GEFORCE

NVIDIA GeForce 9600 GT Mac Edition

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
95W
TDP
256
Bus Width

NVIDIA GeForce 9600 GT Mac Edition Specifications

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GeForce 9600 GT Mac Edition GPU Core

Shader units and compute resources

The NVIDIA GeForce 9600 GT Mac Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
64
Shaders
64
TMUs
32
ROPs
16
SM Count
8
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9600 GT Mac Edition Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9600 GT Mac Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9600 GT Mac Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
266 MHz 532 Mbps effective
Shader Clock
1500 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9600 GT Mac Edition Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9600 GT Mac Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
17.02 GB/s
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GeForce 9600 GT Mac Edition by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9600 GT Mac Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
64 KB
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9600 GT Mac Edition Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9600 GT Mac Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
192.0 GFLOPS
Pixel Rate
9.600 GPixel/s
Texture Rate
19.20 GTexel/s
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Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9600 GT Mac Edition is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9600 GT Mac Edition will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G94
Process Node
65 nm
Foundry
TSMC
Transistors
505 million
Die Size
240 mm²
Density
2.1M / mm²
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NVIDIA's GeForce 9600 GT Mac Edition Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9600 GT Mac Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9600 GT Mac Edition to maintain boost clocks without throttling.

TDP
95 W
TDP
95W
Power Connectors
1x 6-pin
Suggested PSU
250 W
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GeForce 9600 GT Mac Edition by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9600 GT Mac Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
229 mm 9 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI
Display Outputs
2x DVI
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9600 GT Mac Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0
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GeForce 9600 GT Mac Edition Product Information

Release and pricing details

The NVIDIA GeForce 9600 GT Mac Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9600 GT Mac Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Dec 2008
Production
End-of-life
Predecessor
GeForce 8
Successor
GeForce 200

GeForce 9600 GT Mac Edition Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 9600 GT Mac Edition

The NVIDIA GeForce 9600 GT Mac Edition brought CUDA and OpenCL capabilities to creative professionals in 2008, enabling parallel computing tasks to run smoother than a freshly waxed surfboard. With 1024MB DDR2 VRAM and Tesla architecture, it let users crunch numbers for video rendering or 3D modeling without melting their Mac Pro towers. Its PCIe 2.0 x16 interface ensured solid bandwidth for the era, while 65nm process tech kept power draw at 95W totally acceptable for workstations that weren't running on solar panels. This GPU became a go-to for Adobe Premiere or Autodesk Maya users, even if it couldn't quite handle 4K timelines without throwing a digital tantrum.

3D rendering workflows in Blender or CINEMA 4D hit a sweet spot with the GeForce 9600 GT for Mac, balancing geometry processing and texture mapping speeds that were ~40% faster than its predecessor. The DDR2 memory might’ve been slower than DDR5, but its 256-bit bus width kept data flowing like a Silicon Valley IPO line. Professionals loved its ability to handle complex shaders without stuttering, though ray tracing? Total non-starter without RTX cores. It nailed 1080p rendering for clients who hadn’t yet realized 1440p was a thing, and its OpenGL support made CAD designers feel like they were using a $500 card (even though it kinda was).

While not NVIDIA’s flashiest certified pro GPU, the 9600 GT Mac variant passed Apple’s stringent hardware tests, giving Mac users the rare joy of “works outta the box” reliability. Certifications for Adobe Creative Suite 3 and Final Cut Pro workflows made it a studio staple, even if it couldn’t compete with Quadro cards in precision modeling. Its lack of ECC memory kept it budget-friendly, though engineers doing structural analysis in MATLAB probably sweated bullets. The card’s legacy? A bridge between gaming GPUs and workstation reliability, back when “prosumer” wasn’t just a hashtag.

Multi-GPU setups with SLI? The GeForce 9600 GT Mac Edition could technically do it, but realistically, only if you had a power supply thicker than a Marvel villain and a case the size of a dorm fridge. Pairing two netted ~70% performance gains in Maya viewports, though thermal throttling turned your desk into a George Foreman grill. Compatibility quirks with macOS meant half the time you’d get a black screen instead of doubled CUDA cores. Still, for early-2000s Mac Pros pushing 3D renders for TV commercials? Worth the fire hazard. Modern collectors now call it a “vintage gem” because nostalgia slaps harder than thermal paste.

  1. 1024MB DDR2 VRAM with 256-bit bus for texture-heavy workflows
  2. Tesla architecture with 64 CUDA cores (no OpenCL drivers at launch)
  3. 95W TDP requiring 2x 6-pin PCIe power connectors
  4. PCIe 2.0 x16 interface maxing at 500W bandwidth
  5. Released December 2008 alongside macOS X 10.5.6 updates

The AMD Equivalent of GeForce 9600 GT Mac Edition

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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