NVIDIA GeForce FX 5900 Ultra
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce FX 5900 Ultra Specifications
GeForce FX 5900 Ultra GPU Core
Shader units and compute resources
The NVIDIA GeForce FX 5900 Ultra GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
FX 5900 Ultra Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce FX 5900 Ultra's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce FX 5900 Ultra by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce FX 5900 Ultra Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce FX 5900 Ultra's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
FX 5900 Ultra Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce FX 5900 Ultra against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rankine Architecture & Process
Manufacturing and design details
The NVIDIA GeForce FX 5900 Ultra is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FX 5900 Ultra will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce FX 5900 Ultra Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce FX 5900 Ultra determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce FX 5900 Ultra to maintain boost clocks without throttling.
GeForce FX 5900 Ultra by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce FX 5900 Ultra are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce FX 5900 Ultra. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce FX 5900 Ultra Product Information
Release and pricing details
The NVIDIA GeForce FX 5900 Ultra is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce FX 5900 Ultra by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce FX 5900 Ultra Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce FX 5900 Ultra
The NVIDIA GeForce FX 5900 Ultra is a 130 nm AGP 8x graphics card built on the Rankine architecture, featuring a 256-bit memory bus and 256 MB of DDR memory. It targets the high-end segment of its generation, with a launch MSRP of 499 USD. Benchmarks place it at the 50th percentile among all GPUs in the database, indicating a squarely mid-pack historical performer relative to the full catalog.
How It Compares
The nearestRivals array for the FX 5900 Ultra is empty, meaning the database contains no directly comparable peer scores for this part. Without rival entries, positioning must rely on its absolute metrics: the card delivers 1.800 GPixel/s of pixel fill rate and 3.600 GTexel/s of texture rate, figures that place it above entry-level parts of its era but below the flagship tier that would later arrive. The 50th percentile ranking suggests that roughly half of all GPUs in the database score higher, which is consistent with a mid-generation enthusiast product that was quickly superseded.
The absence of competitor data limits direct percentage comparisons. However, the FX 5900 Ultra’s 27.20 GB/s of memory bandwidth, paired with an 8 TMU / 4 ROP configuration, indicates a design balanced for 32-bit color and early shader workloads. Its 59 W TDP and 250 W suggested PSU rating show it drew modest power for its performance class, making it a plausible upgrade for systems with older AGP motherboards.
Ray Tracing and Feature Set
The FX 5900 Ultra has no dedicated ray tracing cores and no tensor cores, as those technologies did not exist in consumer hardware during its generation. Instead, the card relies on the Rankine architecture’s programmable pixel and vertex shaders, which support DirectX 9.0a and OpenGL 1.5 (full) with OpenGL 2.0 (partial) compliance. This means it can run early shader-based games but lacks any hardware acceleration for modern ray-traced effects or AI-driven features like DLSS.
Texture and pixel processing are handled by 8 texture mapping units and 4 raster output units, with a texture rate of 3.600 GTexel/s and pixel rate of 1.800 GPixel/s. These are fixed-function units that operate at the card’s core clock, which is not separately listed in the data. The API support is limited to what was available in 2003: DirectX 9.0a provides vertex and pixel shader model 2.0, while the partial OpenGL 2.0 support allows some advanced features but not the full specification.
Power and Cooling
The FX 5900 Ultra carries a thermal design power of 59 W, a figure that reflects the relatively modest power draw of the NV35 chip on a 130 nm process. NVIDIA recommends a 250 W power supply for systems using this card, which is a modest requirement even by early-2000s standards. The card uses a single Molex power connector, and its dual-slot cooler indicates that heat dissipation was handled by a substantial heatsink and fan assembly rather than a single-slot design.
The board measures 218 mm (8.6 inches) in length, which fits in most full-size ATX cases of the period. Its dual-slot footprint means it occupies the adjacent expansion slot, a common trade-off for high-end cards of that era. The 59 W TDP is notably low compared to later flagship GPUs, but it still required the Molex connector to supplement the AGP slot’s power delivery, ensuring stable operation under load.
FAQ
Q: What is the memory clock speed of the FX 5900 Ultra?
A: The memory runs at 425 MHz, with an effective data rate of 850 Mbps.
Q: Does the FX 5900 Ultra support DirectX 9?
A: Yes, it supports DirectX 9.0a, which includes pixel and vertex shader model 2.0.
Q: What power supply is recommended for this card?
A: The suggested PSU rating is 250 W, and the card uses a single Molex power connector.
Q: How much video memory does the FX 5900 Ultra have?
A: It has 256 MB of DDR memory on a 256-bit bus, providing 27.20 GB/s of bandwidth.
Q: What display outputs are available?
A: The card offers one DVI, one VGA, and one S-Video output.
Q: What is the production status of this GPU?
A: The FX 5900 Ultra is end-of-life, with a release date of October 22, 2003.
Benchmark Performance
The database lists no benchmark scores for the FX 5900 Ultra, and the nearestRivals array is empty, so no exact delta percentages can be computed against specific competitors. The card’s 50th percentile ranking across all GPUs provides a general reference point: it sits exactly at the median, meaning it outperforms half of the database’s entries and underperforms the other half. This is a reasonable outcome for a high-end card from 2003 that has since been eclipsed by over two decades of GPU evolution.
In practical terms, the FX 5900 Ultra’s 1.800 GPixel/s pixel rate and 3.600 GTexel/s texture rate are the key throughput metrics. A 256-bit bus at 425 MHz yields 27.20 GB/s, which was competitive for its time but is minuscule by modern standards. The absence of rival data means the analysis cannot state, for example, that it is 30% faster than a specific card, but the percentile rank and raw throughput figures allow a qualitative judgment: it was a capable performer for DirectX 9.0a titles at lower resolutions, but it would struggle with later shader-heavy workloads.
Who Should Consider It
Given the 50th percentile ranking and the lack of benchmark scores, the FX 5900 Ultra is best suited for retro computing enthusiasts building an early-2000s AGP system. The card’s 256 MB of DDR memory and 27.20 GB/s bandwidth are adequate for 1024x768 or 1280x1024 gaming in titles from its release period, particularly those using DirectX 8 or early DirectX 9 features. Its 59 W TDP and 250 W PSU requirement make it easy to slot into period-correct power supplies without upgrades.
For modern use, the card is not recommended beyond basic 2D output or legacy software, as its 1.800 GPixel/s fill rate and lack of modern API support (no Vulkan, partial OpenGL 2.0) preclude any contemporary gaming. The dual-slot cooler and 218 mm length fit standard ATX cases, but the AGP 8x interface limits it to older motherboards. The card’s 50th percentile rank suggests it was neither a bargain nor a flagship outlier, but rather a solid mid-to-high-end option for its generation.
Memory Subsystem
The FX 5900 Ultra is equipped with 256 MB of DDR memory operating at 425 MHz, which translates to 850 Mbps effective data rate. The memory interface is 256 bits wide, yielding a total bandwidth of 27.20 GB/s. This configuration was well-suited for the card’s target resolutions and settings, as 256 MB was the standard capacity for high-end cards in 2003, and the 256-bit bus provided sufficient throughput for 32-bit color and early shader effects.
The 27.20 GB/s bandwidth is the product of the 256-bit bus and the 850 Mbps effective rate, and it directly supports the card’s 1.800 GPixel/s pixel rate. For high resolutions like 1600x1200, the memory bandwidth becomes a limiting factor, as texture-heavy scenes can exceed the available throughput. The 256 MB capacity, while generous for its time, would be saturated by modern texture sets, but for its contemporary workload, the memory subsystem was balanced with the GPU core’s compute ability. The DDR type and 256-bit bus are modest by today’s standards, but they were appropriate for a card positioned at the 50th percentile of all GPUs in the database.
The AMD Equivalent of GeForce FX 5900 Ultra
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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