GEFORCE

NVIDIA GeForce 9500 GS Rev. 2

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
40W
TDP
128
Bus Width

NVIDIA GeForce 9500 GS Rev. 2 Specifications

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GeForce 9500 GS Rev. 2 GPU Core

Shader units and compute resources

The NVIDIA GeForce 9500 GS Rev. 2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
16
ROPs
8
SM Count
4
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9500 GS Rev. 2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9500 GS Rev. 2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9500 GS Rev. 2 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
Shader Clock
1250 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9500 GS Rev. 2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9500 GS Rev. 2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
16.00 GB/s
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GeForce 9500 GS Rev. 2 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9500 GS Rev. 2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB
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9500 GS Rev. 2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9500 GS Rev. 2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
80.00 GFLOPS
Pixel Rate
4.000 GPixel/s
Texture Rate
8.000 GTexel/s
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Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9500 GS Rev. 2 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9500 GS Rev. 2 will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G96C
Process Node
55 nm
Foundry
TSMC
Transistors
314 million
Die Size
121 mm²
Density
2.6M / mm²
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NVIDIA's GeForce 9500 GS Rev. 2 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9500 GS Rev. 2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9500 GS Rev. 2 to maintain boost clocks without throttling.

TDP
40 W
TDP
40W
Power Connectors
None
Suggested PSU
200 W
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GeForce 9500 GS Rev. 2 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9500 GS Rev. 2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9500 GS Rev. 2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0
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GeForce 9500 GS Rev. 2 Product Information

Release and pricing details

The NVIDIA GeForce 9500 GS Rev. 2 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9500 GS Rev. 2 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2008
Production
End-of-life
Predecessor
GeForce 8
Successor
GeForce 200

GeForce 9500 GS Rev. 2 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 9500 GS Rev. 2

Released in July 2008, the NVIDIA GeForce 9500 GS Rev. 2 represents an entry-level solution from NVIDIA’s Tesla architecture era, designed to cater to budget-conscious users seeking basic gaming and multimedia capabilities. Built on a 55nm manufacturing process, this GPU integrates 512 MB of DDR2 memory connected via a PCIe 2.0 x16 interface, offering modest bandwidth to support mid-2000s gaming workloads. Despite its age, the GeForce 9500 GS Rev. 2 maintained a 40W thermal design power (TDP), underscoring its focus on energy efficiency and passive cooling solutions for quiet operation. The architecture’s limitations, however, meant that advanced rendering techniques such as hardware tessellation and compute shaders were absent, restricting its compatibility with newer game engines. While its DDR2 memory provided cost advantages, the trade-off in latency and bandwidth compared to GDDR3 counterparts hindered performance scalability in texture-heavy environments. This graphics card targeted consumers prioritizing affordability over high-fidelity visuals, positioning itself as a bridge between integrated solutions and discrete GPUs during its generation. Its PCIe 2.0 interface, while standard for the time, limited data transfer rates compared to later revisions of NVIDIA’s product lineup. The GeForce 9500 GS Rev. 2’s design philosophy emphasized accessibility, making it a staple in pre-built systems and budget gaming rigs of the late 2000s. Today, its relevance is confined to retro computing or lightweight applications, as modern titles demand significantly higher memory and processing capabilities. The card’s legacy persists as a testament to NVIDIA’s historical efforts to democratize discrete graphics at the expense of cutting-edge features.

The GeForce 9500 GS Rev. 2’s gaming performance was inherently constrained by its DDR2 memory and 40W power envelope, resulting in frame rates suitable only for older or less demanding games at low resolutions. In titles like *World of Warcraft* or *Half-Life 2*, the GPU delivered playable framerates at 1024x768 with settings dialed down, but struggled to maintain consistency in DirectX 9 or 10 titles requiring higher vram utilization. Users encountered bottlenecks in memory bandwidth-intensive scenarios, such as open-world environments or particle-rich effects, where the DDR2 bus failed to keep pace with data demands. Modern rendering features like real-time ray tracing or 32xAA were entirely out of reach for this hardware, relegating it to a purely nostalgic or secondary-use role. The lack of benchmark data further complicates performance analysis, though comparative studies against contemporaries like the Radeon HD 4650 suggest it occupied the lower tier of discrete GPU performance metrics. This GPU’s thermal efficiency was a double-edged sword; while idle temperatures were commendable, sustained gaming sessions on underpowered systems could lead to throttling due to inadequate cooling headroom. For users seeking a graphics card capable of handling casual gaming or media playback without significant investment, the GeForce 9500 GS Rev. 2 offered a practical if fleeting solution in its prime.

Thermally, the NVIDIA GeForce 9500 GS Rev. 2 excelled in maintaining low operating temperatures, a direct result of its 40W TDP and passive cooling designs commonly paired with its reference board. This made it an attractive option for small-form-factor PCs or home theater setups where noise and heat dissipation were critical concerns. However, its performance ceiling rendered it unsuitable for sustained gaming at modern resolutions or with post-processing effects enabled, even at minimum settings. The 512 MB VRAM buffer, while sufficient for late-2000s games at 1280x720, quickly became obsolete as texture pack sizes and anti-aliasing demands grew in the following decade. Ideal scenarios for this GPU’s deployment included educational institutions upgrading legacy systems or enthusiasts reviving retro gaming rigs, where its PCIe compatibility and driver support extended usability beyond mainstream adoption. Despite lacking support for CUDA or PhysX acceleration, the GeForce 9500 GS Rev. 2 found niche utility in compute-light tasks such as 2D rendering or basic video decoding. Its discontinuation marked the end of an era for DDR2-based discrete GPUs, paving the way for GDDR3 and GDDR5 technologies to dominate the consumer market. As a historical product, this graphics card serves as a benchmark for understanding the rapid evolution of GPU efficiency and performance trajectories in the late 2000s. For users encountering the GeForce 9500 GS Rev. 2 today, expectations must align with its foundational purpose: providing entry-level graphical horsepower in an era of rising visual fidelity standards.

The AMD Equivalent of GeForce 9500 GS Rev. 2

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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