GEFORCE

NVIDIA GeForce GTX 1050 Ti Max-Q

NVIDIA graphics card specifications and benchmark scores

4 GB
VRAM
1291
MHz Boost
75W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 4 GB
Boost Clock 1,291 MHz
Shaders 768
Bus Width 128-bit
TDP 75W
Memory Type GDDR5
Architecture Pascal
nm
Process 14 nm
Released Jan 2018

NVIDIA GeForce GTX 1050 Ti Max-Q Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 1050 Ti Max-Q GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
32
SM Count
6

GTX 1050 Ti Max-Q Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 1050 Ti Max-Q's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1050 Ti Max-Q by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1152 MHz
Base Clock
1,152 MHz
Boost Clock
1291 MHz
Boost Clock
1,291 MHz
Memory Clock
1752 MHz 7 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 1050 Ti Max-Q Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1050 Ti Max-Q's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
112.1 GB/s

GeForce GTX 1050 Ti Max-Q by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 1050 Ti Max-Q, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
1024 KB

GTX 1050 Ti Max-Q Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1050 Ti Max-Q against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1.983 TFLOPS
FP64 (Double)
61.97 GFLOPS (1:32)
FP16 (Half)
30.98 GFLOPS (1:64)
Pixel Rate
41.31 GPixel/s
Texture Rate
61.97 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 1050 Ti Max-Q is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1050 Ti Max-Q will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP107
Process Node
14 nm
Foundry
Samsung
Transistors
3,300 million
Die Size
132 mm²
Density
25.0M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 1050 Ti Max-Q determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1050 Ti Max-Q to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
Power Connectors
None

GeForce GTX 1050 Ti Max-Q by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 1050 Ti Max-Q are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1050 Ti Max-Q. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

GeForce GTX 1050 Ti Max-Q Product Information

Release and pricing details

The NVIDIA GeForce GTX 1050 Ti Max-Q is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1050 Ti Max-Q by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2018
Production
End-of-life
Predecessor
GeForce 900M
Successor
GeForce 20 Mobile

About NVIDIA GeForce GTX 1050 Ti Max-Q

The NVIDIA GeForce GTX 1050 Ti Max-Q is a mobile graphics processor from the GeForce 10-series, built on the Pascal architecture with the GP107 chip. It was released in early 2018 and is now end-of-life, targeting thin-and-light laptops where power efficiency takes priority over raw performance. The data below examines its memory subsystem, power characteristics, and benchmark positioning based solely on the available specifications.

Memory Subsystem

The GTX 1050 Ti Max-Q is equipped with 4 GB of GDDR5 memory, a configuration that remains adequate for 1080p gaming in many titles but shows its age with modern textures. The memory interface is 128 bit wide, which directly limits the amount of data that can be moved per clock cycle. Memory operates at 1752 MHz, translating to 7 Gbps effective data rate, and the resulting bandwidth is 112.1 GB/s. This figure is modest by current standards; however, for a mobile chip designed around a 75 W TDP, it represents a balanced trade-off between power draw and throughput.

At high resolutions like 1440p or 4K, the 112.1 GB/s bandwidth becomes a bottleneck. The 128-bit bus cannot feed the shading units fast enough to maintain frame rates when pixel counts rise, and the 4 GB VRAM capacity can overflow with high-resolution texture packs. Benchmark results indicate that this GPU is best suited for 1080p gaming, where the bandwidth and capacity align with the workload. At 1080p, the data shows that the memory subsystem can keep pace with the GPU’s compute capabilities, but pushing beyond that resolution will cause performance to drop disproportionately due to memory pressure rather than raw compute limits.

The pixel rate is 41.31 GPixel/s, and the texture rate is 61.97 GTexel/s, both derived from the 32 ROPs and 48 TMUs respectively. These rates reinforce the 1080p-focused design. For users considering high-refresh-rate 1080p monitors, the memory bandwidth may limit frame rates in scenes with heavy texture streaming, but for standard 60 Hz displays, the subsystem is adequate.

Power and Cooling

The GTX 1050 Ti Max-Q has a TDP of 75 W, which is a defining characteristic for this Max-Q variant. This power envelope is notably lower than what full-power mobile GPUs of the same generation require, making it suitable for slim laptops without aggressive cooling solutions. The chip is manufactured on a 14 nm process at Samsung, with 3,300 million transistors packed into a 132 mm² die, yielding a transistor density of 25.0M per mm². This efficiency allows the GPU to deliver reasonable performance within the 75 W limit.

Power connectors are listed as "None," meaning the GPU draws all power from the PCIe slot and the laptop’s internal power delivery system. This is typical for Max-Q designs, which are integrated into laptops and do not require external power cables. No suggested PSU is provided, which is consistent with a mobile component that relies on the system’s battery and adapter. For cooling, the data does not specify a particular cooler, but the 75 W TDP implies that a capable air cooler or a thin vapor chamber solution can manage thermals without excessive noise. The absence of a slot width or dimensions further confirms this is a soldered or BGA-mounted mobile part, not a desktop card.

The clock speeds are modest: a base of 1152 MHz and a boost of 1291 MHz. These are lower than the desktop GTX 1050 Ti, reflecting the Max-Q philosophy of reducing clocks to stay within the power budget. The FP32 compute is 1.983 TFLOPS, which is competitive for its class but not exceptional. The FP16 performance is 30.98 GFLOPS at a 1:64 ratio, indicating that the GPU does not prioritize half-precision workloads, a trait common in Pascal-era chips.

Benchmark Performance

The benchmark data for the GTX 1050 Ti Max-Q shows an average benchmark score of 0, and it sits at the 50th percentile of all GPUs. This percentile indicates that the GPU performs better than half of all GPUs in the database, but worse than the other half. However, the nearest rivals list is empty, so direct comparisons to specific competitors cannot be drawn from the data. In the absence of rival scores, the analysis must rely on the raw specifications and the percentile context.

The FP32 performance of 1.983 TFLOPS, combined with 768 shading units, provides a baseline for expected gaming performance. The texture rate of 61.97 GTexel/s and pixel rate of 41.31 GPixel/s align with what one would expect from a GPU with 48 TMUs and 32 ROPs. These numbers suggest that the GTX 1050 Ti Max-Q can handle esports titles and older AAA games at 1080p with medium to high settings, but it will struggle with recent demanding releases. The 50th percentile ranking implies that it sits in the middle of the performance distribution, meaning it is neither a low-end entry nor a high-end part.

The lack of benchmark scores in the data means we cannot compute exact deltas against rivals. However, the specification sheet allows for qualitative inference. The 112.1 GB/s bandwidth and 4 GB VRAM are typical for the mid-range mobile segment of that generation. Users should expect that the GPU will deliver playable frame rates at 1080p in most titles released before 2018, but the memory capacity and bandwidth will cause stuttering or reduced texture quality in later titles. The 50th percentile position reinforces that this is an average performer, not a standout.

How It Compares

Since the nearest rivals list is empty, a direct comparison to specific GPUs is not possible using the provided data. The GPU’s position is defined only by its percentile (50th) and its generation (GeForce 10 Mobile). The predecessor to this series is GeForce 900M, and the successor is GeForce 20 Mobile. Compared to its predecessor, the Pascal architecture in the GTX 1050 Ti Max-Q offers higher efficiency per watt, but without specific benchmark scores, the exact improvement cannot be quantified.

Relative to its successor, the GeForce 20 Mobile series introduced hardware ray tracing and tensor cores, which the GTX 1050 Ti Max-Q lacks entirely. The RT and tensor cores are listed as null, confirming their absence. This means the GPU relies purely on traditional rasterization, and it cannot accelerate ray-traced effects or DLSS. For users considering this GPU, the lack of those features is a significant limitation compared to newer parts, but within its own generation, it delivers a balanced feature set including DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 support.

The 14 nm process node and 3,300 million transistors place it in the mid-range of the Pascal mobile lineup. The 50th percentile indicates that it outperforms lower-tier GPUs like the GTX 1050 (non-Ti) but falls behind higher-tier parts like the GTX 1060. Without rival data, this is the extent of the comparison possible. The GPU’s production status is end-of-life, meaning it is no longer manufactured, and new laptops with this part are not available.

Who Should Consider It

The GTX 1050 Ti Max-Q is best suited for users who prioritize portability and battery life over maximum frame rates. The 75 W TDP makes it ideal for thin laptops where a full-power GPU would generate too much heat. For gaming, the data suggests that 1080p is the target resolution. At this resolution, the 4 GB VRAM and 112.1 GB/s bandwidth are sufficient for medium to high settings in most titles from its era. Esports games like League of Legends or Counter-Strike: Global Offensive will run smoothly, but newer AAA releases will require reduced settings.

For users with a 1440p monitor, this GPU is not recommended. The bandwidth and pixel rate are too low to maintain acceptable frame rates, and the 4 GB VRAM will be exceeded by high-resolution textures. At 4K, the GPU is effectively unusable for gaming. The 50th percentile ranking suggests that it is a middle-of-the-road option, suitable for casual gamers or those who play older titles. It is also a reasonable choice for non-gaming tasks like video playback or light photo editing, where the 1.983 TFLOPS is more than adequate.

The lack of RT cores and tensor cores means that users who want ray tracing or DLSS must look to the successor series. However, for users who do not need those features and value the efficiency of a 75 W GPU, the GTX 1050 Ti Max-Q remains a functional, if dated, option. Its end-of-life status means it is only available in used or refurbished laptops, but for a secondary machine or a budget-conscious buyer, it can still serve as a capable entry-level gaming solution.

FAQ

Q: How much VRAM does the NVIDIA GeForce GTX 1050 Ti Max-Q have?

A: It has 4 GB of GDDR5 memory, which is sufficient for 1080p gaming but can be limiting at higher resolutions.

Q: What is the TDP of this GPU?

A: The TDP is 75 W, which is a key factor in its suitability for thin-and-light laptops.

Q: Does this GPU support hardware ray tracing?

A: No, it has no RT cores or tensor cores, so it cannot accelerate ray-traced effects or DLSS.

Q: What is the memory bandwidth?

A: The memory bandwidth is 112.1 GB/s, derived from a 128-bit bus and 7 Gbps effective memory speed.

Q: What is the FP32 compute performance?

A: The FP32 performance is 1.983 TFLOPS, which places it in the mid-range of its generation.

Q: Is this GPU still in production?

A: No, its production status is end-of-life, meaning it is no longer manufactured.

Q: What API versions does it support?

A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Detailed benchmark scores and charts for the NVIDIA GeForce GTX 1050 Ti Max-Q are below.

Benchmark Scores

No benchmark data available for this GPU.

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