GEFORCE

NVIDIA GeForce Go 6200

NVIDIA graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
16W
TDP
64
Bus Width

NVIDIA GeForce Go 6200 Specifications

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GeForce Go 6200 GPU Core

Shader units and compute resources

The NVIDIA GeForce Go 6200 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
2
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Go 6200 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce Go 6200's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce Go 6200 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
300 MHz
Memory Clock
300 MHz 600 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce Go 6200 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce Go 6200's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
4.800 GB/s
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Go 6200 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce Go 6200 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
600.0 MPixel/s
Texture Rate
1.200 GTexel/s
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Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce Go 6200 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Go 6200 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV44B
Process Node
110 nm
Foundry
TSMC
Transistors
75 million
Die Size
110 mm²
Density
681.8K / mm²
🔌

NVIDIA's GeForce Go 6200 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce Go 6200 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce Go 6200 to maintain boost clocks without throttling.

TDP
16 W
TDP
16W
Power Connectors
None
📐

GeForce Go 6200 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce Go 6200 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 1.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce Go 6200. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0
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GeForce Go 6200 Product Information

Release and pricing details

The NVIDIA GeForce Go 6200 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce Go 6200 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2006
Production
End-of-life
Predecessor
GeForce FX Go 5
Successor
GeForce Go 7

GeForce Go 6200 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce Go 6200

The NVIDIA GeForce Go 6200, a notable entry in NVIDIA's mobile graphics lineup, offers a modest yet respectable performance for gaming and multimedia tasks of its era. Built on the Curie architecture with a 110 nm process, this graphics card integrates 32 MB of DDR memory, delivering decent video handling capabilities for its time. Designed for power efficiency, it boasts a TDP of just 16 watts, making it suitable for portable laptops that prioritize battery life without sacrificing too much graphics performance. The PCIe 1.0 x16 interface ensures compatibility with a broad range of laptops from the mid-2000s, providing a solid foundation for multimedia entertainment and casual gaming. While the benchmark data remains unavailable, the NVIDIA GeForce Go 6200's hardware specifications suggest it was geared toward users seeking an entry-level solution for older titles and everyday multimedia tasks. This card represents a balance between basic gaming performance and power efficiency, appealing to casual gamers and multimedia users alike. When it comes to gaming performance, the NVIDIA GeForce Go 6200 is best suited for titles of its time, with settings adjusted for smoother gameplay. It supports advanced graphics features that enhance visual fidelity without demanding the latest technology, making it a practical choice for older or less demanding games. Video memory in this graphics card helps facilitate playback of higher-resolution videos and supports multimedia applications, although it may struggle with modern, more graphically intensive titles. Power requirements are minimal, making the GeForce Go 6200 an attractive option for laptops where battery longevity is a priority. For gamers interested in running some of their favorite classic or less demanding titles, this graphics card can provide a reliable experience with moderate settings. Despite the lack of benchmark performance data, users can expect a device optimized for casual gaming, media consumption, and everyday tasks rather than high-end, modern gaming. Overall, the NVIDIA GeForce Go 6200 is a testament to the mobile graphics solutions available during the mid-2000s, designed with a focus on efficiency and multimedia capabilities. Its architecture and modest specifications allowed it to serve well in portable devices, balancing power consumption with acceptable gaming performance. For enthusiasts exploring vintage hardware or upgrading older systems, the GeForce Go 6200 offers a glimpse into the evolution of mobile GPU technology. In direct comparison to contemporary options, it falls short of the performance standards set by newer cards, but within its era, it was a reasonable choice for users questing for portable graphics solutions. The card's compatibility with the PCIe 1.0 x16 interface ensures it remains a relevant piece of gaming history, especially for those interested in retro gaming or collecting vintage hardware. For the casual gamer seeking a budget-friendly and energy-efficient option from the 2006 period, the NVIDIA GeForce Go 6200 remains a noteworthy, if humble, contender.

The AMD Equivalent of GeForce Go 6200

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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