GEFORCE

NVIDIA GeForce GT 610 OEM

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
29W
TDP
64
Bus Width

At a Glance

NVIDIA
VRAM 1 GB
Shaders 48
Bus Width 64-bit
TDP 29W
Memory Type DDR3
Architecture Fermi 2.0
nm
Process 40 nm
Released Sep 2012

NVIDIA GeForce GT 610 OEM Specifications

GeForce GT 610 OEM GPU Core

Shader units and compute resources

The NVIDIA GeForce GT 610 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
48
Shaders
48
TMUs
8
ROPs
4
SM Count
2

GT 610 OEM Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GT 610 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 610 OEM by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
550 MHz
Memory Clock
500 MHz 1000 Mbps effective
Shader Clock
1200 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GT 610 OEM Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 610 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
8.000 GB/s

GeForce GT 610 OEM by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GT 610 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
128 KB

GT 610 OEM Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 610 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
115.2 GFLOPS
FP64 (Double)
9.600 GFLOPS (1:12)
Pixel Rate
2.200 GPixel/s
Texture Rate
4.400 GTexel/s

Fermi 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GT 610 OEM is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 610 OEM will perform in GPU benchmarks compared to previous generations.

Architecture
Fermi 2.0
GPU Name
GF119S
Process Node
40 nm
Foundry
TSMC
Transistors
292 million
Die Size
79 mm²
Density
3.7M / mm²

NVIDIA's GeForce GT 610 OEM Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GT 610 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 610 OEM to maintain boost clocks without throttling.

TDP
29 W
TDP
29W
Power Connectors
None
Suggested PSU
200 W

GeForce GT 610 OEM by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GT 610 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
145 mm 5.7 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI1x HDMI 1.3a1x VGA
Display Outputs
1x DVI1x HDMI 1.3a1x VGA

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GT 610 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
OpenCL
1.1
CUDA
2.1
Shader Model
5.1

GeForce GT 610 OEM Product Information

Release and pricing details

The NVIDIA GeForce GT 610 OEM is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 610 OEM by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Sep 2012
Production
End-of-life
Predecessor
GeForce 500
Successor
GeForce 700

GeForce GT 610 OEM Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce GT 610 OEM

Who Should Consider It

The NVIDIA GeForce GT 610 OEM is a discrete graphics solution aimed at the most basic of computing needs. With a benchmark percentile ranking of 50, this card sits squarely in the middle of the historical GPU distribution, but that percentile reflects its era, not modern capability. The data shows a pixel rate of 2.200 GPixel/s and a texture rate of 4.400 GTexel/s, figures that anchor it firmly to 1080p and below resolutions for non-demanding tasks.

For users running legacy office applications, 2D desktop environments, or media playback on older displays, the GT 610 OEM is sufficient. The 1024 MB of DDR3 memory on a 64-bit bus yields 8.000 GB/s of bandwidth, which is adequate for framebuffer operations at 1080p with minimal visual effects. At 720p, the card can handle light gaming from the early 2010s, but benchmark results indicate that any modern 3D title will overwhelm its 48 shading units and 4 ROPs.

This is not a card for gamers, even at the lowest settings. The FP32 performance of 115.2 GFLOPS places it far below any contemporary entry-level part. Users considering this card should be running legacy software, point-of-sale systems, or basic home theater PCs where the 1x DVI, 1x HDMI 1.3a, and 1x VGA outputs provide flexible display connectivity. For anyone expecting playable frame rates in 3D applications, the data suggests looking elsewhere; the GT 610 OEM is strictly a 2D and video playback accelerator.

Ray Tracing and Feature Set

The GT 610 OEM has no ray tracing cores and no tensor cores. The Fermi 2.0 architecture, built on the GF119S chip at TSMC's 40 nm process node, predates hardware-accelerated ray tracing entirely. This card does include 48 shading units and 8 texture mapping units, but these are fixed-function Fermi-era cores designed for DirectX 11 workloads.

API support is limited but functional for its time. The card supports DirectX 12 (11_0), which means it can run applications built for DirectX 11 but lacks feature levels 12_0 and higher. OpenGL 4.6 is supported, providing compatibility with a wide range of professional and creative applications that rely on this API. Notably, Vulkan support is absent from the FACT PACK, which excludes this card from modern cross-platform titles that use Vulkan as their primary rendering path.

The display outputs are minimal but practical: one DVI port, one HDMI 1.3a port, and one VGA port. HDMI 1.3a limits the card to 1080p output at standard refresh rates without high dynamic range support. There are no tensor cores for AI acceleration or DLSS, and no RT cores for hardware ray tracing. In terms of feature set, the GT 610 OEM is a pure rasterization card from an era before hybrid rendering became standard.

Benchmark Performance

The FACT PACK lists no benchmark scores and no nearest rivals for the GT 610 OEM. The avgBenchmarkScore is 0, and the nearestRivals array is empty. The percentileVsAllGpus value of 50 indicates that this card outperforms half of all GPUs ever tracked by the database, but this metric is heavily skewed by the inclusion of ancient integrated graphics and early 3D accelerators.

Without direct rival scores, the raw specifications must carry the analysis. The FP32 throughput of 115.2 GFLOPS is the headline number. For context, a modern entry-level discrete GPU delivers tens of thousands of GFLOPS. The texture rate of 4.400 GTexel/s and pixel rate of 2.200 GPixel/s mean that even a 1080p desktop with transparency effects can tax the card. The memory bandwidth of 8.000 GB/s over a 64-bit bus is roughly one-tenth of what a mid-range card from the same generation offered.

The 292 million transistors on a 79 mm² die represent a transistor density of 3.7M per mm², which was modest even for 40 nm fabrication. The data indicates that the GT 610 OEM was designed as a low-cost OEM part, not a retail gaming product. Its performance class is best described as "display adapter with 3D acceleration," not a gaming GPU. Users should expect sub-30 FPS performance in any DirectX 11 game released after 2012, even at 720p with all settings at minimum.

The memory clock of 500 MHz (1000 Mbps effective) further cements the card's low-end positioning. With only 1024 MB of DDR3, texture-heavy scenes will spill into system memory via PCIe 2.0 x16, causing stuttering. The single-slot design and 145 mm length (5.7 inches) indicate a compact card intended for small form factor OEM systems.

FAQ

Q: Can the GT 610 OEM run modern games?

A: No. The FP32 performance of 115.2 GFLOPS and 8.000 GB/s memory bandwidth are insufficient for any modern 3D title. The card is limited to DirectX 12 (11_0), which excludes DirectX 12 Ultimate features.

Q: What resolutions does this card support?

A: The display outputs (1x DVI, 1x HDMI 1.3a, 1x VGA) support up to 1080p. The 2.200 GPixel/s pixel rate is adequate for 1080p desktop use but will struggle with 1440p or 4K output due to memory bandwidth constraints.

Q: Does the GT 610 OEM support hardware ray tracing?

A: No. The Fermi 2.0 architecture has no RT cores. Ray tracing is not supported in hardware, and the card lacks the compute power for software ray tracing.

Q: What is the transistor count and die size?

A: The GF119S chip contains 292 million transistors on a 79 mm² die, fabricated on TSMC's 40 nm process. This yields a transistor density of 3.7M per mm².

Q: Is this card suitable for a home theater PC?

A: Yes, for basic video playback. The 1x HDMI 1.3a output supports 1080p video, and the 29 W TDP keeps cooling requirements minimal. However, modern video codecs may not be fully hardware-accelerated.

Q: What are the memory specifications?

A: The card has 1024 MB of DDR3 memory on a 64-bit bus, running at 500 MHz (1000 Mbps effective). This provides 8.000 GB/s of bandwidth.

Power and Cooling

The GT 610 OEM has a TDP of 29 W, making it one of the most power-efficient discrete GPUs ever produced. This low power draw means no external power connectors are required; the card draws all power from the PCIe 2.0 x16 slot. The suggested PSU rating is 200 W, which is modest by any standard and compatible with virtually all desktop power supplies from the last two decades.

The single-slot cooling solution is adequate for the 29 W TDP. The 145 mm length (5.7 inches) allows the card to fit in compact OEM chassis and small form factor systems. With no power connectors and minimal heat output, the GT 610 OEM requires no special cooling considerations beyond basic case airflow.

The Fermi 2.0 architecture at 40 nm is not known for efficiency, but the GF119S chip's low transistor count and modest clock speeds keep heat generation minimal. The pixel rate of 2.200 GPixel/s and texture rate of 4.400 GTexel/s are low enough that the card rarely reaches sustained high loads. For users upgrading from integrated graphics, the 29 W TDP represents a negligible increase in system power draw.

The absence of a boost clock or game clock in the specifications indicates that the card runs at a fixed frequency, likely well below the thermal limits of the cooler. This predictable power envelope makes the GT 610 OEM a safe choice for legacy systems with aging power supplies. The production status is listed as end-of-life, so availability is limited to used or refurbished markets. Users should verify that their system has a PCIe 2.0 x16 slot and a 200 W or greater power supply before installation.

The AMD Equivalent of GeForce GT 610 OEM

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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