GEFORCE

NVIDIA GeForce GT 610 PCI

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
29W
TDP
64
Bus Width

At a Glance

NVIDIA
VRAM 512 MB
Shaders 48
Bus Width 64-bit
TDP 29W
Memory Type DDR3
Architecture Fermi 2.0
nm
Process 40 nm
Released Apr 2012

NVIDIA GeForce GT 610 PCI Specifications

GeForce GT 610 PCI GPU Core

Shader units and compute resources

The NVIDIA GeForce GT 610 PCI GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
48
Shaders
48
TMUs
8
ROPs
4
SM Count
1

GT 610 PCI Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GT 610 PCI's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 610 PCI by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
810 MHz
Memory Clock
667 MHz 1334 Mbps effective
Shader Clock
1620 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GT 610 PCI Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 610 PCI's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
10.67 GB/s

GeForce GT 610 PCI by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GT 610 PCI, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
128 KB

GT 610 PCI Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 610 PCI against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
155.5 GFLOPS
FP64 (Double)
12.96 GFLOPS (1:12)
Pixel Rate
1.620 GPixel/s
Texture Rate
6.480 GTexel/s

Fermi 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GT 610 PCI is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 610 PCI will perform in GPU benchmarks compared to previous generations.

Architecture
Fermi 2.0
GPU Name
GF119S
Process Node
40 nm
Foundry
TSMC
Transistors
292 million
Die Size
79 mm²
Density
3.7M / mm²

NVIDIA's GeForce GT 610 PCI Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GT 610 PCI determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 610 PCI to maintain boost clocks without throttling.

TDP
29 W
TDP
29W
Power Connectors
None
Suggested PSU
200 W

GeForce GT 610 PCI by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GT 610 PCI are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Bus Interface
PCI
Display Outputs
1x DVI1x HDMI 1.3a1x VGA
Display Outputs
1x DVI1x HDMI 1.3a1x VGA

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GT 610 PCI. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
OpenCL
1.1
CUDA
2.1
Shader Model
5.1

GeForce GT 610 PCI Product Information

Release and pricing details

The NVIDIA GeForce GT 610 PCI is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 610 PCI by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2012
Production
End-of-life
Predecessor
GeForce 500
Successor
GeForce 700

GeForce GT 610 PCI Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce GT 610 PCI

How It Compares

The NVIDIA GeForce GT 610 PCI is an entry-level Fermi 2.0 part built on the GF119S chip at TSMC's 40 nm process. Its benchmark percentile of 50 places it squarely in the middle of all GPUs in the database, though this is a statistical midpoint rather than a performance endorsement. The card ships with 48 shading units, 8 texture mapping units, and 4 ROPs, a configuration that defines its role as a basic display adapter rather than a gaming or compute device.

The nearestRivals array in the FACT PACK is empty, meaning no direct comparative benchmark scores are available for this specific PCI variant. This absence of rival data reflects the card's unique position as a PCI-bus product released in 2012, a time when PCIe had long been standard. Without rival scores, the analysis must rely on the card's internal specifications and its percentile placement. The 50th percentile indicates that half of all GPUs in the database score below and half score above, but the average benchmark score of 0 suggests the card has no recorded performance data in the current database, making percentile comparisons purely positional.

The predecessor is the GeForce 500 series and the successor is the GeForce 700 series, placing the GT 610 PCI within the GeForce 600 generation. The Fermi 2.0 architecture is a mature design by 2012 standards, and the 40 nm process node with 292 million transistors on a 79 mm² die yields a transistor density of 3.7M per mm². This is a modest chip by any measure, and the lack of nearest rivals underscores that this card competes in a niche where modern benchmarks rarely apply.

Ray Tracing and Feature Set

The GT 610 PCI has no dedicated ray tracing cores and no tensor cores, as indicated by the null values in the FACT PACK. This is expected for a Fermi 2.0 architecture part from 2012, long before real-time ray tracing became a consumer feature. The card's feature set focuses on legacy API support: DirectX 12 (11_0) is listed, which means the hardware supports DirectX 11_0 feature level despite the DirectX 12 API label. OpenGL 4.6 is also supported, providing compatibility with a wide range of applications that rely on this API.

Vulkan support is listed as null, meaning the card does not expose this API. This is a significant limitation for modern titles that prefer Vulkan for performance and efficiency. The display outputs include 1x DVI, 1x HDMI 1.3a, and 1x VGA, which covers legacy and contemporary monitors of its era. The HDMI 1.3a standard supports 1080p output but lacks newer features like 4K at high refresh rates or HDR. In terms of compute, the FP32 performance is 155.5 GFLOPS, a figure that is minuscule by modern standards but adequate for basic 2D acceleration and video playback. There is no FP16 data in the FACT PACK, indicating the card does not support half-precision compute in any meaningful way.

The pixel rate is 1.620 GPixel/s and the texture rate is 6.480 GTexel/s, both of which are very low numbers that cap the card's ability to handle resolution scaling or texture-heavy workloads. For a card with no RT or tensor cores, the feature set is purely rasterization-based, and even that is limited by the 48 shading units.

Memory Subsystem

The GT 610 PCI comes with 512 MB of DDR3 memory on a 64-bit bus, yielding a memory bandwidth of 10.67 GB/s. The memory clock is 667 MHz with a 1334 Mbps effective data rate. This memory configuration is extremely limited by modern standards; 512 MB cannot hold the textures and buffers required for even 720p gaming in most titles from the last decade. The 64-bit bus width is half of what was common for entry-level cards even in 2012, and the bandwidth of 10.67 GB/s is a bottleneck for any workload that streams data from VRAM.

For high resolutions, this memory subsystem is a hard constraint. The card's pixel rate of 1.620 GPixel/s means it can theoretically fill a 1080p frame at about 60 Hz, but only if the scene complexity is trivial. In practice, the 512 MB VRAM will spill into system memory over the PCI bus, and the 64-bit interface will saturate quickly. The fact that this is a PCI bus interface, not PCIe, further limits data transfer speeds between the card and the rest of the system. This makes the card unsuitable for any modern game, even at low settings, and its memory subsystem is the primary reason why.

FAQ

Q: What is the memory size and type on the GT 610 PCI?

A: The card has 512 MB of DDR3 memory on a 64-bit bus, with a bandwidth of 10.67 GB/s.

Q: Does the GT 610 PCI support DirectX 12?

A: The card lists DirectX 12 (11_0) as an API, meaning it supports the DirectX 11_0 feature level but not the full DirectX 12 feature set.

Q: What are the display outputs available?

A: The card provides 1x DVI, 1x HDMI 1.3a, and 1x VGA outputs.

Q: Is Vulkan supported?

A: No, the Vulkan API is listed as null, so the card does not support it.

Q: What is the power consumption of this card?

A: The TDP is 29 W, and the suggested PSU is 200 W.

Q: How many shading units does the GT 610 PCI have?

A: It has 48 shading units, 8 TMUs, and 4 ROPs.

Benchmark Performance

The FACT PACK shows an average benchmark score of 0 and no benchmark entries, meaning there are no recorded performance scores for this card in the database. The percentile vs all GPUs is 50, which places it at the exact median of all GPUs. However, this percentile is likely skewed by the absence of actual benchmark data; a card with no scores cannot be meaningfully compared to others that have measured values. The nearestRivals array is empty, so there are no deltaPct values to cite for performance differences.

Given the specifications, the FP32 performance of 155.5 GFLOPS is the theoretical peak compute throughput. To contextualize, a modern entry-level GPU delivers several teraflops, which is thousands of times higher. The texture rate of 6.480 GTexel/s and pixel rate of 1.620 GPixel/s further illustrate the card's limitations. In any benchmark that stresses shading, texture fetch, or memory bandwidth, the GT 610 PCI would fall far behind even the most modest integrated graphics from the past decade. The absence of benchmark scores in the database is telling; it suggests the card was never tested under the database's current methodology, likely because it cannot run the required workloads.

Without rival deltas, the analysis can only state that the card sits at the 50th percentile by positional rank, but this is not a measure of performance. The 0 average benchmark score confirms that no meaningful performance data exists. This is a card that was designed for basic display output, not for running benchmarks, and its performance characteristics are defined by its low transistor count and narrow memory bus.

Who Should Consider It

The GT 610 PCI is a card for users who need a display output for a legacy system with a PCI slot, not for gaming or GPU-accelerated workloads. Its 512 MB VRAM and 64-bit bus make it unsuitable for any modern game, even at 720p with the lowest settings. The 1.620 GPixel/s pixel rate limits resolution scaling, and the 10.67 GB/s bandwidth caps texture streaming. For desktop productivity, web browsing, and video playback, the card can drive a single display at up to 1080p via HDMI 1.3a, DVI, or VGA, but it will struggle with high-bitrate video due to its limited decoding capabilities (though specific decode engines are not listed in the FACT PACK).

Users with a system that only has a PCI slot and no integrated graphics may find this card as a last-resort option for obtaining a video output. The PCI bus interface is the key limitation; it offers far lower bandwidth than PCIe, which the card's slow memory subsystem only compounds. For any compute task, the 155.5 GFLOPS FP32 throughput is effectively negligible. The 40 nm process and 29 W TDP mean the card runs cool and quiet, but that is its only advantage. In short, this is not a card for any resolution above 1080p, and even at 1080p, only static or very low-motion content is feasible.

Power and Cooling

The GT 610 PCI has a TDP of 29 W, which is very low and requires no external power connectors. The card is single-slot and has no power connectors listed, drawing all power from the PCI slot itself. The suggested PSU is 200 W, which is a modest requirement that any standard desktop power supply can meet. The card's dimensions are 168 mm in length (6.6 inches), making it a compact card that fits in most cases. The 40 nm process node contributes to the low power draw, and the lack of a cooling fan is not specified, but the low TDP suggests passive cooling is plausible.

The power connectors being "None" means installation is straightforward; no 6-pin or 8-pin PCIe power cables are needed. The 200 W PSU recommendation is conservative and accounts for the rest of the system's components. For a system with a low-power CPU and minimal peripherals, even a smaller PSU could suffice, but the FACT PACK lists 200 W as the suggested figure. The single-slot design means it occupies minimal space in a chassis, and the lack of power connectors reduces cable clutter. Cooling is not a concern given the 29 W TDP; even a basic heatsink without a fan should manage the thermal load, though the FACT PACK does not specify the cooling solution. The card's end-of-life production status and 2012 release date mean it is a legacy product, but its power efficiency remains a positive trait for its intended use case.

The AMD Equivalent of GeForce GT 610 PCI

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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