NVIDIA GeForce GT 240
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GT 240 Specifications
GeForce GT 240 GPU Core
Shader units and compute resources
The NVIDIA GeForce GT 240 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GT 240 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GT 240's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 240 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GT 240 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 240's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GT 240 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GT 240, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GT 240 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 240 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla 2.0 Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GT 240 is built on NVIDIA's Tesla 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 240 will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GT 240 Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GT 240 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 240 to maintain boost clocks without throttling.
GeForce GT 240 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GT 240 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GT 240. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GT 240 Product Information
Release and pricing details
The NVIDIA GeForce GT 240 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 240 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GT 240 Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce GT 240
The NVIDIA GeForce GT 240 is a legacy entry-level graphics card built on the 40 nm Tesla 2.0 architecture, featuring the GT215 chip. It was released in November 2009 as part of the GeForce 200 generation, positioned between the GeForce 9 series and its successor, the GeForce 400 series. With a production status of end-of-life, this card targets basic desktop use and light gaming, and its benchmark data reflects its age and class.
Memory Subsystem
The GT 240 comes equipped with 1024 MB of GDDR5 memory, which for its time was a solid capacity for entry-level gaming. The memory operates at an effective speed of 3.4 Gbps, driving data across a 128-bit bus interface. This combination yields a total memory bandwidth of 54.40 GB/s. This figure is modest by modern standards, but for a card of this vintage, it was sufficient for handling textures and frame buffers at lower resolutions.
The 128-bit bus width is a critical constraint here. In practical terms, this means the card can manage 1080p gaming in older titles with reduced texture quality, but it will struggle with high-resolution textures or modern titles that demand more memory throughput. For high resolutions like 1440p or 4K, the bandwidth becomes a bottleneck, as the card cannot feed the GPU enough data to maintain smooth frame rates. The memory subsystem is best suited for 720p or 1080p gaming with settings turned down, where the 54.40 GB/s bandwidth is adequate for the workload.
Power and Cooling
The GT 240 has a TDP of just 69 W, making it an exceptionally power-efficient card for its generation. This low power draw means it does not require any external power connectors, relying entirely on power supplied through the PCIe 2.0 x16 slot. For system builders, this simplifies installation, as there are no additional cables to manage.
NVIDIA recommends a 250 W power supply for systems using this card. This is a very modest requirement, allowing the GT 240 to be installed in older or lower-wattage systems without concern. The card is a single-slot design, measuring 168 mm (6.6 inches) in length, which makes it compatible with most compact cases. Cooling is handled by a simple passive or low-profile active solution, given the low heat output. The lack of a power connector and the low TDP make it an ideal drop-in upgrade for office desktops or HTPCs where power delivery and space are limited.
Benchmark Performance
The benchmark data for the GT 240 is sparse, with no listed scores from standardized tests. However, the card holds a percentile rank of 50 among all GPUs, indicating it performs at the median level of the entire GPU landscape—which is heavily weighted by integrated and low-end parts. This percentile suggests that while it is not a high-performance part, it is not the absolute bottom of the barrel either.
There are no nearest rivals listed in the data, so direct percentage comparisons are not possible. However, the 50th percentile ranking implies that in multi-core synthetic workloads, the GT 240 would outperform roughly half of all GPUs ever released, but this is a misleading statistic given the vast number of modern integrated graphics that are far more capable. In real-world gaming, the card’s 96 shading units, 32 texture mapping units, and 8 ROPs deliver a pixel rate of 4.400 GPixel/s and a texture rate of 17.60 GTexel/s. These figures translate to playable frame rates in titles from the late 2000s at low-to-medium settings. The FP32 performance of 257.3 GFLOPS is the key compute metric, but it is far below what modern titles require for even basic effects.
Who Should Consider It
Given the data, the GT 240 is not a card for modern gaming. Its 1024 MB of GDDR5 memory and 54.40 GB/s bandwidth limit it to older titles or indie games with low system requirements. At 720p, the card can handle games from its launch era, such as early DirectX 10 titles, at medium settings. At 1080p, users would need to reduce settings to low and accept lower frame rates, particularly in scenes with high texture detail.
The card is suitable for users building a retro gaming PC or a basic media center. Its 69 W TDP and lack of power connectors make it easy to install in older systems with modest power supplies. The display outputs, including 1x DVI, 1x HDMI, and 1x VGA, offer flexibility for connecting to modern monitors or TVs, though the HDMI output is likely version 1.3, limiting it to 1080p without audio passthrough on some setups. The 50th percentile ranking reinforces that this is a middle-of-the-road card, but in its specific niche—legacy gaming and basic desktop acceleration—it performs as expected.
Ray Tracing and Feature Set
The GT 240 does not have any ray tracing cores or tensor cores, as these are features of much later architectures. The card is built on the Tesla 2.0 architecture, which predates the introduction of dedicated RT hardware. Consequently, hardware-accelerated ray tracing is entirely absent, and any ray-traced workloads would run on the compute units with severe performance penalties.
The card supports DirectX 11.1, but only at the 10_1 feature level. This is a crucial distinction: while it can run DirectX 11 applications, it does so with feature set 10_1, meaning it lacks the full shader model 5.0 support of true DirectX 11 cards. OpenGL support is limited to version 3.3, which is outdated and will cause compatibility issues with modern OpenGL-based applications or games. There is no Vulkan support listed, further limiting its use in current titles. The lack of tensor cores also means no DLSS or AI-based features. For any modern rendering feature set, this card is effectively obsolete, and its API support is the primary barrier to using it with contemporary software.
FAQ
Q: What amount of VRAM does the GT 240 have, and what type is it?
A: The GT 240 has 1024 MB of GDDR5 memory, which was a standard amount for entry-level cards at its release.
Q: Does the GT 240 require a dedicated power cable from the power supply?
A: No, the GT 240 has no power connectors and draws all its power from the PCIe 2.0 x16 slot, with a TDP of only 69 W.
Q: What is the DirectX version support on this card?
A: The GT 240 supports DirectX 11.1, but only at the 10_1 feature level, which means it cannot use full DirectX 11 features like shader model 5.0.
Q: Is the GT 240 capable of running modern games at high settings?
A: Benchmark results indicate the card sits at the 50th percentile of all GPUs. With 1024 MB of VRAM and a 54.40 GB/s bandwidth, it is only suitable for older titles at 720p or 1080p with low settings.
Q: What display outputs are available on the GT 240?
A: The card provides 1x DVI, 1x HDMI, and 1x VGA output, allowing connections to a variety of monitors and televisions.
Q: What is the recommended power supply wattage for a system with a GT 240?
A: The suggested PSU is 250 W, making it compatible with most basic desktop power supplies.
The AMD Equivalent of GeForce GT 240
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
Popular NVIDIA GeForce GT 240 Comparisons
See how the GeForce GT 240 stacks up against similar graphics cards from the same generation and competing brands.
Compare GeForce GT 240 with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs