GEFORCE

NVIDIA GeForce 9500 GT Rev. 2

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
50W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 512 MB
Shaders 32
Bus Width 128-bit
TDP 50W
Memory Type GDDR3
Architecture Tesla
nm
Process 55 nm
Released Jul 2008

NVIDIA GeForce 9500 GT Rev. 2 Specifications

GeForce 9500 GT Rev. 2 GPU Core

Shader units and compute resources

The NVIDIA GeForce 9500 GT Rev. 2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
16
ROPs
8
SM Count
4

9500 GT Rev. 2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9500 GT Rev. 2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9500 GT Rev. 2 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
600 MHz
Memory Clock
900 MHz 1800 Mbps effective
Shader Clock
1500 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9500 GT Rev. 2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9500 GT Rev. 2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
28.80 GB/s

GeForce 9500 GT Rev. 2 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9500 GT Rev. 2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB

9500 GT Rev. 2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9500 GT Rev. 2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
96.00 GFLOPS
Pixel Rate
4.800 GPixel/s
Texture Rate
9.600 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9500 GT Rev. 2 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9500 GT Rev. 2 will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G96B
Process Node
55 nm
Foundry
UMC
Transistors
314 million
Die Size
121 mm²
Density
2.6M / mm²

NVIDIA's GeForce 9500 GT Rev. 2 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9500 GT Rev. 2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9500 GT Rev. 2 to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None
Suggested PSU
250 W

GeForce 9500 GT Rev. 2 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9500 GT Rev. 2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
175 mm 6.9 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9500 GT Rev. 2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0

GeForce 9500 GT Rev. 2 Product Information

Release and pricing details

The NVIDIA GeForce 9500 GT Rev. 2 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9500 GT Rev. 2 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2008
Production
End-of-life
Predecessor
GeForce 8
Successor
GeForce 200

GeForce 9500 GT Rev. 2 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 9500 GT Rev. 2

The NVIDIA GeForce 9500 GT Rev. 2 is a 55 nm GPU built on the Tesla architecture, fabricated by UMC with 314 million transistors on a 121 mm² die. It belongs to the GeForce 9 generation, sits between the GeForce 8 and GeForce 200 series, and was released on July 28, 2008. The card is now marked as end-of-life, and its data sheet lists a 512 MB GDDR3 memory pool on a 128-bit bus, a 50 W TDP, and a single-slot, 175 mm (6.9 inch) design. This analysis interprets the provided specifications, noting that no benchmark scores or rival comparisons are present in the data set.

Benchmark Performance

The data set does not include any recorded benchmark scores; the average benchmark score is listed as 0, and the percentile relative to all GPUs is 50. This zero value likely indicates that no actual performance runs were logged, rather than a literal null result. Consequently, performance must be inferred from the theoretical throughput figures. The card delivers a peak FP32 rate of 96.00 GFLOPS, a pixel fill rate of 4.800 GPixel/s, and a texture fill rate of 9.600 GTexel/s. These numbers are derived from 32 shading units, 16 texture mapping units, and 8 render output units.

The FP32 throughput of 96 GFLOPS suggests a very modest compute capability, consistent with an entry-level product from its era. The pixel rate of 4.8 GPixel/s and texture rate of 9.6 GTexel/s indicate that the card is balanced toward texture and pixel processing relative to its compute capacity. Memory bandwidth is 28.80 GB/s, achieved with a 512 MB GDDR3 frame buffer running at 900 MHz (1800 Mbps effective) over a 128-bit interface. This bandwidth is a limiting factor for higher resolutions and texture-heavy workloads, but it matches the card’s low-end positioning.

The percentile rank of 50 places the card at the median of all GPUs in the database, but without actual benchmark scores, this rank is uninformative. In practice, the theoretical rates suggest that the card would handle 720p gaming at low to medium settings in titles from its release period, but the data does not allow direct comparisons to other GPUs. The absence of a benchmark suite means that any performance ranking must rely solely on the listed silicon specifications.

Power and Cooling

The GeForce 9500 GT Rev. 2 has a thermal design power (TDP) of 50 W, which is a low figure. The card requires no auxiliary power connectors; it draws all its power from the PCIe 2.0 x16 slot. The suggested power supply rating is 250 W, a modest requirement that reflects the low power draw. The card occupies a single slot, and its length is 175 mm (6.9 inches), making it suitable for compact chassis. Cooling is not explicitly described in the data, but the single-slot form factor and 50 W TDP imply that a simple passive or low-profile active cooler would suffice. The absence of power connectors simplifies installation, as no additional cabling is needed.

Ray Tracing and Feature Set

The data set lists no ray tracing cores and no tensor cores, confirming that this GPU does not support hardware-accelerated ray tracing or tensor-based AI features. The API support includes DirectX 11.1, but with a feature level of 10_0, which means the hardware is limited to DirectX 10-class features despite the higher API version. OpenGL 3.3 is supported, while Vulkan support is not specified (listed as null). The display outputs consist of two DVI ports and one S-Video connector, which is typical for the 2008 timeframe. There is no mention of HDMI or DisplayPort, so users would need adapters for modern displays. The feature set is basic, with no dedicated compute or RT capabilities, aligning with the card’s entry-level positioning.

FAQ

Q: What is the memory configuration of the GeForce 9500 GT Rev. 2?

A: It has 512 MB of GDDR3 memory on a 128-bit bus, with a memory clock of 900 MHz (1800 Mbps effective), yielding a bandwidth of 28.80 GB/s.

Q: What is the TDP and power connector requirement?

A: The TDP is 50 W, and the card requires no power connectors; it uses the PCIe slot power only. The suggested PSU rating is 250 W.

Q: Which APIs are supported?

A: The card supports DirectX 11.1 with a feature level of 10_0, OpenGL 3.3, and no Vulkan support.

Q: What is the process node and transistor count?

A: It is fabricated on a 55 nm process at UMC, with 314 million transistors on a 121 mm² die, giving a transistor density of 2.6M per mm².

Q: When was it released and what is its production status?

A: It was released on July 28, 2008, and its production status is end-of-life.

Q: What are the display outputs?

A: The card provides two DVI outputs and one S-Video output.

How It Compares

The data set does not list any nearest rivals for this GPU. The only contextual information is that its predecessor is the GeForce 8 series and its successor is the GeForce 200 series. This places the 9500 GT Rev. 2 within the GeForce 9 generation, as a mid-cycle revision (Rev. 2) using the G96B chip. Without rival scores or specifications, a direct competitive comparison is impossible. The card occupies a low-end position in its generation, as evidenced by its 50 W TDP, 32 shading units, and 96 GFLOPS FP32 throughput. Compared to its predecessor, it would likely offer incremental improvements, but the data does not provide specific deltas. Relative to its successor, the GeForce 200 series, it would be significantly outclassed, but again, no numbers are given. The absence of benchmark data means that any ranking must rely on the theoretical specifications, which place it firmly in the entry-level segment of its time.

The AMD Equivalent of GeForce 9500 GT Rev. 2

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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