GEFORCE

NVIDIA GeForce 9600 GT Green Edition

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
95W
TDP
256
Bus Width

At a Glance

NVIDIA
VRAM 512 MB
Shaders 64
Bus Width 256-bit
TDP 95W
Memory Type GDDR3
Architecture Tesla
nm
Process 65 nm
Released Feb 2008

NVIDIA GeForce 9600 GT Green Edition Specifications

GeForce 9600 GT Green Edition GPU Core

Shader units and compute resources

The NVIDIA GeForce 9600 GT Green Edition GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
64
Shaders
64
TMUs
32
ROPs
16
SM Count
8

9600 GT Green Edition Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9600 GT Green Edition's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9600 GT Green Edition by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
700 MHz 1400 Mbps effective
Shader Clock
1500 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9600 GT Green Edition Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9600 GT Green Edition's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
44.80 GB/s

GeForce 9600 GT Green Edition by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9600 GT Green Edition, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
64 KB

9600 GT Green Edition Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9600 GT Green Edition against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
192.0 GFLOPS
Pixel Rate
9.600 GPixel/s
Texture Rate
19.20 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9600 GT Green Edition is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9600 GT Green Edition will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G94
Process Node
65 nm
Foundry
TSMC
Transistors
505 million
Die Size
240 mm²
Density
2.1M / mm²

NVIDIA's GeForce 9600 GT Green Edition Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9600 GT Green Edition determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9600 GT Green Edition to maintain boost clocks without throttling.

TDP
95 W
TDP
95W
Power Connectors
1x 6-pin
Suggested PSU
250 W

GeForce 9600 GT Green Edition by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9600 GT Green Edition are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
229 mm 9 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9600 GT Green Edition. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0

GeForce 9600 GT Green Edition Product Information

Release and pricing details

The NVIDIA GeForce 9600 GT Green Edition is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9600 GT Green Edition by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2008
Launch Price
179 USD
Production
End-of-life
Predecessor
GeForce 8
Successor
GeForce 200

GeForce 9600 GT Green Edition Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 9600 GT Green Edition

The NVIDIA GeForce 9600 GT Green Edition is a 65 nm Tesla-architecture part built on the G94 chip, holding a 50th percentile position among all GPUs in the database. It features 64 shading units, 32 texture mapping units, and 16 ROPs, with a transistor count of 505 million on a 240 mm² die size. The card is positioned as an end-of-life product, released in February 2008, bridging the GeForce 8 and GeForce 200 generations. It carries a launch MSRP of 179 USD. The benchmark data shows a pixel rate of 9.600 GPixel/s and a texture rate of 19.20 GTexel/s, with FP32 performance at 192.0 GFLOPS.

Memory Subsystem

The 9600 GT Green Edition ships with 512 MB of GDDR3 memory across a 256-bit bus. The memory clock runs at 700 MHz, translating to 1400 Mbps effective, which yields a total bandwidth of 44.80 GB/s. This configuration is modest by modern standards but was coherent for its era. For high resolutions, the 512 MB frame buffer is the primary constraint. At 1080p, the card can manage older titles and esports-level games, but the limited capacity means textures and geometry details will need to be dialed back in more demanding scenarios.

The 256-bit bus width is actually a strength relative to the memory size; it allows the card to move data efficiently within its available pool. The 44.80 GB/s bandwidth is sufficient for the shading units to stay fed in low-detail workloads, but it becomes a bottleneck when the frame buffer is saturated. Benchmark results indicate that at resolutions above 1080p, the memory subsystem will struggle to maintain playable frame rates, as the combination of low capacity and moderate bandwidth cannot keep pace with modern rendering demands. The pixel rate of 9.600 GPixel/s further suggests that fill-rate-heavy effects at high resolutions will degrade performance noticeably. For a card of this vintage, the memory subsystem is best suited to 720p or 1080p with reduced texture quality.

Ray Tracing and Feature Set

This GPU predates dedicated ray tracing and tensor cores; neither is present in the hardware. The architecture is Tesla, which relies on traditional rasterization pipelines. API support includes DirectX 11.1 (feature level 10_0) and OpenGL 3.3. Notably, there is no Vulkan support listed. The DirectX 11.1 support is partial, capped at the 10_0 feature level, meaning that while the driver may expose the API, hardware capabilities are those of a DirectX 10-class part.

The absence of ray tracing hardware means any modern game with RT effects will be entirely out of reach. Similarly, the lack of tensor cores precludes any DLSS or AI-accelerated features. The feature set is purely functional for its time: it can handle DirectX 10-era games and some lighter DirectX 11 titles, but you cannot expect hardware-accelerated ray tracing or any upscaling technologies. The texture rate of 19.20 GTexel/s and the FP32 output of 192.0 GFLOPS are the raw limits for shader work, and those are insufficient for contemporary, feature-rich engines. In practical terms, this card is a legacy piece for older software libraries, not a platform for modern feature exploitation.

Who Should Consider It

Given the 50th percentile standing, the 9600 GT Green Edition is a mid-pack performer in the database, but that percentile reflects all GPUs, including many that are far newer and more powerful. The data suggests this card is suitable for users running 720p or 1080p with low-to-medium settings in games released around its launch period or earlier. It can handle 2D desktop work, legacy software, and very light gaming. The FP32 throughput of 192.0 GFLOPS and the 44.80 GB/s bandwidth dictate that playable frame rates are achievable only in older titles or severely reduced settings.

For high-resolution gaming at 1440p or 4K, the 512 MB frame buffer is a hard stop; the card will run out of memory before the cores are even stressed. The pixel rate of 9.600 GPixel/s also caps fill-rate-bound scenes. Consider this card only if you have a specific need for a legacy PCIe 2.0 x16 GPU with DVI and S-Video outputs, or if you are building a retro system for early 2000s games. It is not a viable option for modern AAA releases, even at the lowest settings, due to API limitations and raw compute constraints. The 64 shading units are simply too few for any contemporary workload.

FAQ

Q: Does this GPU support hardware ray tracing?

A: No. The 9600 GT Green Edition has no RT cores, and the Tesla architecture provides no hardware acceleration for ray tracing.

Q: What is the maximum memory bandwidth and how does it affect performance?

A: The card has a bandwidth of 44.80 GB/s over a 256-bit bus. This is adequate for low-resolution textures but will bottleneck performance when the 512 MB frame buffer is saturated.

Q: Can I use this card with modern operating systems and DirectX 12 games?

A: The GPU supports DirectX 11.1 with a 10_0 feature level and OpenGL 3.3. It does not support Vulkan, so modern DirectX 12-only titles are not compatible.

Q: What are the display output options?

A: The card provides 2x DVI and 1x S-Video outputs. There are no HDMI or DisplayPort connections listed.

Q: How many shading units does this GPU have?

A: It has 64 shading units, along with 32 TMUs and 16 ROPs, which together produce a pixel rate of 9.600 GPixel/s and a texture rate of 19.20 GTexel/s.

Q: Is this card suitable for 4K gaming?

A: No. The 512 MB memory capacity and 44.80 GB/s bandwidth are far too limited for 4K workloads, and the FP32 performance of 192.0 GFLOPS is insufficient for the required compute load.

How It Compares

The FACT PACK lists no nearest rivals for this GPU, so a direct comparative analysis against specific competing models cannot be made from the data provided. The percentile field places it at 50, meaning it sits exactly in the middle of all GPUs in the database, but without rival benchmarks, an absolute positioning is impossible. The card’s own specifications, such as the 44.80 GB/s bandwidth and 192.0 GFLOPS FP32, are the sole reference points for evaluating its standing. In the absence of rival data, the assessment must rely on the internal characteristics: the 256-bit bus is a positive, but the 512 MB capacity and lack of modern API support (no Vulkan) are clear limitations relative to any GPU released in the subsequent decade. The 95 W TDP and single-slot design suggest it was intended for mainstream systems, but the end-of-life status and 2008 release date indicate it has been surpassed by multiple generations.

Power and Cooling

The 9600 GT Green Edition has a thermal design power of 95 W. The suggested power supply for a system using this card is 250 W, which is a low requirement by current standards. Power is delivered through a single 6-pin PCIe power connector. The card is a single-slot design, measuring 229 mm or 9 inches in length. The cooling solution is not specified in detail, but the single-slot form factor implies a blower-style cooler or a low-profile heatsink. Given the 65 nm process node and the 95 W TDP, a capable air cooler should be sufficient to maintain safe operating temperatures under load, provided the case has adequate airflow. The power connector requirement is modest, and most power supplies from the same era or later will have the necessary 6-pin cable. The PCIe 2.0 x16 bus interface is backward compatible with older slots, but the card will only run at the negotiated lane speed. This is a low-power part, so no high-wattage PSU is needed; a quality 250 W unit is the stated recommendation.

The AMD Equivalent of GeForce 9600 GT Green Edition

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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