GEFORCE

NVIDIA GeForce FX Go5200

NVIDIA graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 32 MB
Bus Width 128-bit
Memory Type DDR
Architecture Rankine
nm
Process 150 nm
Released Mar 2003

NVIDIA GeForce FX Go5200 Specifications

GeForce FX Go5200 GPU Core

Shader units and compute resources

The NVIDIA GeForce FX Go5200 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

FX Go5200 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce FX Go5200's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce FX Go5200 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
200 MHz
Memory Clock
200 MHz 400 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce FX Go5200 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce FX Go5200's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
6.400 GB/s

FX Go5200 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce FX Go5200 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
800.0 MPixel/s
Texture Rate
800.0 MTexel/s

Rankine Architecture & Process

Manufacturing and design details

The NVIDIA GeForce FX Go5200 is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FX Go5200 will perform in GPU benchmarks compared to previous generations.

Architecture
Rankine
GPU Name
NV34
Process Node
150 nm
Foundry
TSMC
Transistors
45 million
Die Size
124 mm²
Density
362.9K / mm²

NVIDIA's GeForce FX Go5200 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce FX Go5200 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce FX Go5200 to maintain boost clocks without throttling.

Power Connectors
None

GeForce FX Go5200 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce FX Go5200 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
AGP 8x
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce FX Go5200. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0a
DirectX
9.0a
OpenGL
1.5 (full) 2.0 (partial)
OpenGL
1.5 (full) 2.0 (partial)

GeForce FX Go5200 Product Information

Release and pricing details

The NVIDIA GeForce FX Go5200 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce FX Go5200 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2003
Production
End-of-life
Predecessor
GeForce4 Go
Successor
GeForce Go 6

GeForce FX Go5200 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce FX Go5200

The NVIDIA GeForce FX Go5200 is a mobile graphics processor built on the Rankine architecture, fabricated by TSMC on a 150 nm process. The chip, designated NV34, packs 45 million transistors into a 124 mm² die, yielding a transistor density of 362.9K per square millimeter. Released in 2003, this part is now end-of-life, and the data places it at the 50th percentile of all GPUs, indicating a median performance tier within the database. The FX Go5200 succeeds the GeForce4 Go and is succeeded by the GeForce Go 6, positioning it as a transitional mobile solution.

Memory Subsystem

The FX Go5200 is equipped with 32 MB of DDR memory, a configuration that was common for its era. The memory operates at a 200 MHz clock with a 400 Mbps effective data rate, and it is connected via a 128-bit bus. This combination produces a memory bandwidth of 6.400 GB/s. The 128-bit bus width is a notable asset for this card, as it allows the relatively small 32 MB frame buffer to be accessed more efficiently than a narrower bus would permit. For high resolutions, the 32 MB capacity becomes the primary limiting factor. At resolutions that demand large frame buffers, the 32 MB allocation will quickly exhaust, forcing the driver to fall back to system memory or reduce texture detail. The 6.400 GB/s bandwidth, while adequate for the pixel and texture rates of the card, will not sustain heavy multi-sampling or high-color-depth scenarios. The data indicates that the memory subsystem is tuned for efficiency at lower resolutions rather than for high-resolution gaming.

Ray Tracing and Feature Set

The FX Go5200 does not include dedicated ray tracing cores or tensor cores; the FACT PACK lists both as null. Consequently, hardware-accelerated ray tracing is not available on this part. The feature set is instead defined by its API support: DirectX 9.0a and OpenGL 1.5 (full) with OpenGL 2.0 (partial). DirectX 9.0a provides access to a range of games from that generation, enabling programmable shading techniques, though the card's modest shading resources will limit the complexity of shaders that can be run at playable frame rates. The partial OpenGL 2.0 support indicates that some advanced features of that specification are present, but not the complete set. The absence of RT and tensor cores means that any workloads relying on these technologies, such as DLSS or ray-traced effects, are entirely out of scope. The card's feature set is firmly rooted in the early 2000s, offering a baseline for DirectX 9.0a titles but lacking the specialized hardware found in later generations.

Benchmark Performance

The benchmark data for the FX Go5200 is sparse. The benchmarks array is empty, and the average benchmark score is recorded as 0. However, the percentile field places the card at the 50th percentile among all GPUs in the database, which indicates that it sits exactly at the median of the performance distribution. This is a neutral position, suggesting that the card is neither a high-performance outlier nor a bottom-tier performer. The pixel rate is 800.0 MPixel/s, and the texture rate is 800.0 MTexel/s, both derived from the 4 TMUs and 4 ROPs operating at the memory clock. These rates provide a concrete measure of the card's fill-rate capabilities. A pixel rate of 800.0 MPixel/s means the card can process 800 million pixels per second, which is sufficient for lower resolutions and older titles but will struggle with modern, high-fill-rate demands. The texture rate matches the pixel rate, indicating a balanced design between texture fetching and pixel output. Since no nearest rivals are listed, a direct percentage comparison against specific competitor models is not possible from the data. The 50th percentile placement, combined with the fill-rate figures, suggests that the FX Go5200 delivers a baseline experience that is adequate for its intended mobile segment but not competitive with higher-end desktop parts of the same era.

Power and Cooling

The FACT PACK lists no TDP for the FX Go5200, and no suggested PSU is provided. The card requires no power connectors, as indicated by the "None" entry for power connectors. This absence of external power connectors strongly implies a low power draw, which is consistent with its mobile designation. The FX Go5200 is designed for portable devices, and the display outputs are listed as "Portable Device Dependent," meaning the card relies on the host laptop's display infrastructure. Cooling is likewise device-dependent; the card does not have a dedicated slot width or dimensions, so it is integrated into the motherboard of the portable system. The 150 nm process, while not cutting-edge for its time, is a factor in the thermal envelope, but without a TDP figure, the data does not specify exact wattage. Users should expect that the system's existing cooling solution is sufficient, given the lack of supplementary power requirements. The AGP 8x bus interface is the data path for the card, and it does not impose additional power demands beyond the slot's standard supply.

Who Should Consider It

Given the 32 MB memory capacity, 128-bit bus, and 6.400 GB/s bandwidth, the FX Go5200 is best suited for older games and applications that do not require large frame buffers. The 50th percentile performance placement indicates that it can handle mainstream titles of its release era, but it is not equipped for high-resolution gaming. For lower resolutions, the card's fill rates of 800.0 MPixel/s and 800.0 MTexel/s are adequate for many DirectX 9.0a titles. Users who attempt to run modern games at high settings will quickly hit the memory ceiling of 32 MB, resulting in texture thrashing and reduced frame rates. The card is also limited by its lack of ray tracing and tensor cores, so any modern feature set is absent. This makes the FX Go5200 a candidate for retro computing, legacy software compatibility, or as a basic display adapter for portable systems where the workload is light. The AGP 8x interface limits its use to older motherboards, so it is not a viable upgrade path for modern systems. In summary, the data suggests this card is for users who need a functional, low-power mobile GPU for legacy applications, not for high-performance gaming or content creation.

FAQ

Q: What is the memory size of the NVIDIA GeForce FX Go5200?

A: The FX Go5200 is equipped with 32 MB of DDR memory.

Q: Does the FX Go5200 support DirectX 9.0a?

A: Yes, the card supports DirectX 9.0a, along with OpenGL 1.5 (full) and OpenGL 2.0 (partial).

Q: What is the bus interface of the FX Go5200?

A: The card uses an AGP 8x bus interface.

Q: Does the FX Go5200 have ray tracing cores?

A: No, the data lists RT cores as null, so hardware ray tracing is not available.

Q: What is the production status of the FX Go5200?

A: The production status is listed as end-of-life.

Q: What is the process node used for the FX Go5200?

A: The card is fabricated on a 150 nm process by TSMC.

How It Compares

The FACT PACK lists no nearest rivals for the FX Go5200, so a direct comparison against specific competitor models with percentage deltas is not possible from the available data. Instead, the card's position is defined by its overall percentile ranking of 50, which places it at the median of all GPUs in the database. This means it performs better than half of the GPUs and worse than the other half. In terms of its own lineage, the FX Go5200 is the successor to the GeForce4 Go and the predecessor to the GeForce Go 6, indicating a generational progression within NVIDIA's mobile lineup. The transition from the GeForce4 Go to the FX Go5200 brought the Rankine architecture and DirectX 9.0a support, while the successor GeForce Go 6 would later build upon this foundation. Without benchmark scores for these specific predecessors or successors, the data only confirms the sequential relationship. The 50th percentile ranking serves as the primary comparative metric, suggesting that the FX Go5200 holds a middle-ground position in the broader GPU landscape, neither excelling nor lagging significantly in the aggregate database. Users looking for a performance comparison against a specific rival would need to consult additional data, as the current pack provides no such deltas.

The AMD Equivalent of GeForce FX Go5200

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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