GEFORCE

NVIDIA GeForce Go 6400

NVIDIA graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
TDP
64
Bus Width

NVIDIA GeForce Go 6400 Specifications

⚙️

GeForce Go 6400 GPU Core

Shader units and compute resources

The NVIDIA GeForce Go 6400 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
2
⏱️

Go 6400 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce Go 6400's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce Go 6400 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
350 MHz 700 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce Go 6400 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce Go 6400's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
5.600 GB/s
📈

Go 6400 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce Go 6400 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
800.0 MPixel/s
Texture Rate
1.600 GTexel/s
🏗️

Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce Go 6400 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Go 6400 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV44
Process Node
110 nm
Foundry
TSMC
Transistors
75 million
Die Size
110 mm²
Density
681.8K / mm²
🔌

NVIDIA's GeForce Go 6400 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce Go 6400 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce Go 6400 to maintain boost clocks without throttling.

Power Connectors
None
📐

GeForce Go 6400 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce Go 6400 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 1.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce Go 6400. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0
📦

GeForce Go 6400 Product Information

Release and pricing details

The NVIDIA GeForce Go 6400 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce Go 6400 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2006
Production
End-of-life
Predecessor
GeForce FX Go 5
Successor
GeForce Go 7

GeForce Go 6400 Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA GeForce Go 6400

The NVIDIA GeForce Go 6400, with its modest 32MB of DDR memory and Curie architecture built on a 110nm process, delivers compute performance that's more nostalgic than cutting-edge for today's hardware enthusiasts. Clocking in from its 2006 release era, this PCIe 1.0 x16 interface GPU handles basic parallel processing tasks without much flair, often struggling under loads that modern shaders take in stride. In benchmark-style tests reminiscent of early mobile computing, it manages simple vector calculations adequately for legacy apps, but expect bottlenecks in anything resembling multi-threaded workloads. For fans chasing retro builds, the Go 6400's unified shader model shines in period-accurate simulations, though its 110nm fabrication limits thermal efficiency during prolonged compute runs. Overall, it's a relic that evokes the raw excitement of nascent GPU acceleration, scoring low on contemporary metrics but high on historical charm. When it comes to content creation suitability, the NVIDIA GeForce Go 6400 falls squarely into the vintage category, appealing to creators rebuilding old-school workflows on laptops. Its 32MB DDR VRAM supports lightweight 2D rendering and basic video encoding from the mid-2000s, but don't push it toward HD timelines without frustration mounting. Hardware fans will appreciate how the Curie's pixel pipelines handle Photoshop-like edits smoothly for the time, yet modern Adobe suites would crawl under its PCIe 1.0 constraints. In hands-on recreations, the Go 6400 proves reliable for scanning and simple compositing, evoking the thrill of era-specific productivity hacks. That said, for anything beyond 480p exports, its 110nm process reveals the passage of time, making it a curiosity rather than a contender in today's content arenas. Software compatibility remains a strong suit for the NVIDIA GeForce Go 6400 among retro hardware aficionados, thanks to its broad support in legacy Windows and Linux distributions up to around 2008. Drivers from NVIDIA's vast archive ensure seamless integration with apps like early versions of AutoCAD or CorelDRAW, where the 32MB DDR memory suffices without drama. Benchmark enthusiasts digging into vintage OSes will find the Curie's DirectX 9 compliance a boon for period games-turned-tools, though expect hiccups with post-Vista updates. The PCIe 1.0 x16 setup plays nice with older motherboards, avoiding the pitfalls of newer APIs that leave it in the dust. Ultimately, it's a testament to enduring design, letting fans relive software ecosystems without the bloat of modern bloatware. For workstation builds, the NVIDIA GeForce Go 6400 slots into mobile setups aimed at historical fidelity rather than high-end productivity, captivating builders who prioritize portability from the 2006 playbook. Integrated into slim laptops of yore, its 110nm efficiency keeps power draw low for all-day drafting sessions in tools like legacy SolidWorks. Fans assembling hybrid retro rigs will love how the Go 6400 complements low-TDP CPUs, forming a balanced if underpowered node for CAD sketches or data visualization. Without benchmark data to boast, real-world anecdotes highlight its stability in multi-monitor configs for the era, though scaling to today's multi-GPU demands is a non-starter. In essence, it's the unsung hero of bygone workstation dreams, fueling passion projects that celebrate computing's foundational grit.

The AMD Equivalent of GeForce Go 6400

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

View Specs Compare

Popular NVIDIA GeForce Go 6400 Comparisons

See how the GeForce Go 6400 stacks up against similar graphics cards from the same generation and competing brands.

Compare GeForce Go 6400 with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs