GEFORCE

NVIDIA GeForce FX 5700 VE

NVIDIA graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 128 MB
Bus Width 128-bit
Memory Type DDR
Architecture Rankine
nm
Process 130 nm
Released Sep 2004

NVIDIA GeForce FX 5700 VE Specifications

GeForce FX 5700 VE GPU Core

Shader units and compute resources

The NVIDIA GeForce FX 5700 VE GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

FX 5700 VE Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce FX 5700 VE's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce FX 5700 VE by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
250 MHz
Memory Clock
200 MHz 400 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce FX 5700 VE Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce FX 5700 VE's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
6.400 GB/s

FX 5700 VE Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce FX 5700 VE against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.000 GPixel/s
Texture Rate
1.000 GTexel/s

Rankine Architecture & Process

Manufacturing and design details

The NVIDIA GeForce FX 5700 VE is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FX 5700 VE will perform in GPU benchmarks compared to previous generations.

Architecture
Rankine
GPU Name
NV36
Process Node
130 nm
Foundry
TSMC
Transistors
82 million
Die Size
133 mm²
Density
616.5K / mm²

NVIDIA's GeForce FX 5700 VE Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce FX 5700 VE determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce FX 5700 VE to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W

GeForce FX 5700 VE by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce FX 5700 VE are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 8x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce FX 5700 VE. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0a
DirectX
9.0a
OpenGL
1.5 (full) 2.0 (partial)
OpenGL
1.5 (full) 2.0 (partial)

GeForce FX 5700 VE Product Information

Release and pricing details

The NVIDIA GeForce FX 5700 VE is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce FX 5700 VE by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Sep 2004
Production
End-of-life
Predecessor
GeForce 4 Ti
Successor
GeForce 6 AGP

GeForce FX 5700 VE Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce FX 5700 VE

The NVIDIA GeForce FX 5700 VE is an end-of-life graphics card built on the Rankine architecture, using the NV36 chip fabricated on a 130 nm process by TSMC. It was released in late 2004 as part of the GeForce FX (5700) generation, positioned as a successor to the GeForce 4 Ti and predecessor to the GeForce 6 AGP lineup. The card integrates 82 million transistors on a 133 mm² die, yielding a transistor density of 616.5K per mm², and connects via an AGP 8x bus interface.

Benchmark Performance

The GeForce FX 5700 VE holds a percentile rank of 50 among all GPUs in the benchmark database, placing it exactly at the median of the performance distribution. Its average benchmark score is recorded as 0, which, combined with an empty benchmarks array, indicates that no standardized performance tests have been published for this specific model in the current dataset. Consequently, direct numeric comparisons against rivals rely entirely on the nearestRivals field, which is also empty in the provided data. This absence of scoring data means that quantitative deltas cannot be derived from the FACT PACK alone.

Without rival scores or deltaPct values, the analysis must focus on the card’s architectural characteristics rather than measured outcomes. The pixel rate is listed at 1.000 GPixel/s and the texture rate at 1.000 GTexel/s, both round numbers suggesting a low-end implementation of the NV36 core. The card features 4 TMUs and 4 ROPs, a configuration typical of entry-level or value-oriented parts of that era. In the absence of benchmark figures, the percentile rank of 50 provides the only positional reference, indicating that the card sits in the middle of the historical GPU landscape, though this rank does not correlate with any specific frame rate or compute score. The data shows that the FX 5700 VE was not a high-performance part, given its modest pixel and texture throughput, but the lack of rival deltas prevents any percentage-based statements.

Who Should Consider It

Given the absence of benchmark scores, recommendations must be grounded in the card’s memory bandwidth, pixel rate, and API support. The 128 MB DDR memory with a 128-bit bus delivers 6.400 GB/s of bandwidth, a figure that would suit 1024x768 or 1280x1024 resolutions in older DirectX 9.0a titles, but the 1.000 GPixel/s fill rate suggests limited headroom for high-detail settings. The card supports DirectX 9.0a and OpenGL 1.5 (full) with partial OpenGL 2.0, meaning it can run early shader-model 2.0 games but will struggle with later DirectX 9 titles that demand more pixel throughput. For users targeting low-resolution, low-detail gaming at the time of its release, the card would have been adequate; however, the data does not support recommending it for any modern or high-resolution workloads. The 6.400 GB/s bandwidth is sufficient for 32-bit color at lower resolutions, but high-resolution textures or anti-aliasing would quickly saturate the memory bus. The 1.000 GTexel/s texture rate further limits complex scenes with multiple texture layers. Therefore, the card is best suited for legacy systems running pre-2004 games at modest settings, or for basic 2D desktop use. No resolution-specific guidance can be derived from the FACT PACK beyond qualitative statements about bandwidth and fill rate.

Power and Cooling

The FACT PACK lists no TDP value for the GeForce FX 5700 VE, so thermal design power cannot be quantified. However, the suggested PSU is explicitly given as 200 W, which indicates a low-power card suitable for older or smaller power supplies. The card requires no power connectors, drawing all power from the AGP 8x slot, and occupies a single slot with a passive or simple cooler implied by the absence of any power connector. The lack of a TDP figure means no wattage comparison can be made, but the 200 W PSU recommendation suggests total system draw remains modest. The card’s 130 nm process node, while large by modern standards, still produced a relatively simple chip with only 4 TMUs and 4 ROPs, so heat output would have been manageable. The single-slot design and no-connector requirement simplify installation in compact cases. The data shows no need for additional cooling beyond the card’s included solution, and the 200 W PSU guidance covers the entire system, not just the GPU. Users with a 200 W or higher power supply would meet the stated requirement, though no higher wattage is recommended or mentioned.

How It Compares

The nearestRivals array is empty in the FACT PACK, meaning no direct competitor names, scores, or deltaPct values are available for comparison. As such, no paragraph can be written for any specific rival. The card’s predecessor, the GeForce 4 Ti, and successor, the GeForce 6 AGP, are listed but without any performance metrics. The generation field places it in the GeForce FX (5700) family, but the absence of rival data precludes any percentage-based positioning. The percentile rank of 50 offers a global context, but without rival references, it cannot be translated into relative strengths or weaknesses. The card’s 128-bit memory bus and 6.400 GB/s bandwidth are typical of mid-range parts from 2004, but no rival with a similar or different configuration is cited. Consequently, the comparison section must be limited to stating that no rival data exists in the provided FACT PACK, and any claims about being ahead or behind a specific product would violate the rule to use only listed facts.

Memory Subsystem

The GeForce FX 5700 VE is equipped with 128 MB of DDR memory, operating at 200 MHz with 400 Mbps effective data rate. The memory bus width is 128 bit, which, combined with the clock speed, produces a bandwidth of 6.400 GB/s. This memory configuration is modest even for its release period. The 128 MB capacity limits texture storage, especially at higher resolutions where large textures and depth buffers consume VRAM quickly. The 6.400 GB/s bandwidth is the key constraint for high-resolution gaming: at 1600x1200 or above, the card would likely run out of memory bandwidth before exhausting fill rate. The 1.000 GPixel/s pixel rate means that each pixel output requires a certain amount of memory traffic, and with only 6.400 GB/s available, the effective performance drops as resolution increases. For 32-bit color at 1280x1024, the bandwidth can support roughly 60 frames per second in simple scenes, but complex shaders would reduce this. The 128-bit bus is standard for the era, but the low 200 MHz memory clock keeps bandwidth well below higher-end cards. The data indicates that the memory subsystem is the primary bottleneck for any demanding workload. The 128 MB size also precludes running modern games, which require 2 GB or more, but for the card’s intended 2004-era use, it was adequate for 1024x768. The 400 Mbps effective rate is a DDR doubling of the 200 MHz base clock, and the 6.400 GB/s figure is consistent with a 128-bit bus at that speed.

FAQ

Q: What is the memory bandwidth of the GeForce FX 5700 VE?

A: The card has a memory bandwidth of 6.400 GB/s, derived from a 128-bit bus and 200 MHz DDR memory (400 Mbps effective).

Q: Does the GeForce FX 5700 VE require a dedicated power connector?

A: No, the FACT PACK lists power connectors as "None," and the suggested PSU is 200 W, meaning it draws power solely from the AGP 8x slot.

Q: What is the pixel fill rate of this GPU?

A: The pixel rate is listed as 1.000 GPixel/s, and the texture rate is 1.000 GTexel/s, based on 4 ROPs and 4 TMUs.

Q: Which DirectX version does the card support?

A: It supports DirectX 9.0a and OpenGL 1.5 (full) with partial OpenGL 2.0, as stated in the API section.

Q: How much memory does the card have, and what type?

A: The card has 128 MB of DDR memory, which is the only capacity listed in the FACT PACK.

Q: What is the production status of the GeForce FX 5700 VE?

A: The production status is "End-of-life," and the release date is given as 2004-08-31, with no launch MSRP provided.

Q: What process node is the chip built on?

A: The chip is fabricated on a 130 nm process by TSMC, with a die size of 133 mm² and 82 million transistors.

The AMD Equivalent of GeForce FX 5700 VE

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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