GEFORCE

NVIDIA GeForce 9600 GT Mac Edition

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
95W
TDP
256
Bus Width

At a Glance

NVIDIA
VRAM 1 GB
Shaders 64
Bus Width 256-bit
TDP 95W
Memory Type DDR2
Architecture Tesla
nm
Process 65 nm
Released Dec 2008

NVIDIA GeForce 9600 GT Mac Edition Specifications

GeForce 9600 GT Mac Edition GPU Core

Shader units and compute resources

The NVIDIA GeForce 9600 GT Mac Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
64
Shaders
64
TMUs
32
ROPs
16
SM Count
8

9600 GT Mac Edition Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9600 GT Mac Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9600 GT Mac Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
266 MHz 532 Mbps effective
Shader Clock
1500 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9600 GT Mac Edition Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9600 GT Mac Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
17.02 GB/s

GeForce 9600 GT Mac Edition by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9600 GT Mac Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
64 KB

9600 GT Mac Edition Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9600 GT Mac Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
192.0 GFLOPS
Pixel Rate
9.600 GPixel/s
Texture Rate
19.20 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9600 GT Mac Edition is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9600 GT Mac Edition will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G94
Process Node
65 nm
Foundry
TSMC
Transistors
505 million
Die Size
240 mm²
Density
2.1M / mm²

NVIDIA's GeForce 9600 GT Mac Edition Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9600 GT Mac Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9600 GT Mac Edition to maintain boost clocks without throttling.

TDP
95 W
TDP
95W
Power Connectors
1x 6-pin
Suggested PSU
250 W

GeForce 9600 GT Mac Edition by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9600 GT Mac Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
229 mm 9 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI
Display Outputs
2x DVI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9600 GT Mac Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0

GeForce 9600 GT Mac Edition Product Information

Release and pricing details

The NVIDIA GeForce 9600 GT Mac Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9600 GT Mac Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Dec 2008
Production
End-of-life
Predecessor
GeForce 8
Successor
GeForce 200

GeForce 9600 GT Mac Edition Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 9600 GT Mac Edition

The NVIDIA GeForce 9600 GT Mac Edition is a GeForce 9-generation (9600) graphics card from NVIDIA, built on the Tesla architecture with the G94 chip. It is manufactured by TSMC on a 65 nm process, with 505 million transistors on a 240 mm² die, for a listed transistor density of 2.1M / mm². Memory consists of 1024 MB of DDR2 on a 256-bit bus, producing 17.02 GB/s of bandwidth. The card is end-of-life, was released on 2008-12-21, lists GeForce 8 as its predecessor and GeForce 200 as its successor, and occupies the 50th percentile among all GPUs in the database, with an average benchmark score of 0.

Power and Cooling

The power envelope is clearly defined in the data. The card has a TDP of 95 W, and the suggested PSU is 250 W. It requires one 6-pin power connector, and no other power connector is listed. The card is a single-slot design, which means it occupies one expansion slot. Its physical length is listed as 229 mm, or 9 inches, which is the clearance figure to check before installation.

The 65 nm process from TSMC is the manufacturing node. The die is 240 mm², and the transistor count is 505 million. These are the only fabrication-level data in the record. The memory clock is listed as 266 MHz, with a 532 Mbps effective data rate. No base clock and no boost clock are present in the data, so core clock-based power or thermal estimates cannot be derived from this fact pack.

The bus interface is PCIe 2.0 x16. The card's end-of-life production status means it is not a current production product. For a system build, the relevant power numbers are the 95 W TDP, the 250 W suggested PSU, and the 1x 6-pin connector requirement. The single-slot width and 229 mm / 9-inch length define the physical footprint. The 2x DVI display outputs are the only outputs listed.

Who Should Consider It

Benchmark-based guidance is limited by the data. The benchmarks array is empty, and the average benchmark score is 0. The only relative rank provided is the 50th percentile among all GPUs in the database, which places this product at the median of that distribution but without a measured score behind it. As a result, the data cannot support specific resolution and settings recommendations.

What the data does support is a specification-level profile. The card has 64 shading units, 32 TMUs, and 16 ROPs. FP32 compute is listed as 192.0 GFLOPS. Pixel rate is 9.600 GPixel/s, and texture rate is 19.20 GTexel/s. Memory bandwidth is 17.02 GB/s across a 256-bit bus, with 1024 MB of DDR2 capacity. These figures describe the raw processing resources available.

A system that can supply a 250 W PSU and one 6-pin connector meets the power requirements listed in the data. A user needing two DVI outputs is served by the 2x DVI output set. The card's 229 mm / 9-inch length and single-slot design are the physical constraints. Because the production status is end-of-life, the card is not a current production option in this database. The release date of 2008-12-21 and the Tesla architecture further define its generation.

Ray Tracing and Feature Set

The fact pack lists no RT core count and no tensor core count. Hardware ray tracing and tensor acceleration therefore cannot be quantified from this record. The API support listed is DirectX 11.1 with a 10_0 feature level, and OpenGL 3.3. No Vulkan version is listed.

The card's bus interface is PCIe 2.0 x16. Display outputs are 2x DVI. The processing configuration consists of 64 shading units, 32 TMUs, and 16 ROPs. The chip is G94, the architecture is Tesla, and the generation is GeForce 9, specifically 9600. Manufactured on a 65 nm process at TSMC, the card contains 505 million transistors on a 240 mm² die. The memory subsystem is 1024 MB of DDR2 on a 256-bit bus with 17.02 GB/s of bandwidth.

The absence of RT core and tensor core counts is a notable data point. The feature set that can be verified is the DirectX 11.1 (10_0) and OpenGL 3.3 API support, the PCIe 2.0 x16 bus interface, and the 2x DVI display outputs. No Vulkan support appears in the data.

How It Compares

The nearestRivals array is empty. There are no rival product names, no rival scores, and no deltaPct values available for comparison. Consequently, this section cannot provide the usual per-rival paragraph. The only comparative metric in the data is percentileVsAllGpus, which is 50.

The listed predecessor is GeForce 8, and the listed successor is GeForce 200, but no benchmark scores or specifications for those families are included in the fact pack. Without nearestRivals entries, no cross-card comparison can be constructed from this record. The empty rival set is itself the key comparison data: there are no measured deltas to report.

The 50th percentile against all GPUs in the database is a positional marker. It places this card at the midpoint of the database distribution, but it is not accompanied by a nonzero benchmark score. The average benchmark score is 0, so this percentile cannot be tied to any measured performance result.

Benchmark Performance

The benchmarks array contains no entries. The average benchmark score is 0. There are therefore no measured scores and no exact percentage deltas to present. The quantitative performance indicators come from the specification block rather than from benchmark runs.

FP32 compute is listed as 192.0 GFLOPS. Pixel rate is 9.600 GPixel/s. Texture rate is 19.20 GTexel/s. Memory bandwidth is 17.02 GB/s. The memory clock is 266 MHz, with a 532 Mbps effective data rate. The memory configuration is 1024 MB of DDR2 on a 256-bit bus. The compute array is 64 shading units, 32 TMUs, and 16 ROPs. These are the raw throughput figures in the data.

Because the benchmarks array is empty, there are no frame-rate or composite scores to analyze. The 50th percentile against all GPUs is the only relative performance marker, but with an average benchmark score of 0, no measured ranking can be derived from this record. Raw fill rates and shading counts are not substitutes for benchmark entries.

FAQ

Q: What power supply does the data recommend for this card?

A: The suggested PSU is 250 W, the card's TDP is 95 W, and it requires one 6-pin power connector.

Q: What is the memory configuration?

A: The card has 1024 MB of DDR2 memory on a 256-bit bus, with 17.02 GB/s of bandwidth and a memory clock of 266 MHz / 532 Mbps effective.

Q: What APIs are supported?

A: The listed APIs are DirectX 11.1 with a 10_0 feature level and OpenGL 3.3. No Vulkan version is listed.

Q: Does the data show ray tracing support?

A: The fact pack lists no RT core count and no tensor core count, so ray tracing and tensor acceleration are not quantified in this record.

Q: What display outputs are available?

A: The card has 2x DVI display outputs.

Q: What are the physical and interface specifications?

A: The card is a single-slot design, is 229 mm / 9 inches long, and uses a PCIe 2.0 x16 bus interface.

The AMD Equivalent of GeForce 9600 GT Mac Edition

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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