GEFORCE

NVIDIA GeForce 9200M GS GDDR3

NVIDIA graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
13W
TDP
64
Bus Width

At a Glance

NVIDIA
VRAM 256 MB
Shaders 8
Bus Width 64-bit
TDP 13W
Memory Type GDDR3
Architecture Tesla
nm
Process 55 nm
Released Jun 2008

NVIDIA GeForce 9200M GS GDDR3 Specifications

GeForce 9200M GS GDDR3 GPU Core

Shader units and compute resources

The NVIDIA GeForce 9200M GS GDDR3 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
8
Shaders
8
TMUs
4
ROPs
4
SM Count
1

9200M GS GDDR3 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9200M GS GDDR3's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9200M GS GDDR3 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
529 MHz
Memory Clock
702 MHz 1404 Mbps effective
Shader Clock
1300 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9200M GS GDDR3 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9200M GS GDDR3's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
11.23 GB/s

GeForce 9200M GS GDDR3 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 9200M GS GDDR3, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
16 KB

9200M GS GDDR3 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9200M GS GDDR3 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
20.80 GFLOPS
Pixel Rate
2.116 GPixel/s
Texture Rate
2.116 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9200M GS GDDR3 is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9200M GS GDDR3 will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
G98
Process Node
55 nm
Foundry
UMC
Transistors
210 million
Die Size
80 mm²
Density
2.6M / mm²

NVIDIA's GeForce 9200M GS GDDR3 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9200M GS GDDR3 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9200M GS GDDR3 to maintain boost clocks without throttling.

TDP
13 W
TDP
13W
Power Connectors
None

GeForce 9200M GS GDDR3 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9200M GS GDDR3 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9200M GS GDDR3. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.1
Shader Model
4.0

GeForce 9200M GS GDDR3 Product Information

Release and pricing details

The NVIDIA GeForce 9200M GS GDDR3 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9200M GS GDDR3 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2008
Production
End-of-life
Predecessor
GeForce 8M
Successor
GeForce 100M

GeForce 9200M GS GDDR3 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 9200M GS GDDR3

The NVIDIA GeForce 9200M GS GDDR3 is an entry-level mobile graphics processor from the GeForce 9M generation, built on the Tesla architecture using the G98 chip. Manufactured at 55 nm by UMC, the GPU packs 210 million transistors into an 80 mm² die, achieving a transistor density of 2.6M per mm². Released on June 2, 2008, the GPU is now end-of-life. In the benchmark database, it holds a 50th percentile ranking among all GPUs, with an average benchmark score of 0, reflecting the absence of recorded benchmark submissions. The GPU's specifications, 8 shading units, 4 TMUs, 4 ROPs, and a 64-bit memory bus with 256 MB of GDDR3, clearly position it as a low-power, entry-level part for laptops of its era. Its 13 W TDP and lack of power connectors further underscore its modest performance envelope.

Who Should Consider It

The 9200M GS GDDR3 is a candidate only for users who need a legacy laptop GPU for basic computing tasks. The data shows that this part is severely limited by its 8 shading units, 4 TMUs, and 4 ROPs, combined with a 64-bit memory bus and 256 MB of GDDR3 memory. For gaming, the 2.116 GPixel/s pixel rate and 2.116 GTexel/s texture rate indicate that playable frame rates are achievable only at very low resolutions and with minimal detail settings. The 11.23 GB/s memory bandwidth is a hard ceiling that will cause stuttering and texture pop-in in any game that requires more than a small working set of textures. Modern games will exceed the 256 MB memory capacity immediately, and even games from the late 2000s will need to run at the lowest possible settings. Users should consider this GPU only for office productivity, web browsing, and video playback. The 50th percentile ranking in the database suggests that, historically, this GPU sat at the midpoint of all GPUs, but that position includes many more capable desktop parts. In absolute terms, the 20.80 GFLOPS FP32 compute performance is minimal, making the GPU unsuitable for any compute-accelerated workload. The lack of a suggested PSU and the absence of power connectors confirm that this is a drop-in mobile component, not a user-serviceable part.

Ray Tracing and Feature Set

The 9200M GS GDDR3 has no ray tracing cores and no tensor cores, which is consistent with its Tesla architecture and its position in the GeForce 9M generation. The API support is limited to DirectX 11.1 at the 10_0 feature level and OpenGL 3.3. Vulkan is not supported. The DirectX 11.1 support at the 10_0 feature level means the GPU can run DirectX 10-class games but cannot access DirectX 11 features such as hardware tessellation, compute shaders, or shader model 5.0. OpenGL 3.3 support covers a range of applications from the late 2000s and early 2010s, but modern OpenGL titles will not run. There is no hardware-accelerated ray tracing, no DLSS, and no tensor-core-based AI features. For users, the feature set is strictly legacy: the GPU is compatible with software that targets DirectX 10 or OpenGL 3.3, but it will not run contemporary games that require Vulkan or DirectX 12. The absence of Vulkan support is particularly limiting, as many modern game engines use Vulkan for cross-platform rendering. The 10_0 feature level also means that any DirectX 11.1 application will fall back to a reduced feature set, which can cause visual artifacts or outright incompatibility.

How It Compares

The nearestRivals field in the database is empty for this GPU, so there are no direct comparison scores from specific rival products. However, the 50th percentile ranking provides a general reference: this GPU sits exactly at the median of all GPUs tracked in the database. Its predecessor is the GeForce 8M series, and its successor is the GeForce 100M series, placing it in the late-Tesla-era mobile lineup. Without specific rival data, the comparison must rely on the GPU's own specifications. The 20.80 GFLOPS FP32 compute, 2.116 GPixel/s pixel rate, and 2.116 GTexel/s texture rate are all consistent with an entry-level mobile part from 2008. The 13 W TDP and the lack of power connectors position it as a low-power component designed for thin-and-light laptops. In the context of the database's full range of GPUs, the 50th percentile means that half of all tracked GPUs perform better and half perform worse, but this includes a wide range of desktop and mobile parts across many generations. The empty nearestRivals field suggests that the database does not have sufficient benchmark data to establish direct rival comparisons, so the percentile and absolute specifications are the only available metrics.

FAQ

Q: Does the GeForce 9200M GS GDDR3 support ray tracing?

A: No. The GPU has no ray tracing cores and no tensor cores. It is built on the Tesla architecture, which does not include hardware ray tracing support.

Q: What is the memory configuration of this GPU?

A: It has 256 MB of GDDR3 memory on a 64-bit bus, with a bandwidth of 11.23 GB/s and a memory clock of 702 MHz (1404 Mbps effective).

Q: What APIs does the 9200M GS GDDR3 support?

A: It supports DirectX 11.1 at the 10_0 feature level and OpenGL 3.3. It does not support Vulkan.

Q: How much power does this GPU draw?

A: The TDP is 13 W, and it requires no power connectors. The suggested PSU field is null, meaning no specific power supply recommendation is provided.

Q: When was this GPU released and what is its production status?

A: It was released on June 2, 2008, and its production status is end-of-life.

Q: How many shading units, TMUs, and ROPs does it have?

A: It has 8 shading units, 4 texture mapping units, and 4 render output units. The pixel rate is 2.116 GPixel/s and the texture rate is 2.116 GTexel/s.

Memory Subsystem

The memory subsystem of the 9200M GS GDDR3 is one of its most limiting aspects. The GPU has 256 MB of GDDR3 memory on a 64-bit bus, providing a bandwidth of 11.23 GB/s. The memory clock is 702 MHz with an effective data rate of 1404 Mbps. This configuration was typical for entry-level mobile GPUs in the late 2000s, but it is severely constrained by modern standards. The 256 MB capacity is insufficient for high-resolution textures; any game that loads more than a small amount of texture data will cause the GPU to thrash. The 64-bit bus halves the memory bandwidth compared to 128-bit designs, and the 11.23 GB/s figure means that the GPU's 8 shading units may be starved of data in memory-intensive scenes. For high resolutions, the memory subsystem will bottleneck performance long before the compute units reach their limits. The pixel rate of 2.116 GPixel/s and the texture rate of 2.116 GTexel/s further indicate that the GPU is designed for low-resolution rendering with simple textures. Users should keep texture quality and resolution low to avoid exceeding the memory and bandwidth constraints. The 256 MB capacity also limits the maximum framebuffer size, although the display outputs are listed as portable-device-dependent.

Power and Cooling

The 9200M GS GDDR3 has a TDP of only 13 W, making it an extremely low-power GPU. It requires no power connectors, drawing all necessary power from the PCIe 2.0 x16 interface or the laptop's motherboard. The suggested PSU field is null, which is expected for a mobile GPU where the system integrator determines the power delivery. The low TDP means that cooling requirements are minimal; a simple heat sink or small cooling fan is sufficient to manage thermals. The GPU's 55 nm process node, 210 million transistors, and 80 mm² die size contribute to its efficiency, with a transistor density of 2.6M per mm². For laptop manufacturers, the 13 W TDP allows for thin-and-light designs without complex cooling solutions. For users, this means a quiet and cool operating experience, but the low power envelope also caps the GPU's performance potential. The lack of power connectors is notable: it means the GPU cannot be upgraded or re-powered independently, and it relies entirely on the motherboard's power delivery. The bus interface is PCIe 2.0 x16, which provides sufficient bandwidth for the GPU's modest data requirements.

Benchmark Performance

The database lists an average benchmark score of 0 for the 9200M GS GDDR3, indicating that no benchmark submissions are recorded for this GPU. The percentile ranking is 50, placing it exactly at the median of all GPUs in the database. The FP32 compute performance is 20.80 GFLOPS, which is a very low figure by any modern standard. The pixel rate of 2.116 GPixel/s and the texture rate of 2.116 GTexel/s are identical, reflecting a balanced but minimal allocation of 4 ROPs and 4 TMUs. With 8 shading units, the GPU can handle simple pixel and vertex workloads but will struggle with complex shaders. The memory bandwidth of 11.23 GB/s is a further bottleneck, as is the 256 MB memory capacity. Compared to the median GPU in the database, the 9200M GS GDDR3 is exactly at the 50th percentile, but this percentile spans all GPUs including modern high-end parts, so its absolute performance is low. The lack of recorded benchmark scores means that the percentile is the only comparative metric available, and it should be interpreted as a historical position rather than a current performance indicator. The GPU's end-of-life status and its successor, the GeForce 100M series, further confirm that this is a legacy part with no relevance to modern gaming or compute workloads.

The AMD Equivalent of GeForce 9200M GS GDDR3

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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