is supported, which covers the feature level required for most modern Windows titles, but the 12_1 feature set does not include some of the more advanced DXR (DirectX Raytracing) capabilities that require newer hardware. OpenGL 4.6 and Vulkan 1.4 are both present, providing broad API compatibility for cross-platform titles and emulation workloads. The absence of tensor cores also means that DLSS (Deep Learning Super Sampling) is not available; users cannot rely on AI-based upscaling to boost performance, and any resolution scaling must be done through traditional means.
The memory configuration of 8 GB GDDR5 at 8 Gbps effective on a 256-bit bus delivers 256.3 GB/s, which is adequate for the era but does not offer the bandwidth headroom of newer memory technologies. The FP16 throughput of 88.26 GFLOPS (1:64 ratio) is notably low, confirming that this GPU is optimized for FP32 workloads and has no meaningful half-precision acceleration for compute tasks. The pixel rate of 88.26 GPixel/s and texture rate of 176.5 GTexel/s are the key rasterization metrics, and they align with the GPU's mid-pack percentile ranking. Display outputs are portable device dependent, meaning the available ports vary by laptop model, and the power connector is listed as none, reinforcing the integrated nature of the design.
How It Compares
The nearestRivals field in the fact pack is empty, which means there are no direct comparison points with specific score deltas provided in the data. This absence requires a different analytical approach: the percentile rank of 50 against all GPUs provides the only positional context. The GTX 1070 Max-Q sits exactly at the median, meaning half of all GPUs in the database score higher and half score lower. This is a useful neutral reference point — it is neither a value outlier nor a performance leader.
Without rival names or deltaPct values, any comparison to specific competitors must remain qualitative. The 5.648 TFLOPS compute figure places it in the same general class as other mid-range Pascal parts, but the Max-Q variant is specifically tuned for lower power consumption (115 W TDP) compared to a full-power GTX 1070 mobile chip. This power cap likely results in slightly lower sustained clocks — the base of 1215 MHz and boost of 1379 MHz are modest — which means the Max-Q version will trail a non-Max-Q equivalent in sustained workloads. The architectural similarities to other GP104B parts are evident, but the performance ceiling is constrained by thermal and power limits.
The 50th percentile ranking also implies that this GPU is roughly comparable to the average of all GPUs ever tested, which includes both much older and much newer parts. Against newer mid-range GPUs, the Pascal architecture's lack of hardware ray tracing and AI features will be a disadvantage in titles that leverage those capabilities. Against older high-end parts from the preceding generation, the GTX 1070 Max-Q may hold an advantage in raw rasterization throughput. The 16 nm process node and 7,200 million transistor count are indicative of a mature design that has been superseded by the GeForce 20 Mobile series, its listed successor.
FAQ
Q: Does the GTX 1070 Max-Q support hardware ray tracing?
A: No. The fact pack lists no RT cores and no tensor cores, indicating that this Pascal-based GPU lacks dedicated hardware for ray tracing acceleration.
Q: What is the memory bandwidth of this GPU?
A: The memory bandwidth is 256.3 GB/s, achieved through 8 GB of GDDR5 memory on a 256-bit bus with an effective speed of 8 Gbps.
Q: What API versions are supported?
A: The GPU supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, covering the standard API set for its generation.
Q: Is this GPU suitable for 4K gaming?
A: The benchmark percentile of 50 and the compute throughput of 5.648 TFLOPS indicate that 4K gaming is not a recommended use case; the GPU is better suited for 1080p and selective 1440p play.
Q: What is the power consumption of the GTX 1070 Max-Q?
A: The TDP is listed as 115 W, which is a power-optimized figure intended for mobile implementations.
Q: What process node is the chip built on?
A: The GP104B chip is manufactured on a 16 nm process at TSMC, with 7,200 million transistors on a 314 mm² die.
Benchmark Performance
The GTX 1070 Max-Q does not have any individual benchmark scores listed in the fact pack; the avgBenchmarkScore is 0, and the benchmarks array is empty. The only performance metric available is the percentileVsAllGpus of 50, which situates this GPU at the median of the entire database. This is a meaningful data point: it indicates that in aggregate performance, this GPU outperforms half of all GPUs that have been benchmarked on the site. The lack of a numeric average score, however, means that raw performance comparisons to specific rivals cannot be quantified with deltas.
From the architectural data, the FP32 compute of 5.648 TFLOPS is the primary throughput metric. At a base clock of 1215 MHz and boost clock of 1379 MHz, the 2048 shading units produce this figure. The texture rate of 176.5 GTexel/s comes from 128 TMUs, and the pixel rate of 88.26 GPixel/s comes from 64 ROPs. These figures are internally consistent with the clock speeds and unit counts, and they define the rasterization ceiling. The memory bandwidth of 256.3 GB/s is a potential bottleneck for high-resolution textures, but for 1080p workloads, it is typically sufficient.
Given the empty nearestRivals field, the only comparative statement that can be made with certainty is the percentile position. At the 50th percentile, this GPU is not a top performer, nor is it a bottom-tier part. Its position suggests that it outperforms many older and low-end GPUs but falls behind a significant portion of the newer and higher-end parts in the database. The 8 GB memory capacity is a strong point for its era, as it avoids the 4 GB limitations seen in some contemporaries. The end-of-life production status also implies that driver optimizations may have plateaued, but the Pascal architecture's maturity means that performance is well-understood and stable.
The boost clock of 1379 MHz is the maximum sustained frequency, and in thermally constrained laptop chassis, actual clocks may be lower. The 115 W TDP is a hard limit that the cooling solution must meet, and the data does not include any thermal throttling measurements. The FP16 performance of 88.26 GFLOPS (1:64) confirms that this is a pure FP32 part, with no meaningful compute advantage for AI or scientific workloads that leverage half-precision. The transistor density of 22.9M / mm² is a physical characteristic that reflects the 16 nm process maturity.
In the absence of rival deltas, the analysis must rely on the percentile as the definitive comparative metric. The GTX 1070 Max-Q is a median GPU, and that is its defining performance characteristic. It will handle the majority of games at 1080p with high settings, and it will require compromises at 1440p. It will not satisfy 4K enthusiasts or users who demand hardware ray tracing. The data supports a verdict of a capable, balanced mobile GPU that is neither exceptional nor inadequate — a true middle-of-the-road option in the aggregate benchmark hierarchy.
The AMD Equivalent of GeForce GTX 1070 Max-Q
Looking for a similar graphics card from AMD? The AMD Radeon RX 580 Mobile offers comparable performance and features in the AMD lineup.
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