GEFORCE

NVIDIA GeForce 9650M GS

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
29W
TDP
128
Bus Width

NVIDIA GeForce 9650M GS Specifications

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GeForce 9650M GS GPU Core

Shader units and compute resources

The NVIDIA GeForce 9650M GS GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
16
ROPs
8
SM Count
4
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9650M GS Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9650M GS's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9650M GS by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
625 MHz
Memory Clock
800 MHz 1600 Mbps effective
Shader Clock
1250 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9650M GS Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9650M GS's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.60 GB/s
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GeForce 9650M GS by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9650M GS, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB
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9650M GS Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9650M GS against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
80.00 GFLOPS
Pixel Rate
5.000 GPixel/s
Texture Rate
10.00 GTexel/s
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Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9650M GS is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9650M GS will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G84
Process Node
80 nm
Foundry
TSMC
Transistors
289 million
Die Size
169 mm²
Density
1.7M / mm²
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NVIDIA's GeForce 9650M GS Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9650M GS determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9650M GS to maintain boost clocks without throttling.

TDP
29 W
TDP
29W
Power Connectors
None
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GeForce 9650M GS by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9650M GS are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9650M GS. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0
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GeForce 9650M GS Product Information

Release and pricing details

The NVIDIA GeForce 9650M GS is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9650M GS by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2008
Production
End-of-life
Predecessor
GeForce 8M
Successor
GeForce 100M

GeForce 9650M GS Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 9650M GS

The NVIDIA GeForce 9650M GS, released in March 2008, is built on the Tesla architecture with an 80 nm process. It features 512 MB of GDDR3 memory connected via a 128-bit bus and supports PCIe 2.0 x16 for efficient data transfer. With a modest TDP of 29 W, this GPU targets the mainstream mobile market, balancing performance and power consumption. In terms of raw specifications, the NVIDIA GeForce 9650M GS offers a solid step up from entry-level solutions of its era. Its clock speeds and memory bandwidth were designed to handle the demands of contemporary software and multimedia tasks. Understanding these foundational metrics is crucial for evaluating its place in the historical hardware landscape. For gaming, the GeForce 9650M GS is capable of running titles from its release period at medium settings and resolutions like 1366x768. Expect frame rates in the 30-40 FPS range for demanding 2008 titles, while older or less intensive games will run more smoothly. Modern AAA games are beyond its reach, as the architecture lacks the necessary horsepower and feature set. The NVIDIA GeForce 9650M GS does not support hardware-accelerated ray tracing or modern upscaling technologies like DLSS or FSR. Its 512 MB frame buffer can be a significant limitation in games with high-resolution textures. Therefore, the GeForce 9650M GS is best suited for casual gaming and legacy titles rather than cutting-edge experiences. The 512 MB of GDDR3 VRAM provides sufficient bandwidth for its target applications, but it is a defining constraint for modern workloads. The memory operates at an effective speed that was competitive for mainstream laptops in 2008, enabling decent texture filtering and rendering. However, this capacity quickly becomes a bottleneck when textures are set to high, forcing lower detail levels to maintain playability. The NVIDIA GeForce 9650M GS leverages its memory interface to deliver smooth performance in older games but struggles with the asset-heavy environments of recent titles. This configuration reflects the design priorities of its time, where power efficiency often took precedence over raw memory size. Consequently, users must manage expectations regarding texture quality and resolution when using this hardware. With a TDP of only 29 W, thermal management for this GPU is generally straightforward in well-ventilated notebooks. The low power draw translates to less heat output, allowing for quieter cooling solutions compared to high-performance mobile GPUs. In thin-and-light chassis designs, however, heat buildup can still throttle sustained performance during long sessions. The NVIDIA GeForce 9650M GS is an ideal candidate for multimedia-focused laptops and business machines that require occasional graphical capability. It excels in scenarios involving video playback, basic photo editing, and legacy 3D applications without stressing the thermal system. For collectors or users maintaining vintage systems, this GPU represents an efficient and stable component for its class.

The AMD Equivalent of GeForce 9650M GS

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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