NVIDIA GeForce FX 5200 Ultra
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce FX 5200 Ultra Specifications
GeForce FX 5200 Ultra GPU Core
Shader units and compute resources
The NVIDIA GeForce FX 5200 Ultra GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
FX 5200 Ultra Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce FX 5200 Ultra's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce FX 5200 Ultra by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce FX 5200 Ultra Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce FX 5200 Ultra's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
FX 5200 Ultra Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce FX 5200 Ultra against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rankine Architecture & Process
Manufacturing and design details
The NVIDIA GeForce FX 5200 Ultra is built on NVIDIA's Rankine architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FX 5200 Ultra will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce FX 5200 Ultra Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce FX 5200 Ultra determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce FX 5200 Ultra to maintain boost clocks without throttling.
GeForce FX 5200 Ultra by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce FX 5200 Ultra are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce FX 5200 Ultra. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce FX 5200 Ultra Product Information
Release and pricing details
The NVIDIA GeForce FX 5200 Ultra is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce FX 5200 Ultra by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce FX 5200 Ultra Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce FX 5200 Ultra
The NVIDIA GeForce FX 5200 Ultra is a graphics card from the GeForce FX generation, built on the NV34 chip and Rankine architecture. Fabricated on a 150 nm process at TSMC, it contains 45 million transistors on a 124 mm² die, yielding a transistor density of 362.9K per square millimeter. Released on March 5, 2003, it carried a launch MSRP of 149 USD. The card is now end-of-life, positioned between the GeForce 4 Ti and GeForce 6 AGP generations. Its specifications include a 128 MB DDR memory pool, a 128-bit bus, and a memory clock of 325 MHz (650 Mbps effective), producing a bandwidth of 10.40 GB/s. The card features 4 TMUs and 4 ROPs, with a pixel rate of 1.300 GPixel/s and a texture rate of 1.300 GTexel/s. It supports DirectX 9.0a and OpenGL 1.5 (full) with partial OpenGL 2.0, and connects via AGP 8x. Display outputs include one DVI, one VGA, and one S-Video.
Power and Cooling — TDP, PSU recommendation, connector requirements
The FX 5200 Ultra is a single-slot card with a length of 171 mm (6.7 inches). Its power delivery relies on a single Molex connector, and the suggested power supply is 200 W. No thermal design power figure is listed in the available data, but the modest connector and PSU recommendation point to a low-power component. The single-slot form factor implies a compact cooling solution, though the exact cooler design is not specified. The card's power requirements are minimal by modern standards, making it compatible with older systems that have a 200 W PSU. The AGP 8x interface also draws power from the slot, but the primary external connection is the Molex plug. For users building a period-appropriate system, the power envelope is not a concern. The lack of a TDP rating in the database is notable, but the suggested PSU and connector type give a clear picture of its electrical needs. The card's modest dimensions further suggest that it does not demand extensive cooling or airflow.
How It Compares — position vs each nearest rival, one short paragraph per rival
No nearest rival data is provided in the fact pack, so direct comparisons to specific GPUs are not possible. However, the card's percentile among all GPUs is 50, placing it exactly at the median of the database. Its average benchmark score is zero, indicating that no performance samples have been recorded. This absence of data means that quantitative comparisons cannot be made. In the product hierarchy, the FX 5200 Ultra succeeds the GeForce 4 Ti and is succeeded by the GeForce 6 AGP. This positioning suggests it belongs to a transitional generation, bridging the earlier DirectX 8 era and the later DirectX 9.0b/9.0c hardware. The lack of benchmark results is itself a data point: the card is not commonly tested, likely due to its age and limited performance. Without rival scores, the percentile of 50 is the only ranking information available, and it is based on a database where this card has no measured performance. Thus, the median standing is more a placeholder than a reflection of actual capability.
Ray Tracing and Feature Set — RT/tensor cores, API support from facts
The FX 5200 Ultra does not list any ray tracing or tensor cores, reflecting its 2003-era architecture. Its API support includes DirectX 9.0a and OpenGL 1.5 with full support, and OpenGL 2.0 with partial support. This means the card can run early DirectX 9 titles, but it lacks the hardware features of later generations. The absence of dedicated RT and tensor cores is typical for this period, as ray tracing and AI acceleration were not yet integrated into consumer GPUs. The partial OpenGL 2.0 support suggests that some advanced features may be missing or emulated. For the time, DirectX 9.0a was a significant step forward, enabling shader model 2.0 effects, but the FX 5200 Ultra's implementation was entry-level within that generation. The feature set is therefore limited to what was standard in 2003: no hardware ray tracing, no tensor operations, and only partial compliance with the OpenGL 2.0 specification. This places the card firmly in the early DirectX 9 era, with capabilities that are now considered obsolete.
FAQ — 4-6 Q&A pairs
Q: What memory configuration does the FX 5200 Ultra use?
A: It comes with 128 MB of DDR memory on a 128-bit bus, providing a bandwidth of 10.40 GB/s.
Q: What display outputs are available?
A: The card offers one DVI, one VGA, and one S-Video output.
Q: What is the card's interface?
A: It uses an AGP 8x bus interface.
Q: What power connector does it require?
A: It requires a single Molex connector, with a suggested PSU of 200 W.
Q: What is the pixel and texture fill rate?
A: The pixel rate is 1.300 GPixel/s and the texture rate is 1.300 GTexel/s.
Q: What is the release date?
A: It was released on March 5, 2003.
Who Should Consider It — resolution/settings-based recommendations grounded in the scores
Given the lack of benchmark scores, the card's suitability must be inferred from its fill rates and memory bandwidth. The 1.300 GPixel/s pixel rate and 1.300 GTexel/s texture rate are modest figures. The 10.40 GB/s memory bandwidth is also limited. These specifications suggest the card is suited for lower resolutions and older titles. For modern games or high detail settings, the card would likely struggle. The 128 MB VRAM further constrains texture-heavy scenes, as many contemporary games require more memory. The card's performance is best aligned with 1024×768 or lower resolutions, and even then, detail settings would need to be reduced. For users interested in retro gaming or basic 2D acceleration, the FX 5200 Ultra can serve as a functional component. However, it is not a viable option for any modern 3D workload. The absence of benchmark data means these recommendations are qualitative, but the underlying specifications point to a very low-performance envelope.
Memory Subsystem — VRAM size/type, bus width, bandwidth and what it means for high resolutions
The card is equipped with 128 MB of DDR memory, a 128-bit bus, and a memory clock of 325 MHz (650 Mbps effective). This yields a bandwidth of 10.40 GB/s. For its era, this was a mid-range configuration. At high resolutions, the limited VRAM and bandwidth become bottlenecks, especially with texture-intensive applications. The 128-bit bus is a balance between cost and performance, but the effective bandwidth is modest by today's standards. In practice, the card would be limited to resolutions where the framebuffer and texture data fit within 128 MB. At 1600×1200 or higher, the memory capacity would be insufficient for many games, and the bandwidth would cause stuttering or reduced frame rates. The 10.40 GB/s figure is roughly one-tenth of what modern entry-level cards offer, underscoring the card's age. The memory subsystem is a clear limiting factor, and any analysis of the card's capabilities must account for this constraint.
Benchmark Performance — analyze scores vs rivals with exact % deltas
No benchmark scores are available for the FX 5200 Ultra; the average benchmark score is zero. The percentile of 50 indicates that if it were ranked, it would sit at the median of all GPUs in the database. Without rival scores, exact percentage deltas cannot be computed. The lack of data is itself informative: it suggests the card is not commonly benchmarked, likely due to its age and low performance. The architecture's fill rates and memory bandwidth provide the only quantitative performance indicators. A comparison with any specific rival is impossible because the nearestRivals list is empty. The percentile of 50 is a database-wide ranking, but it is based on a dataset where this card has no recorded scores, so it carries little weight. The zero average score further emphasizes that no meaningful performance data exists. Therefore, any discussion of benchmark performance must rely on the card's theoretical specifications rather than measured results. The 1.300 GPixel/s and 1.300 GTexel/s rates are the only numbers that can be used to estimate its throughput, and they place it at a level that is far below any modern GPU. In the absence of rival data, the card's performance remains an open question, but the available figures suggest a very limited capability.
The AMD Equivalent of GeForce FX 5200 Ultra
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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