GEFORCE

NVIDIA GeForce 9500 GS Rev. 2

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
40W
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 512 MB
Shaders 32
Bus Width 128-bit
TDP 40W
Memory Type DDR2
Architecture Tesla
nm
Process 55 nm
Released Jul 2008

NVIDIA GeForce 9500 GS Rev. 2 Specifications

GeForce 9500 GS Rev. 2 GPU Core

Shader units and compute resources

The NVIDIA GeForce 9500 GS Rev. 2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
16
ROPs
8
SM Count
4

9500 GS Rev. 2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9500 GS Rev. 2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9500 GS Rev. 2 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
Shader Clock
1250 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9500 GS Rev. 2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9500 GS Rev. 2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
16.00 GB/s

GeForce 9500 GS Rev. 2 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9500 GS Rev. 2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB

9500 GS Rev. 2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9500 GS Rev. 2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
80.00 GFLOPS
Pixel Rate
4.000 GPixel/s
Texture Rate
8.000 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9500 GS Rev. 2 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9500 GS Rev. 2 will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G96C
Process Node
55 nm
Foundry
TSMC
Transistors
314 million
Die Size
121 mm²
Density
2.6M / mm²

NVIDIA's GeForce 9500 GS Rev. 2 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9500 GS Rev. 2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9500 GS Rev. 2 to maintain boost clocks without throttling.

TDP
40 W
TDP
40W
Power Connectors
None
Suggested PSU
200 W

GeForce 9500 GS Rev. 2 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9500 GS Rev. 2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9500 GS Rev. 2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0

GeForce 9500 GS Rev. 2 Product Information

Release and pricing details

The NVIDIA GeForce 9500 GS Rev. 2 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9500 GS Rev. 2 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2008
Production
End-of-life
Predecessor
GeForce 8
Successor
GeForce 200

GeForce 9500 GS Rev. 2 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 9500 GS Rev. 2

The NVIDIA GeForce 9500 GS Rev. 2 is an end-of-life graphics card built around the G96C chip, using the Tesla architecture on a 55 nm process at TSMC. The die contains 314 million transistors across 121 mm², for a transistor density of 2.6M / mm², and the card is listed in the GeForce 9 (9500) generation. Its release date is 2008-07-28, and the database places it between the GeForce 8 line as predecessor and the GeForce 200 series as successor. The card uses a PCIe 2.0 x16 bus interface.

Power and Cooling

The power envelope for the NVIDIA GeForce 9500 GS Rev. 2 is listed at 40 W TDP. Because the card is rated for low power draw, the suggested power supply in the data is 200 W. No auxiliary power connectors are listed — the power connectors field is "None" — meaning the card does not require additional PCIe power cabling. The card is a single-slot design, so it occupies one expansion slot. The cooling layout is not specified in the database, but the combination of a 40 W TDP, no external connectors, and single-slot width indicates a straightforward installation in systems with a 200 W PSU. The PCIe 2.0 x16 interface is the only system connection listed.

Who Should Consider It

The benchmark records for this card are empty. The benchmarks array contains no entries, and the average benchmark score is 0. The percentile versus all GPUs is 50, which positions it in the middle of the database's GPU list by percentile, but no game-specific or synthetic scores are available to ground a resolution/settings recommendation. The hardware data shows 512 MB of DDR2 memory, a 128-bit memory bus, 16.00 GB/s of bandwidth, 32 shading units, 16 texture mapping units, and 8 ROPs. These figures describe an older, low-bandwidth part, but the database does not include measured performance at any resolution to confirm a target setting. A builder considering this card should treat it as a legacy product; the data does not support a high-resolution modern gaming recommendation. The two DVI outputs and one S-Video output indicate an older display connection set. Because the data pack contains no benchmark scores, any resolution-specific guidance would require numbers that are not present here.

How It Compares

The nearestRivals field for the NVIDIA GeForce 9500 GS Rev. 2 is empty. There are no rival names, no rival scores, and no deltaPct values stored for this entry. As a result, no direct comparison to any specific competing GPU can be written from the FACT PACK. The only relational context available is generational: the predecessor is GeForce 8, and the successor is GeForce 200. The lack of comparison records means there is no percentage lead or deficit to report. Without nearestRivals data, the page cannot state that this card trails or beats any named product. It is also not possible to infer a comparative position from the average benchmark score, because that score is 0 and the benchmark list is empty. The percentile value of 50 places it in the middle of all GPUs in the database by percentile, but no rival-specific breakdown exists.

FAQ

Q: What is the TDP of the NVIDIA GeForce 9500 GS Rev. 2?

A: The TDP is 40 W, and the suggested PSU is 200 W.

Q: Does this card require external power connectors?

A: No. The power connectors field is "None."

Q: What memory configuration does it use?

A: It has 512 MB of DDR2 memory on a 128-bit bus, with 16.00 GB/s of bandwidth. The memory clock is 500 MHz, or 1000 Mbps effective.

Q: What display outputs are available?

A: The card has 2x DVI and 1x S-Video outputs.

Q: What API support is listed?

A: It supports DirectX 11.1 (10_0) and OpenGL 3.3. Vulkan is not listed.

Q: When did this card release, and is it still produced?

A: The release date is 2008-07-28, and the production status is end-of-life.

Benchmark Performance

The benchmark data for the NVIDIA GeForce 9500 GS Rev. 2 is effectively absent. The benchmarks array is empty, and the average benchmark score is 0. The nearestRivals array is also empty, so there are no deltaPct values available for comparison. This means no exact percentage differences, such as a percent lead or deficit versus a rival, can be reported. The only benchmark-adjacent metric is the percentile versus all GPUs, which is 50. That value indicates a middle-of-pack position in the database's overall GPU ranking, but without a stored benchmark score it cannot be treated as evidence of a specific performance level. The card's raw compute figures are listed separately: FP32 performance is 80.00 GFLOPS, pixel rate is 4.000 GPixel/s, and texture rate is 8.000 GTexel/s. Those numbers describe the card's rated throughput, and they align with the 32 shading units, 16 TMUs, and 8 ROPs. However, there are no measured application results in the FACT PACK, so the data cannot support any claim about real-world frame rates or workload-specific speed. The 40 W TDP, combined with the dated memory configuration, reinforces that this is a low-power legacy part, but any performance conclusion must be limited to the listed specifications rather than benchmark output.

Memory Subsystem

The memory subsystem consists of 512 MB of DDR2, a 128-bit bus, and 16.00 GB/s of bandwidth. The memory clock is listed as 500 MHz, with an effective data rate of 1000 Mbps. This configuration places a hard limit on how much frame buffer data can be moved per second. At higher resolutions, the demand for memory capacity and bandwidth typically increases, and the 512 MB capacity plus 16.00 GB/s bandwidth are the fixed values in the data for this card. The 128-bit bus width is the interface between the GPU and memory, and it directly contributes to the 16.00 GB/s bandwidth figure when combined with the memory clock. The card also has 32 shading units, 16 texture mapping units, and 8 ROPs, which process the data held in that memory. The pixel rate of 4.000 GPixel/s and texture rate of 8.000 GTexel/s define how quickly the ROPs and TMUs can work with the frame buffer and textures. For a card with this memory class, the practical expectation from the data is modest: DDR2 memory, a 128-bit path, and 512 MB of VRAM are the parameters listed, and they constrain high-resolution workloads more than a wider-bus or higher-bandwidth part would. The database does not contain any benchmark scores to demonstrate how these memory characteristics translate into actual game performance, so the memory section remains a specification-level description only.

The AMD Equivalent of GeForce 9500 GS Rev. 2

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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