GEFORCE

NVIDIA GeForce GT 330M Mac Edition

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
23W
TDP
128
Bus Width

NVIDIA GeForce GT 330M Mac Edition Specifications

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GeForce GT 330M Mac Edition GPU Core

Shader units and compute resources

The NVIDIA GeForce GT 330M Mac Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
48
Shaders
48
TMUs
16
ROPs
8
SM Count
6
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GT 330M Mac Edition Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GT 330M Mac Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 330M Mac Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
790 MHz 1580 Mbps effective
Shader Clock
1100 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GT 330M Mac Edition Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 330M Mac Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.28 GB/s
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GeForce GT 330M Mac Edition by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GT 330M Mac Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
64 KB
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GT 330M Mac Edition Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 330M Mac Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
105.6 GFLOPS
Pixel Rate
4.000 GPixel/s
Texture Rate
8.000 GTexel/s
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Tesla 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GT 330M Mac Edition is built on NVIDIA's Tesla 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 330M Mac Edition will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla 2.0
GPU Name
GT216
Process Node
40 nm
Foundry
TSMC
Transistors
486 million
Die Size
100 mm²
Density
4.9M / mm²
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NVIDIA's GeForce GT 330M Mac Edition Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GT 330M Mac Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 330M Mac Edition to maintain boost clocks without throttling.

TDP
23 W
TDP
23W
Power Connectors
None
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GeForce GT 330M Mac Edition by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GT 330M Mac Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GT 330M Mac Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_1)
DirectX
11.1 (10_1)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.2
Shader Model
4.1
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GeForce GT 330M Mac Edition Product Information

Release and pricing details

The NVIDIA GeForce GT 330M Mac Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 330M Mac Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2010
Production
End-of-life
Predecessor
GeForce 200M
Successor
GeForce 400M

GeForce GT 330M Mac Edition Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce GT 330M Mac Edition

The NVIDIA GeForce GT 330M Mac Edition card from NVIDIA was released in 2010, and it's still making waves in some circles. With 512 MB of GDDR3 VRAM and a 40 nm process, it was a capable GPU for its time. But how does the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA stack up in today's world? It's got a Tesla 2.0 architecture, which was fairly advanced back then. However, with no benchmark data available, it's hard to say how well the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA performs in modern applications. The TDP of 23 W suggests it's efficient, but not the most powerful option for demanding tasks.

  • CUDA and OpenCL support on the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA is limited due to its older architecture.
  • The NVIDIA GeForce GT 330M Mac Edition card from NVIDIA was designed more for general use rather than high-end computing.
  • Content creation with the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA may be possible, but not ideal for heavy workloads.
  • Driver support and stability for the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA have been inconsistent over time.
  • Enterprise features on the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA are minimal and outdated.
  • The NVIDIA GeForce GT 330M Mac Edition card from NVIDIA lacks modern optimizations and support for newer software.

The NVIDIA GeForce GT 330M Mac Edition card from NVIDIA was a product of its time, but it's not cutting edge anymore. With no benchmark data available, it's hard to evaluate its performance accurately. The NVIDIA GeForce GT 330M Mac Edition card from NVIDIA doesn't offer much in terms of modern features or capabilities. For users looking for something more powerful, the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA might not be the best choice. The NVIDIA GeForce GT 330M Mac Edition card from NVIDIA was more suited for basic tasks and light gaming. If you're a Gen Z user looking for something that can handle current software, the NVIDIA GeForce GT 330M Mac Edition card from NVIDIA might fall short. Still, it's a card worth mentioning for its place in history.

The AMD Equivalent of GeForce GT 330M Mac Edition

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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