GEFORCE

NVIDIA GeForce GT 120M

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
14W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 1 GB
Shaders 32
Bus Width 128-bit
TDP 14W
Memory Type DDR2
Architecture Tesla
nm
Process 55 nm
Released Jun 2009

NVIDIA GeForce GT 120M Specifications

GeForce GT 120M GPU Core

Shader units and compute resources

The NVIDIA GeForce GT 120M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
16
ROPs
8
SM Count
4

GT 120M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GT 120M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 120M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
Shader Clock
1250 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce GT 120M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 120M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
16.00 GB/s

GeForce GT 120M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GT 120M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB

GT 120M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 120M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
80.00 GFLOPS
Pixel Rate
4.000 GPixel/s
Texture Rate
8.000 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GT 120M is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 120M will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G96C
Process Node
55 nm
Foundry
TSMC
Transistors
314 million
Die Size
121 mm²
Density
2.6M / mm²

NVIDIA's GeForce GT 120M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GT 120M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 120M to maintain boost clocks without throttling.

TDP
14 W
TDP
14W
Power Connectors
None

GeForce GT 120M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GT 120M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GT 120M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0

GeForce GT 120M Product Information

Release and pricing details

The NVIDIA GeForce GT 120M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 120M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2009
Production
End-of-life
Predecessor
GeForce 9M
Successor
GeForce 200M

GeForce GT 120M Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce GT 120M

The NVIDIA GeForce GT 120M is an end-of-life integrated graphics part from the GeForce 100M generation, built on the Tesla architecture with the G96C chip. TSMC fabricated the chip on a 55 nm process with 314 million transistors on a 121 mm² die, for a transistor density of 2.6M per mm². The data set records a 50th-percentile position among all GPUs, an average benchmark score of 0, and an empty benchmark array, so this entry has no measured performance samples. These facts define the GT 120M as a mid-pack, low-power component whose quantitative story rests on specifications rather than benchmark runs.

How It Compares

The nearestRivals list in the FACT PACK is empty. That means the database offers no named rivals, no rival scores, and no deltaPct values for this GPU. Consequently, there are no direct percentage comparisons to write. The only comparative value is percentileVsAllGpus, which is 50, placing the GT 120M at the median of the GPUs in the database. A median position in the overall distribution, accompanied by an average benchmark score of 0, indicates that the comparison is structural, not performance-based. The predecessor GeForce 9M and successor GeForce 200M are recorded, but neither is listed as a nearest rival, so their scores cannot be used for deltas.

The 50th percentile is a relative ranking, not a performance delta. It means 50% of the GPUs in the database fall below this part and 50% above, according to the data set's ranking methodology. But with an average score of 0 and an empty benchmark list, no measured data anchors that ranking. In short, the GT 120M is a GPU that the data set places in the middle of the field but does not measure against specific competitors.

Memory Subsystem

The FACT PACK records 1024 MB of DDR2 memory, a 128-bit bus, and a memory clock of 500 MHz, which yields 1000 Mbps effective. The resulting bandwidth is 16.00 GB/s. That bandwidth figure is the ceiling for all data moving between memory and the graphics engine. For high-resolution work, each frame requires more pixels and texture data to pass across the bus; a 128-bit DDR2 interface at 16.00 GB/s is a narrow pipe compared to the fill rates this GPU must feed.

The pixel rate of 4.000 GPixel/s and texture rate of 8.000 GTexel/s are also recorded, so the memory system and fill rates together define how much rendering throughput can be sustained. The 1024 MB capacity provides a reasonable amount of storage for frame data, but capacity is only one side of the memory equation. The type, bus width, and clock all appear in the FACT PACK, and all three point to a modest memory subsystem that limits high-resolution capability.

Ray Tracing and Feature Set

The FACT PACK lists no RT cores and no tensor cores for the GT 120M. As a result, dedicated ray tracing and tensor acceleration are not part of this part's feature set. The rendering hardware consists of 32 shading units, 16 texture mapping units, and 8 ROPs. FP32 compute is rated at 80.00 GFLOPS, while FP16 performance is not listed.

API support is limited to DirectX 11.1 (10_0) and OpenGL 3.3; Vulkan is not listed. The DirectX entry specifies the feature level 10_0, which is part of the recorded API string. The absence of RT and tensor cores is significant because those blocks do not appear anywhere in the specification. The conventional pipeline is instead defined by 32 shading units, 16 TMUs, and 8 ROPs. The G96C chip integrates 314 million transistors on a 121 mm² die with a density of 2.6M per mm², fabricated by TSMC at 55 nm. The architecture name is Tesla, and the generation is GeForce 100M. The bus interface is PCIe 2.0 x16.

FAQ

Q: What memory configuration does the GT 120M use?

A: The GT 120M uses 1024 MB of DDR2 memory on a 128-bit bus, with a 500 MHz memory clock running at 1000 Mbps effective and a bandwidth of 16.00 GB/s.

Q: Does the GT 120M support Vulkan?

A: No. The recorded APIs are DirectX 11.1 (10_0) and OpenGL 3.3; Vulkan does not appear in the FACT PACK.

Q: Does it have ray tracing or tensor cores?

A: Neither RT cores nor tensor cores are listed, so the data set does not support ray tracing or tensor acceleration for this GPU.

Q: What is the power consumption?

A: The TDP is 14 W, with no power connectors required and an IGP slot width. The suggested PSU is not specified.

Q: Is this GPU still produced?

A: No, its production status is end-of-life. The release date is 2009-06-14, with predecessor GeForce 9M and successor GeForce 200M.

Q: What are the theoretical performance numbers?

A: FP32 compute is 80.00 GFLOPS, pixel rate is 4.000 GPixel/s, and texture rate is 8.000 GTexel/s.

Q: What is the chip size and transistor count?

A: The G96C has 314 million transistors on a 121 mm² die, with a transistor density of 2.6M per mm², built on a 55 nm process at TSMC.

Benchmark Performance

The benchmarks array for the GT 120M is empty. The average benchmark score is 0. With no entries in the benchmark array and no nearest rivals, there are no measured scores and no deltaPct values to analyze. This means exact percentage comparisons against other GPUs cannot be derived from the data set.

The percentileVsAllGpus value of 50 is the only comparative metric recorded. It positions the GT 120M at the median of all GPUs in the database. Because the average score is 0 and no benchmark list is present, that median placement should not be interpreted as a measured performance result. Since benchmark results are not recorded, any percentage delta between this GPU and a rival would be unsupported.

The theoretical metrics included in the FACT PACK are separate from benchmark scores: 80.00 GFLOPS of FP32 performance, a 4.000 GPixel/s pixel rate, and an 8.000 GTexel/s texture rate. Those are peak specification values, not application-level test results. In the absence of benchmark data, these figures are the only quantitative performance indicators for this part.

Who Should Consider It

The GT 120M is explicitly tied to portable devices, since its display outputs are listed as "Portable Device Dependent". The 14 W TDP and IGP slot width reinforce that this is an integrated solution designed to operate within a low-power platform, drawing no auxiliary power connectors.

With 1024 MB of DDR2 memory and 16.00 GB/s of bandwidth, the memory subsystem is moderate. The recorded fill rates of 4.000 GPixel/s and 8.000 GTexel/s, together with FP32 compute of 80.00 GFLOPS, describe a GPU with limited rendering throughput. As such, the data suggests it is suited to systems and workloads where power efficiency and basic graphical output are the priorities, rather than high-resolution, high-detail rendering.

The 1024 MB frame buffer is the only capacity listed. The 16.00 GB/s memory bandwidth, 4.000 GPixel/s pixel rate, and 8.000 GTexel/s texture rate are the limits that a software workload would encounter. The FP32 rate of 80.00 GFLOPS indicates the shader workload ceiling. Combined with 14 W TDP and no power connectors, this GPU belongs in portable devices where the platform provides power. The production status is end-of-life, so it is not a target for new system designs.

Power and Cooling

The TDP is 14 W, a figure that matches a low-power integrated GPU. The slot width is IGP, meaning the GT 120M is not a discrete card occupying an expansion slot. Its power connectors field is "None", so no supplemental power cables are required. The suggested PSU field is not specified in the FACT PACK; the data set does not assign a power supply requirement.

With power consumption at 14 W and no external connectors, cooling is the responsibility of the portable device platform. The data set includes no suggested PSU, no cooler dimensions, and no length, height, or width values. The only physical specifications are slot width IGP and power connectors "None". The TDP of 14 W is the sole power figure. With no external power connector, the system must supply all power through the motherboard.

The AMD Equivalent of GeForce GT 120M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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