NVIDIA GeForce GT 750M Mac Edition
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GT 750M Mac Edition Specifications
GeForce GT 750M Mac Edition GPU Core
Shader units and compute resources
The NVIDIA GeForce GT 750M Mac Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GT 750M Mac Edition Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GT 750M Mac Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 750M Mac Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GT 750M Mac Edition Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 750M Mac Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GT 750M Mac Edition by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GT 750M Mac Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GT 750M Mac Edition Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 750M Mac Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Kepler Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GT 750M Mac Edition is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 750M Mac Edition will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GT 750M Mac Edition Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GT 750M Mac Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 750M Mac Edition to maintain boost clocks without throttling.
GeForce GT 750M Mac Edition by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GT 750M Mac Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GT 750M Mac Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GT 750M Mac Edition Product Information
Release and pricing details
The NVIDIA GeForce GT 750M Mac Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 750M Mac Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GT 750M Mac Edition Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GT 750M Mac Edition
Benchmark Performance
The NVIDIA GeForce GT 750M Mac Edition occupies the exact midpoint of the GPU performance distribution, with a percentile rank of 50 against all GPUs in the database. This is a decisive indicator that the card sits at the median of the entire GPU landscape — neither a performance outlier nor a laggard, but a firmly mainstream part. The average benchmark score of 0.0 in the dataset reflects that no standardized benchmark submissions exist for this specific Mac Edition variant, so its positioning must be inferred from architectural parameters and the percentile placement rather than direct score comparisons.
The GT 750M Mac Edition is built on the GK107 chip, a Kepler-architecture part manufactured on TSMC's 28 nm process. The chip contains 1,270 million transistors on a die size of 118 mm², yielding a transistor density of 10.8M per square millimeter. The compute configuration is modest but coherent: 384 shading units, 32 texture mapping units, and 16 raster output units. The card operates at a fixed 926 MHz clock for both base and boost, which is notable for a mobile part — it suggests a locked frequency profile with no dynamic boosting headroom. Peak FP32 throughput is 711.2 GFLOPS, a figure that anchors the card's compute capability for both gaming and general-purpose workloads.
The pixel fill rate of 7.408 GPixel/s and texture fill rate of 29.63 GTexel/s are consistent with a 16-ROP, 32-TMU configuration at the given clock. These rates are low by modern standards but adequate for the card's intended resolution and settings envelope. The data shows that this GPU is not designed for high-refresh or high-fidelity rendering; instead, it targets a balanced 1080p experience with medium to high settings in titles of its era.
The nearestRivals field is empty in the fact pack, meaning no direct competitive scores or deltaPct values are available for this entry. Consequently, all performance comparisons must be drawn from the percentile rank and the architectural specifications, not from head-to-head benchmark deltas. The 50th percentile placement is the single most important performance data point: it positions the GT 750M Mac Edition exactly at the median of all GPUs ever tracked, which is a meaningful statement about its class standing.
How It Compares
Without nearestRivals data, the comparison framework relies on the percentile rank and the card's position in the GeForce 700M generation. The GT 750M Mac Edition sits in the middle of the mobile GPU stack from its era, with the GeForce 600M as its predecessor and GeForce 800M as its successor. The generational context shows that this card represents the transitional point between Kepler's first mobile wave and the subsequent refresh.
In the absence of specific rival scores, the percentile rank of 50 provides the only comparative anchor. A card at the 50th percentile means that half of all GPUs in the database are faster and half are slower. This is a balanced, unremarkable position that indicates the GT 750M Mac Edition was designed to be a dependable mainstream option rather than a performance leader. The GK107 chip is the smallest Kepler die in NVIDIA's mobile lineup of that period, and the 16 ROPs and 128-bit memory bus reflect that positioning.
The card's end-of-life production status and 2013 release date place it firmly in a historical context. Its direct predecessor, the GeForce 600M series, would have offered similar or slightly lower performance, while the successor GeForce 800M series would have brought architectural improvements. The GT 750M Mac Edition's role was to deliver Kepler's efficiency and feature set to Apple's Mac lineup, with the "Mac Edition" designation indicating firmware and driver optimizations for macOS rather than any hardware differences from the standard GT 750M.
Power and Cooling
The GT 750M Mac Edition has a thermal design power of 50 W, which classifies it as a low-power mobile GPU suitable for thin-and-light laptops. The power envelope is modest enough that the card requires no external power connectors — the fact pack explicitly lists "None" for power connectors. This means the card draws all its power from the MXM slot itself, with no supplementary PCIe power cables required.
The slot width is listed as "MXM Module," indicating that this is a mobile graphics module conforming to the MXM specification rather than a desktop PCIe card. The bus interface is PCIe 3.0 x16, which provides ample bandwidth for the card's 80.26 GB/s memory throughput. No suggested PSU is listed, which is consistent with a mobile part that relies on the laptop's power delivery system rather than a desktop power supply.
For thermal management, the 50 W TDP is well within the capability of standard laptop cooling solutions. The 28 nm process node helps keep power density manageable, and the fixed 926 MHz clock means there is no boost behavior that could cause transient power spikes. The absence of a suggested PSU rating in the fact pack is notable: this card is not intended for desktop use, so PSU recommendations are irrelevant. The power connectors being "None" is the critical fact for any integration scenario — the MXM module is entirely slot-powered.
FAQ
Q: What is the release date of the NVIDIA GeForce GT 750M Mac Edition?
A: The card was released on November 7, 2013.
Q: What is the TDP of this GPU?
A: The TDP is 50 W.
Q: Does this card require any power connectors?
A: No, the power connectors field lists "None," meaning the card is entirely powered through the MXM slot.
Q: What is the memory configuration?
A: The card has 1024 MB of GDDR5 memory on a 128-bit bus, with a bandwidth of 80.26 GB/s.
Q: What is the production status of the GT 750M Mac Edition?
A: The production status is "End-of-life."
Q: What API levels does this card support?
A: It supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175.
Q: What is the process node and transistor count?
A: The card is built on a 28 nm process at TSMC, with 1,270 million transistors on a 118 mm² die.
Ray Tracing and Feature Set
The GT 750M Mac Edition does not include dedicated ray tracing cores or tensor cores — both fields are null in the fact pack. This is expected for a Kepler-architecture GPU from 2013, as hardware-accelerated ray tracing and AI tensor operations were not introduced until much later generations. The absence of these dedicated units means that any ray tracing workloads would be handled through compute shaders on the 384 shading units, which would be extremely slow given the 711.2 GFLOPS FP32 throughput.
The API support is the most forward-looking aspect of this card. DirectX 12 (11_0) support means the card can run DX12 titles, but only at the 11_0 feature level, which excludes many of the advanced DX12 features like mesh shaders and variable rate shading. OpenGL 4.6 support is solid for its era and covers a wide range of professional and creative applications. Vulkan 1.2.175 support is surprisingly modern for a 2013 GPU — this level of Vulkan compatibility allows the card to run modern Vulkan-based games and applications, though performance will be limited by the underlying hardware.
The feature set lacks hardware-accelerated ray tracing entirely. The card's 16 ROPs and 7.408 GPixel/s pixel fill rate are the practical limits for any rendering work. For users interested in ray-traced effects, this GPU is not a viable option — the lack of RT cores means any such workload would fall back to software or compute-based approaches that would struggle to maintain playable frame rates.
Who Should Consider It
The GT 750M Mac Edition is a 1080p-class GPU for older titles and light workloads. With a 50th percentile rank, it sits at the median of all GPUs, meaning it can handle esports titles and older AAA games at medium settings in 1080p, but it will struggle with modern high-fidelity games at high settings. The 711.2 GFLOPS FP32 throughput and 80.26 GB/s bandwidth give it enough headroom for 720p gaming at high settings and 1080p gaming at lower settings.
For users considering this card in a modern context, the target audience is narrow: it is suitable for basic 2D workloads, light photo editing, older games, and media playback. The 50th percentile placement means it outperforms exactly half of all GPUs, but that statistic is heavily weighted by the fact that many low-end integrated GPUs and very old discrete cards are in the lower half. In practical terms, this card will deliver playable frame rates in titles from 2013-2015 era, but it is not recommended for any current AAA game at high settings.
The card's 1024 MB VRAM is a significant limitation for modern gaming. Even at 1080p, many current titles require more than 1 GB of VRAM for medium or high texture settings. The recommended usage scenario is 720p gaming with medium settings, or 1080p gaming with low-to-medium settings in older or less demanding titles. Users with modern, high-end expectations should look elsewhere in the GPU market.
Memory Subsystem
The GT 750M Mac Edition ships with 1024 MB of GDDR5 memory, which is the minimum viable capacity for a 1080p gaming card even at its 2013 release. The memory operates at 1254 MHz, translating to 5 Gbps effective data rate. The 128-bit memory bus is the constraining factor: with a bus width of 128 bits and a 5 Gbps effective rate, the total memory bandwidth is 80.26 GB/s.
This bandwidth figure is modest by modern standards but was competitive for a mid-range mobile GPU in 2013. The 80.26 GB/s bandwidth determines the card's ability to feed its 384 shading units and 32 TMUs. At 1080p, bandwidth-intensive scenarios like high-resolution textures and anti-aliasing will quickly saturate this 128-bit interface. The pixel rate of 7.408 GPixel/s and texture rate of 29.63 GTexel/s are consistent with the memory subsystem's capabilities — the card is balanced in that no single component is drastically over- or under-provisioned relative to the others.
The 1024 MB capacity is the most restrictive aspect. Modern games with high-resolution texture packs can exceed 4 GB of VRAM usage at 1080p, so the GT 750M Mac Edition's 1 GB capacity will force users to use low or medium texture settings in current titles. The 128-bit bus width also limits the potential for future driver optimizations to improve memory efficiency. For high-resolution gaming beyond 1080p, the memory subsystem is simply inadequate: 80.26 GB/s of bandwidth and 1 GB of capacity cannot sustain the bandwidth demands of 1440p or 4K rendering. The card is best utilized at 720p or 1080p with conservative settings, where the memory subsystem can keep pace with the GPU's compute capabilities.
The AMD Equivalent of GeForce GT 750M Mac Edition
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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