NVIDIA GeForce GT 640 OEM
NVIDIA graphics card specifications and benchmark scores
NVIDIA GeForce GT 640 OEM Specifications
GeForce GT 640 OEM GPU Core
Shader units and compute resources
The NVIDIA GeForce GT 640 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GT 640 OEM Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GT 640 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 640 OEM by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GT 640 OEM Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 640 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GT 640 OEM by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GT 640 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GT 640 OEM Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 640 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Kepler Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GT 640 OEM is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 640 OEM will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GT 640 OEM Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GT 640 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 640 OEM to maintain boost clocks without throttling.
GeForce GT 640 OEM by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GT 640 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GT 640 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GT 640 OEM Product Information
Release and pricing details
The NVIDIA GeForce GT 640 OEM is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 640 OEM by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GT 640 OEM Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GT 640 OEM
The NVIDIA GeForce GT 640 OEM, launched on April 24, 2012, stands as a testament to NVIDIA's early Kepler architecture prowess, built on a 28 nm process for efficient performance. Packing 2 GB of DDR3 VRAM, this card connects via PCIe 3.0 x16 interface, delivering solid entry-level capabilities for its era. With a modest TDP of 50 W, the Nvidia Geforce GT 640 OEM sips power, making it ideal for compact systems without demanding robust cooling solutions. Gamers of the time appreciated its ability to handle resolutions up to 2560x1600, though modern titles push its limits hard. Video memory bandwidth, while not spectacular at DDR3 speeds, suffices for 1080p light gaming and multimedia tasks. This OEM variant from NVIDIA targeted system integrators, ensuring reliability in pre-built PCs.
Diving into performance highlights, the NVIDIA's NVIDIA GeForce GT 640 OEM excels in low-power scenarios rather than high-end gaming. It lacks ray tracing or DLSS/FSR support, as those technologies emerged post-Kepler, focusing instead on DirectX 11-era titles at medium settings. The 2 GB VRAM holds up for older games like Battlefield 3 or Skyrim, but struggles with VRAM-hungry modern ports. Power requirements remain a strong suit at just 50 W, pairing perfectly with low-end CPUs without auxiliary power connectors. Best scenarios include HTPCs, office builds, or casual eSports at reduced resolutions.
- Light 1080p gaming with tweaks for 30+ FPS in legacy titles.
- Multi-monitor productivity setups leveraging PCIe 3.0 bandwidth.
- Quiet, efficient operation in SFF PCs under 50 W TDP.
The AMD Equivalent of GeForce GT 640 OEM
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
Popular NVIDIA GeForce GT 640 OEM Comparisons
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