GEFORCE

NVIDIA GeForce Go 7700

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce Go 7700 Specifications

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GeForce Go 7700 GPU Core

Shader units and compute resources

The NVIDIA GeForce Go 7700 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
12
ROPs
8
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Go 7700 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce Go 7700's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce Go 7700 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
450 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce Go 7700 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce Go 7700's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
16.00 GB/s
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Go 7700 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce Go 7700 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
3.600 GPixel/s
Texture Rate
5.400 GTexel/s
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Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce Go 7700 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Go 7700 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
G73B
Process Node
80 nm
Foundry
TSMC
Transistors
177 million
Die Size
100 mm²
Density
1.8M / mm²
🔌

NVIDIA's GeForce Go 7700 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce Go 7700 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce Go 7700 to maintain boost clocks without throttling.

Power Connectors
None
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GeForce Go 7700 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce Go 7700 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 1.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce Go 7700. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1
OpenGL
2.1
Shader Model
3.0
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GeForce Go 7700 Product Information

Release and pricing details

The NVIDIA GeForce Go 7700 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce Go 7700 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Aug 2006
Production
End-of-life
Predecessor
GeForce Go 6
Successor
GeForce 8M

GeForce Go 7700 Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA GeForce Go 7700

NVIDIA’s GeForce Go 7700, launched in 2006, emerged as a mid-tier mobile graphics solution designed to balance performance and power efficiency for laptops of its era. With 512 MB of GDDR3 memory and a 80 nm manufacturing process, the card aimed to deliver smoother frame rates in mainstream games and multimedia applications, though modern demands raise questions about its scalability. The PCIe 1.0 x16 interface ensured compatibility with contemporary notebooks, but how did its architecture handle the evolving complexity of DirectX 9-era titles? While the GeForce Go 7700 supported resolutions up to 2560x1600, its ability to maintain consistent frame rates at such extremes remains a topic of scrutiny for retro gaming enthusiasts. Can a card built on the Curie architecture still hold relevance in today’s landscape dominated by ray tracing and AI-driven rendering? Modern rendering features like dynamic lighting and advanced shaders were nascent when the NVIDIA GeForce Go 7700 debuted, leaving its capabilities tethered to the limitations of its time. How did its 512 MB VRAM allocation fare against texture-heavy environments, especially as game developers began pushing graphical boundaries post-2006? The card’s reliance on GDDR3 memory offered a bandwidth advantage over predecessors, yet thermal constraints in slim laptop chassis likely impacted sustained performance. Did NVIDIA’s power management technologies sufficiently mitigate heat without compromising graphical fidelity? While the GeForce Go 7700 excelled in its era for entry-level 3D acceleration, its lack of support for later APIs like DirectX 10 raises questions about its adaptability to future-proofing. The video memory configuration of the NVIDIA GeForce Go 7700, though generous for 2006, quickly became a bottleneck as high-definition content and multitasking grew mainstream. How did the card balance VRAM demands between gaming and simultaneous video decoding, particularly with NVIDIA’s PureVideo technology integrated into its design? Thermal performance, often a critical factor in mobile GPUs, likely dictated clock speeds and stability under prolonged workloads was the Go 7700 optimized for sustained use in compact notebooks? The 80 nm process, while standard at the time, may have limited headroom for overclocking or thermal throttling mitigation. As users pushed for higher resolutions and anti-aliasing settings, did the GeForce Go 7700’s memory bandwidth become a chokepoint for frame rate consistency? Optimal use cases for the GeForce Go 7700 were tightly bound to its era: casual gaming, productivity, and basic multimedia on laptops prioritizing portability over raw power. Could it handle emerging HD video formats without taxing the CPU, or did its aging architecture struggle with 1080p playback? For users clinging to legacy hardware, does the NVIDIA GeForce Go 7700 still serve as a viable option for lightweight tasks, or has its obsolescence rendered it obsolete even for retro computing? The card’s PCIe 1.0 interface, now eclipsed by PCIe 5.0, underscores the generational gap in data throughput how did this affect texture loading and rendering efficiency in its prime? While benchmark data remains sparse, understanding the GeForce Go 7700’s role in mobile graphics history offers insight into the rapid evolution of GPU technology over nearly two decades.

The AMD Equivalent of GeForce Go 7700

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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