GEFORCE

NVIDIA GeForce GTS 450 Rev. 3

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
106W
TDP
128
Bus Width

NVIDIA GeForce GTS 450 Rev. 3 Specifications

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GeForce GTS 450 Rev. 3 GPU Core

Shader units and compute resources

The NVIDIA GeForce GTS 450 Rev. 3 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
144
Shaders
144
TMUs
24
ROPs
16
SM Count
3
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GTS 450 Rev. 3 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTS 450 Rev. 3's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTS 450 Rev. 3 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
783 MHz
Memory Clock
700 MHz 1400 Mbps effective
Shader Clock
1566 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GTS 450 Rev. 3 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTS 450 Rev. 3's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
22.40 GB/s
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GeForce GTS 450 Rev. 3 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTS 450 Rev. 3, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
256 KB
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GTS 450 Rev. 3 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTS 450 Rev. 3 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
451.0 GFLOPS
FP64 (Double)
37.58 GFLOPS (1:12)
Pixel Rate
4.698 GPixel/s
Texture Rate
18.79 GTexel/s
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Fermi 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTS 450 Rev. 3 is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTS 450 Rev. 3 will perform in GPU benchmarks compared to previous generations.

Architecture
Fermi 2.0
GPU Name
GF116
Process Node
40 nm
Foundry
TSMC
Transistors
1,170 million
Die Size
238 mm²
Density
4.9M / mm²
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NVIDIA's GeForce GTS 450 Rev. 3 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTS 450 Rev. 3 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTS 450 Rev. 3 to maintain boost clocks without throttling.

TDP
106 W
TDP
106W
Power Connectors
2x 6-pin
Suggested PSU
300 W
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GeForce GTS 450 Rev. 3 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTS 450 Rev. 3 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
210 mm 8.3 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI1x mini-HDMI 1.3a
Display Outputs
2x DVI1x mini-HDMI 1.3a
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTS 450 Rev. 3. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
OpenCL
1.1
CUDA
2.1
Shader Model
5.1
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GeForce GTS 450 Rev. 3 Product Information

Release and pricing details

The NVIDIA GeForce GTS 450 Rev. 3 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTS 450 Rev. 3 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2012
Production
End-of-life
Predecessor
GeForce 200
Successor
GeForce 500

GeForce GTS 450 Rev. 3 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce GTS 450 Rev. 3

The NVIDIA GeForce GTS 450 Rev. 3 delivers a capable entry-level gaming experience, leveraging its 1024 MB of DDR3 VRAM to handle textures and assets for popular titles from its 2012 release era. Built on the efficient Fermi 2.0 architecture and a 40 nm process, this graphics card manages a 106W TDP, making it a viable option for standard power supplies without requiring extensive cooling solutions. While its PCIe 2.0 x16 interface was standard for the time, it provides sufficient bandwidth for the card's capabilities. Gamers could expect smooth frame rates in titles like "The Elder Scrolls V: Skyrim" or "Battlefield 3" when using medium settings at 720p or 900p resolutions. The 1GB frame buffer of this NVIDIA graphics card was a solid baseline, though higher-resolution textures could begin to strain the DDR3 memory's bandwidth. This particular GPU revision was positioned as a reliable component for budget-conscious builds seeking a dedicated graphics solution. It offered a clear step up from integrated graphics for enjoying advanced lighting and shader effects of the period.

For optimal performance, the GeForce GTS 450 Rev. 3 is best paired with games that are not overly demanding on VRAM and tessellation performance, which was a known constraint of the Fermi architecture. Titles such as "Left 4 Dead 2" and "BioShock Infinite" can run very well with a careful balance of quality settings to maintain high FPS. The power requirements of this NVIDIA offering are modest, but users should ensure their system has adequate power delivery for stable operation under load. While modern AAA titles are beyond its reach, this model remains a testament to NVIDIA's engineering for the mainstream market of the early 2010s. The card's architecture allows it to process advanced graphics features like DirectX 11, though performance scales significantly with lower detail levels. Ultimately, this graphics processing unit represents a specific moment in PC gaming history, providing accessible performance for its generation.

The AMD Equivalent of GeForce GTS 450 Rev. 3

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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