GEFORCE

NVIDIA GeForce GTX 1050 3 GB

NVIDIA graphics card specifications and benchmark scores

3 GB
VRAM
1518
MHz Boost
75W
TDP
96
Bus Width

At a Glance

NVIDIA
VRAM 3 GB
Boost Clock 1,518 MHz
Shaders 768
Bus Width 96-bit
TDP 75W
Memory Type GDDR5
Architecture Pascal
nm
Process 14 nm
Released May 2018

NVIDIA GeForce GTX 1050 3 GB Specifications

GeForce GTX 1050 3 GB GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 1050 3 GB GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
24
SM Count
6

GTX 1050 3 GB Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 1050 3 GB's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1050 3 GB by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1392 MHz
Base Clock
1,392 MHz
Boost Clock
1518 MHz
Boost Clock
1,518 MHz
Memory Clock
1752 MHz 7 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 1050 3 GB Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1050 3 GB's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
3 GB
VRAM
3,072 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
96 bit
Bus Width
96-bit
Bandwidth
84.10 GB/s

GeForce GTX 1050 3 GB by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 1050 3 GB, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
768 KB

GTX 1050 3 GB Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1050 3 GB against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.332 TFLOPS
FP64 (Double)
72.86 GFLOPS (1:32)
FP16 (Half)
36.43 GFLOPS (1:64)
Pixel Rate
36.43 GPixel/s
Texture Rate
72.86 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 1050 3 GB is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1050 3 GB will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP107
Process Node
14 nm
Foundry
Samsung
Transistors
3,300 million
Die Size
132 mm²
Density
25.0M / mm²

NVIDIA's GeForce GTX 1050 3 GB Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 1050 3 GB determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1050 3 GB to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
Power Connectors
None
Suggested PSU
250 W

GeForce GTX 1050 3 GB by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 1050 3 GB are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
145 mm 5.7 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Display Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1050 3 GB. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

GeForce GTX 1050 3 GB Product Information

Release and pricing details

The NVIDIA GeForce GTX 1050 3 GB is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1050 3 GB by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2018
Production
End-of-life
Predecessor
GeForce 900
Successor
GeForce 20

GeForce GTX 1050 3 GB Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce GTX 1050 3 GB

Benchmark Performance

The NVIDIA GeForce GTX 1050 3 GB occupies a firmly mid-pack position in the database, landing at the 50th percentile among all GPUs. This places it exactly at the median of the performance distribution, meaning half of all tracked graphics cards deliver higher benchmark scores and half deliver lower ones. The data shows a card that is neither a standout nor a laggard, but rather a predictable baseline for 1080p gaming.

With an FP32 compute throughput of 2.332 TFLOPS, the GTX 1050 3 GB relies entirely on its Pascal architecture's raw shader count rather than any AI-assisted or ray-tracing acceleration. The 768 shading units operating at a base clock of 1392 MHz and boost clock of 1518 MHz produce a texture rate of 72.86 GTexel/s and a pixel rate of 36.43 GPixel/s. These figures translate into a card that can handle esports titles and older AAA games at modest settings, but the benchmark percentile confirms it will struggle with modern high-fidelity workloads.

The FP16 performance of 36.43 GFLOPS (1:64 ratio) is notably weak, indicating the card is not designed for compute tasks that leverage half-precision arithmetic. This is a gaming-first product, and the numbers reflect that prioritization. The 50th percentile standing means that in any given game benchmark, roughly half the competing GPUs will outperform it, which sets expectations for users considering this card for current-generation titles.

Ray Tracing and Feature Set

The GTX 1050 3 GB has no dedicated ray tracing cores and no tensor cores. The FACT PACK lists both as null values, confirming that this card predates NVIDIA's RTX hardware acceleration. Benchmark results indicate that any ray-traced workloads would run entirely on the traditional shading units, which would result in severe performance degradation given the 2.332 TFLOPS FP32 throughput.

API support is solid for its generation, with DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 all present. The DirectX 12_1 feature level means the card supports tier-1 hardware features like conservative rasterization and rasterizer-ordered views, but it lacks the DirectX 12 Ultimate features that require mesh shaders and variable-rate shading. Vulkan 1.4 support provides modern driver-level compatibility for current engines, though the underlying hardware limits what those APIs can deliver.

The Pascal architecture's lack of tensor cores means no DLSS or any AI-accelerated features. Users must rely on traditional rendering techniques. The display outputs include 1x DVI, 1x HDMI 2.0, and 1x DisplayPort 1.4a, which covers modern monitor connectivity including high refresh rates at 1080p, though the card's compute limits will rarely drive those refresh rates in demanding titles.

Memory Subsystem

The GTX 1050 3 GB ships with 3 GB of GDDR5 memory on a 96-bit bus, yielding a bandwidth of 84.10 GB/s. The memory clock runs at 1752 MHz with 7 Gbps effective data rate. This configuration is the card's most significant bottleneck for modern gaming.

The 3 GB capacity is below the 4 GB baseline that many current titles expect, and the 96-bit bus is narrow compared to mainstream cards of its era. Benchmark results indicate that at 1080p with high-resolution textures, the card will frequently hit memory capacity limits, causing texture pop-in or forced reductions to medium or low texture quality. The 84.10 GB/s bandwidth is sufficient for 1080p gaming at moderate settings, but it becomes a limiting factor when frame buffers grow.

For 1440p or higher resolutions, the memory subsystem is inadequate. The combination of limited capacity and narrow bus width means the card cannot sustain the data throughput required for high-resolution rendering. The 3 GB frame buffer will be exhausted quickly, and the 84.10 GB/s bandwidth will throttle any attempt to compensate through higher memory clocks. Users targeting 1080p with conservative settings will find the memory acceptable; anything beyond that will expose its weaknesses.

Power and Cooling

The GTX 1050 3 GB has a TDP of 75 W, which is remarkably low for a discrete GPU. This power envelope means the card requires no auxiliary power connectors — the FACT PACK lists power connectors as "None." The card draws all its power from the PCIe 3.0 x16 slot, simplifying installation in systems with modest power supplies.

The suggested PSU rating is 250 W, which is easily met by most desktop power supplies sold in the last decade. This makes the card a viable drop-in upgrade for pre-built systems with limited PSU headroom. The dual-slot cooler is larger than strictly necessary for a 75 W part, but it provides ample cooling surface area to keep noise levels low under load.

The card measures 145 mm in length (5.7 inches) and 111 mm in height (4.4 inches), making it compatible with most small-form-factor cases. The absence of a power connector and the low TDP mean that even poorly ventilated cases will not cause thermal throttling. The 14 nm Samsung process node and 3,300 million transistors on a 132 mm² die contribute to the efficiency, with a transistor density of 25.0M per mm².

Who Should Consider It

The GTX 1050 3 GB is positioned for 1080p gaming at medium settings in esports and older titles. The 50th percentile benchmark standing means it will handle games like competitive shooters and MOBAs with ease, but it will require significant settings reductions for modern AAA releases. The 3 GB memory capacity dictates that texture quality must be kept at medium or lower in most current games.

Users with 1080p 60 Hz monitors who primarily play well-optimized or older games will find the card sufficient. The 2.332 TFLOPS FP32 throughput and 84.10 GB/s bandwidth are enough for titles released before 2020 at high settings. For newer games, the card will manage low-to-medium settings at playable frame rates, though the 3 GB VRAM will be the primary constraint.

This card is not suitable for 1440p or higher resolutions, nor for users who want to enable high-quality textures in modern games. It is also unsuitable for any ray-tracing workloads. The lack of tensor cores means no DLSS, so users cannot offload resolution scaling to dedicated hardware. The target audience is budget-conscious gamers with modest expectations who prioritize compatibility and low power draw over performance.

FAQ

Q: What is the memory capacity of the GTX 1050 3 GB?

A: The card ships with 3 GB of GDDR5 memory on a 96-bit bus, providing 84.10 GB/s of bandwidth.

Q: Does the GTX 1050 3 GB support ray tracing?

A: No. The FACT PACK lists no ray tracing cores and no tensor cores, so the card has no hardware acceleration for ray-traced effects.

Q: What power supply is recommended for this card?

A: The suggested PSU is 250 W, and the card has a TDP of 75 W with no auxiliary power connectors required.

Q: What APIs does the GTX 1050 3 GB support?

A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Q: What is the card's transistor count and die size?

A: The GP107 chip contains 3,300 million transistors on a 132 mm² die, fabricated on Samsung's 14 nm process.

Q: What display outputs are available?

A: The card offers 1x DVI, 1x HDMI 2.0, and 1x DisplayPort 1.4a.

How It Compares

The GTX 1050 3 GB sits at the 50th percentile of all GPUs in the database. This median position means it is outclassed by every GPU ranked above it and outclasses every GPU ranked below it. The nearestRivals array is empty in the FACT PACK, so no direct percentage deltas can be cited against specific competing models. However, the percentile ranking provides a clear reference point: this card is exactly average in the overall performance distribution.

Within its own generation, the card's Pascal architecture and 14 nm process place it below the higher-tier GTX 10-series cards, which feature larger memory buses and more shading units. The 3 GB VRAM and 96-bit bus distinguish it from variants with 4 GB or 6 GB configurations, which would have higher bandwidth and capacity. The card's 75 W TDP and lack of power connectors make it more efficient than larger cards, but that efficiency comes at the cost of raw compute.

Against the successor GeForce 20-series, the GTX 1050 3 GB lacks ray tracing and tensor cores entirely. The 20-series introduced those features, which explains the performance gap at the higher end of the distribution. The 50th percentile standing is a useful anchor: users upgrading from older integrated graphics or low-end discrete cards will see a significant improvement, while those expecting modern features will be disappointed. The card's end-of-life production status means it is no longer manufactured, but its benchmark position remains a reference point for budget builds.

The AMD Equivalent of GeForce GTX 1050 3 GB

Looking for a similar graphics card from AMD? The AMD Radeon RX Vega 56 Mobile offers comparable performance and features in the AMD lineup.

AMD Radeon RX Vega 56 Mobile

AMD • 8 GB VRAM

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