GEFORCE

NVIDIA GeForce 9500M GS

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
20W
TDP
128
Bus Width

NVIDIA GeForce 9500M GS Specifications

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GeForce 9500M GS GPU Core

Shader units and compute resources

The NVIDIA GeForce 9500M GS GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
16
ROPs
8
SM Count
4
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9500M GS Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9500M GS's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9500M GS by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
475 MHz
Memory Clock
700 MHz 1400 Mbps effective
Shader Clock
950 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9500M GS Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9500M GS's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
22.40 GB/s
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GeForce 9500M GS by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9500M GS, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB
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9500M GS Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9500M GS against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
60.80 GFLOPS
Pixel Rate
3.800 GPixel/s
Texture Rate
7.600 GTexel/s
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Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9500M GS is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9500M GS will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G84
Process Node
80 nm
Foundry
TSMC
Transistors
289 million
Die Size
169 mm²
Density
1.7M / mm²
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NVIDIA's GeForce 9500M GS Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9500M GS determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9500M GS to maintain boost clocks without throttling.

TDP
20 W
TDP
20W
Power Connectors
None
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GeForce 9500M GS by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9500M GS are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 1.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9500M GS. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0
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GeForce 9500M GS Product Information

Release and pricing details

The NVIDIA GeForce 9500M GS is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9500M GS by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2008
Production
End-of-life
Predecessor
GeForce 8M
Successor
GeForce 100M

GeForce 9500M GS Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 9500M GS

The NVIDIA GeForce 9500M GS card from NVIDIA, released on February 1, 2008, was a mid-range mobile GPU designed for laptops during the early 2000s gaming era. Built on the Tesla architecture with an 80 nm process, it featured 512 MB of GDDR3 VRAM and a PCIe 1.0 x16 interface, positioning it as a capable option for casual and light gaming at the time. While its 20 W TDP ensured energy efficiency for mobile systems, the card struggled with modern rendering demands and lacked support for advanced graphical features like DirectX 11 or ray tracing. Performance benchmarks are scarce, but it’s estimated to handle older titles such as *Call of Duty 4* or *World of Warcraft* at medium settings on low-resolution displays. For today’s standards, the 9500M GS is severely underpowered, particularly in VRAM capacity and bandwidth, which limit its ability to run even entry-level AAA games without significant frame rate drops.

When evaluating the GeForce 9500M GS, FPS capabilities remain a critical weakness. The GPU’s shader model 4.0 and 32-bit color support made it suitable for 3D gaming in its day, but modern titles require higher parallel processing and memory throughput. Users might still find value in retro gaming setups or non-demanding applications like 2D graphics and video playback. However, cooling considerations are minimal due to its low TDP, which doesn’t bode well for sustained performance in graphically intense workloads. The best scenarios for this card lie in legacy systems where newer GPUs are incompatible or in tasks like light photo editing, where GPU acceleration isn’t a bottleneck. Even in these cases, its 512 MB GDDR3 VRAM and PCIe 1.0 interface become limiting factors compared to contemporary alternatives.

Though the NVIDIA GeForce 9500M GS was a product of its generation, its lack of modern rendering features such as tessellation, compute shaders, or hardware-based anti-aliasing severely restricts its relevance today. The card’s GDDR3 memory, while standard at the time, offers a bandwidth that pales in comparison to today’s GDDR6 or HBM solutions. Its Tesla architecture was a foundational step for NVIDIA, but it lacks the compute units and clock speeds needed for 4K gaming or VR workloads. For enthusiasts, the 9500M GS serves as a nostalgic piece rather than a functional option, highlighting the rapid evolution of GPU technology. The card’s release marked a transition in mobile gaming hardware, yet its limitations in VRAM, memory type, and interface speed make it a curiosity for historical comparisons rather than a viable choice for current use cases.

  • 512 MB GDDR3 VRAM, typical for 2008-era laptops but insufficient for modern gaming.
  • Based on the Tesla architecture, featuring 32-bit color and limited shader model support.
  • 20 W TDP ensures low power consumption, ideal for notebooks but not for high-performance desktops.
  • PCIe 1.0 x16 interface restricts data transfer speeds compared to newer PCIe 3.0/4.0 standards.
  • No benchmark data available, but performance likely capped at 1080p and low-end settings in older titles.
  • Best suited for legacy systems, retro gaming, or non-graphics-intensive tasks like office work.

The AMD Equivalent of GeForce 9500M GS

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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