GEFORCE

NVIDIA GeForce GTX 1060 3 GB GP104

NVIDIA graphics card specifications and benchmark scores

3 GB
VRAM
1708
MHz Boost
120W
TDP
192
Bus Width

At a Glance

NVIDIA
VRAM 3 GB
Boost Clock 1,708 MHz
Shaders 1,152
Bus Width 192-bit
TDP 120W
Memory Type GDDR5
Architecture Pascal
nm
Process 16 nm
Released Dec 2016

NVIDIA GeForce GTX 1060 3 GB GP104 Specifications

GeForce GTX 1060 3 GB GP104 GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 1060 3 GB GP104 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,152
Shaders
1,152
TMUs
72
ROPs
48
SM Count
9

GTX 1060 3 GB GP104 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 1060 3 GB GP104's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1060 3 GB GP104 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1506 MHz
Base Clock
1,506 MHz
Boost Clock
1708 MHz
Boost Clock
1,708 MHz
Memory Clock
2002 MHz 8 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 1060 3 GB GP104 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1060 3 GB GP104's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
3 GB
VRAM
3,072 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
192.2 GB/s

GeForce GTX 1060 3 GB GP104 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 1060 3 GB GP104, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
1536 KB

GTX 1060 3 GB GP104 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1060 3 GB GP104 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
3.935 TFLOPS
FP64 (Double)
123.0 GFLOPS (1:32)
FP16 (Half)
61.49 GFLOPS (1:64)
Pixel Rate
81.98 GPixel/s
Texture Rate
123.0 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 1060 3 GB GP104 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1060 3 GB GP104 will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP104
Process Node
16 nm
Foundry
TSMC
Transistors
7,200 million
Die Size
314 mm²
Density
22.9M / mm²

NVIDIA's GeForce GTX 1060 3 GB GP104 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 1060 3 GB GP104 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1060 3 GB GP104 to maintain boost clocks without throttling.

TDP
120 W
TDP
120W
Power Connectors
1x 6-pin
Suggested PSU
300 W

GeForce GTX 1060 3 GB GP104 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 1060 3 GB GP104 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
250 mm 9.8 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.4a
Display Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1060 3 GB GP104. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

GeForce GTX 1060 3 GB GP104 Product Information

Release and pricing details

The NVIDIA GeForce GTX 1060 3 GB GP104 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1060 3 GB GP104 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Dec 2016
Launch Price
199 USD
Production
End-of-life
Predecessor
GeForce 900
Successor
GeForce 20

GeForce GTX 1060 3 GB GP104 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce GTX 1060 3 GB GP104

The NVIDIA GeForce GTX 1060 3 GB GP104 is an end-of-life Pascal architecture card built on TSMC’s 16 nm process, packing 7,200 million transistors into a 314 mm² die. It ships with 3 GB of GDDR5 memory on a 192-bit bus, delivering 192.2 GB/s of bandwidth, and carries a launch MSRP of 199 USD. This variant distinguishes itself by using the larger GP104 chip rather than the more common GP106, which shifts its position within the GTX 1060 family. The data shows a card that sits at the 50th percentile among all GPUs, meaning it lands exactly in the middle of the performance distribution—neither a standout nor a laggard, but a consistent option for 1080p gaming.

How It Compares

The nearestRivals field in the FACT PACK is empty, so there are no direct competitor names, scores, or deltaPct values to reference. This absence means the analysis must rely on the card’s own metrics and percentile placement. The 50th percentile versus all GPUs indicates that half of all tested graphics cards perform better, and half perform worse. That places the GTX 1060 3 GB GP104 in the middle of the pack, a position that makes sense for a card with 1,152 shading units, 72 texture mapping units, and 48 raster output units. Its 3.935 TFLOPS of FP32 compute and 123.0 GTexel/s texture rate are solid figures for its era, but without rival data, comparisons must remain qualitative.

The lack of rival entries means no percentage deltas can be calculated or cited. What the FACT PACK does reveal is the card’s production status: end-of-life. That suggests it has been superseded by newer generations, and its performance class has likely been filled by more modern options. Still, the 50th percentile score implies it remains a viable choice for older titles or less demanding scenarios, even if it no longer competes at the top of any segment. The 81.98 GPixel/s pixel rate supports this, offering enough fill rate for 1080p gaming at moderate settings.

Ray Tracing and Feature Set

The GTX 1060 3 GB GP104 has no ray tracing cores and no tensor cores, as those fields are null in the FACT PACK. This is consistent with its Pascal architecture, which predates the dedicated RT and tensor hardware introduced in later generations. The card does support DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers the major modern API standards. DirectX 12_1 includes features like conservative rasterization and rasterizer-ordered views, but it lacks the full DirectX 12 Ultimate feature set found on newer cards. Vulkan 1.4 support ensures compatibility with a wide range of modern games and engines that use this low-overhead API.

Without RT cores, any ray-traced effects must be handled via compute shaders or other software-based approaches, which will be significantly slower than on dedicated hardware. Tensor cores are also absent, meaning no DLSS or other AI-accelerated features. The card’s FP16 performance is listed at 61.49 GFLOPS (1:64), which is extremely low compared to its FP32 rate of 3.935 TFLOPS, indicating that half-precision workloads are not a strength. For a gamer focused on traditional rasterization, this feature set is adequate, but it offers no future-proofing for ray tracing or AI-based upscaling.

Power and Cooling

The GTX 1060 3 GB GP104 has a TDP of 120 W, which is modest by modern standards. The FACT PACK recommends a 300 W power supply, a figure that should be comfortable for most systems with a mid-range CPU. The card requires a single 6-pin power connector, which is standard for this performance class. Its dual-slot cooler design, with a length of 250 mm (9.8 inches), should fit in most mid-tower cases without clearance issues. The cooling solution is not specified in detail, but given the 120 W TDP, a capable air cooler is sufficient to manage thermals during sustained loads.

The memory clock runs at 2002 MHz, translating to 8 Gbps effective, which is typical for GDDR5. This power profile means the card does not demand an oversized power supply or exotic cooling, making it a straightforward drop-in for older systems with adequate PSU headroom. The 300 W suggestion leaves little margin for overclocking or high-power CPUs, but for a stock configuration, it is a practical recommendation. The 16 nm process node from TSMC contributes to the efficient power draw, as does the relatively low transistor density of 22.9M per mm².

Who Should Consider It

Benchmark results place this card at the 50th percentile, which translates to solid 1080p performance for games released around its time. With 3 GB of VRAM, it is best suited for 1080p resolution at medium to high settings in older titles, or low to medium settings in more recent games that are VRAM-hungry. The 192.2 GB/s bandwidth is adequate for 1080p but may bottleneck at higher resolutions or with high-resolution texture packs. The card’s 3.935 TFLOPS of FP32 performance suggests it can handle esports titles like competitive shooters or MOBAs at high frame rates, provided the settings are not pushed to the extreme.

For 1440p gaming, the data indicates this card would struggle, especially in modern titles that require more than 3 GB of VRAM. The 50th percentile ranking means it is outclassed by half the GPU market, so users should set expectations accordingly. It is not a card for 4K gaming, as the memory bandwidth and VRAM capacity are simply insufficient. Instead, it fits a niche: budget-conscious builders looking for an older card to run less demanding games, or as a temporary solution until a more powerful GPU is available. The end-of-life status means it is likely only available on the used market, where its 199 USD launch MSRP no longer applies.

Benchmark Performance

The FACT PACK lists no benchmark scores and no nearest rivals, so the analysis is limited to the card’s own specifications and percentile. The 50th percentile versus all GPUs is the key metric, indicating a median performer. In practical terms, this means the GTX 1060 3 GB GP104 sits at the exact midpoint of the GPU performance curve—some cards are faster, some are slower, but this one defines the average. The pixel rate of 81.98 GPixel/s and texture rate of 123.0 GTexel/s are consistent with this positioning, offering balanced output for both fill-rate-bound and texture-bound workloads.

The boost clock of 1708 MHz, with a base of 1506 MHz, provides a reasonable overclock headroom, though the FACT PACK does not specify actual boost behavior under load. The 48 ROPs handle pixel output, while the 72 TMUs manage texture filtering, and the 1,152 shading units process vertex and pixel shaders. This combination yields 3.935 TFLOPS of FP32 compute, which is the headline number for raw shader performance. Without rival deltas, it is impossible to state exact percentage advantages or disadvantages, but the percentile ranking suggests that in a 1080p gaming scenario, this card delivers playable frame rates in most titles of its generation, with occasional dips in the most demanding scenes.

Memory Subsystem

The GTX 1060 3 GB GP104 comes with 3 GB of GDDR5 memory on a 192-bit bus, providing a bandwidth of 192.2 GB/s. The memory clock is 2002 MHz, which translates to 8 Gbps effective. This configuration is a deliberate compromise: the 192-bit bus is narrower than higher-end cards, but the GDDR5 speed helps mitigate the bandwidth limitation. For 1080p gaming, 3 GB is sufficient for most titles at medium settings, but it becomes a constraint in games that use more than 3 GB of VRAM, causing texture pop-in or stuttering as assets are swapped to system memory.

The 192.2 GB/s bandwidth is a critical figure for high-resolution textures and anti-aliasing. At 1080p, this bandwidth is adequate, but at 1440p or higher, the card will struggle to feed the GPU with data fast enough, leading to reduced performance. The 3 GB capacity is the more pressing limitation—modern games often require 4 GB or more for high-quality settings. The memory subsystem is therefore the card’s weakest point, not its compute capabilities. Users should plan to keep settings at 1080p with texture quality at medium or lower to avoid exceeding the VRAM buffer. The 8 Gbps effective speed is standard for the era, and the 192-bit bus is a middle-ground configuration that balances cost and performance, but it ultimately caps the card’s longevity in a market where VRAM demands continue to grow.

The AMD Equivalent of GeForce GTX 1060 3 GB GP104

Looking for a similar graphics card from AMD? The AMD Radeon RX 560 Mobile offers comparable performance and features in the AMD lineup.

AMD Radeon RX 560 Mobile

AMD • 4 GB VRAM

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