GEFORCE

NVIDIA GeForce 9100M G mGPU Intel

NVIDIA graphics card specifications and benchmark scores

VRAM
MHz Boost
12W
TDP
Bus Width

At a Glance

NVIDIA
VRAM System Shared
Shaders 8
TDP 12W
Memory Type System Shared
Architecture Tesla
nm
Process 65 nm
Released Jul 2008

NVIDIA GeForce 9100M G mGPU Intel Specifications

GeForce 9100M G mGPU Intel GPU Core

Shader units and compute resources

The NVIDIA GeForce 9100M G mGPU Intel GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
8
Shaders
8
TMUs
8
ROPs
4
SM Count
1

9100M G mGPU Intel Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 9100M G mGPU Intel's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 9100M G mGPU Intel by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
450 MHz
Memory Clock
System Shared
Shader Clock
1100 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 9100M G mGPU Intel Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 9100M G mGPU Intel's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

9100M G mGPU Intel Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 9100M G mGPU Intel against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
17.60 GFLOPS
Pixel Rate
1.800 GPixel/s
Texture Rate
3.600 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 9100M G mGPU Intel is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 9100M G mGPU Intel will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
C79
Process Node
65 nm
Transistors
314 million
Die Size
144 mm²
Density
2.2M / mm²

NVIDIA's GeForce 9100M G mGPU Intel Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 9100M G mGPU Intel determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 9100M G mGPU Intel to maintain boost clocks without throttling.

TDP
12 W
TDP
12W

GeForce 9100M G mGPU Intel by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 9100M G mGPU Intel are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 9100M G mGPU Intel. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.3
OpenGL
3.3
Shader Model
4.0

GeForce 9100M G mGPU Intel Product Information

Release and pricing details

The NVIDIA GeForce 9100M G mGPU Intel is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 9100M G mGPU Intel by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2008
Production
End-of-life
Predecessor
GeForce 8M IGP

GeForce 9100M G mGPU Intel Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 9100M G mGPU Intel

Benchmark Performance

The NVIDIA GeForce 9100M G mGPU Intel occupies a peculiar position in the GPU landscape: it is an integrated graphics processor (IGP) from the GeForce 9M IGP generation, built on the Tesla architecture using the C79 chip. With a 65 nm process node and 314 million transistors on a 144 mm² die, this part is clearly a product of its era. The transistor density of 2.2M per mm² reflects the modest complexity of a chip designed for low-power laptop integration rather than high-end rendering.

Benchmark data for this GPU is effectively nonexistent — the FACT PACK lists zero benchmark entries, an average benchmark score of 0, and an empty nearestRivals array. The percentileVsAllGpus rating of 50 places it exactly at the midpoint of all GPUs tracked by the database, but this percentile must be interpreted with extreme caution given the absence of actual benchmark scores. When no rival deltas are available, the data cannot support claims of being "30% ahead" or "40% behind" any specific competitor. What the data does show is a hardware configuration with severe computational limits: 8 shading units, 8 texture mapping units, and 4 raster output pipelines.

The raw throughput figures paint a clear picture of an entry-level IGP. Pixel rate sits at 1.800 GPixel/s, while texture rate reaches 3.600 GTexel/s. Floating-point performance is a mere 17.60 GFLOPS in FP32 format. These numbers are not competitive by any modern standard, but they are also not surprising for a chip that shares its name with the GeForce 9M IGP family. The FP32 figure, in particular, indicates that this GPU was designed for basic 2D acceleration and light 3D workloads, not for gaming or compute tasks. The lack of any FP16 support further confirms that this hardware predates the era of half-precision compute in consumer GPUs.

Without nearestRivals data, the only meaningful comparison available is the percentile ranking. A 50th percentile placement suggests that, within the database's historical catalog, roughly half of all GPUs perform better and half perform worse. However, this is a statistical abstraction rather than a performance measurement — the zero benchmark score means no actual workload was ever run or recorded for this part. The data indicates the 9100M G is end-of-life, which aligns with its 2008-07-28 release date, and its predecessor is the GeForce 8M IGP, though no successor is listed.

Power and Cooling

The power characteristics of the GeForce 9100M G are among the few unambiguous strengths in its specification sheet. The thermal design power (TDP) is 12 W, a figure that places it firmly in the ultra-low-power category. This is an integrated graphics processor with a slot width of IGP, meaning it is soldered onto the motherboard rather than installed as a discrete card. Consequently, there are no power connectors required — the FACT PACK lists powerConnectors as null, and no suggested PSU is provided because the GPU draws its power from the motherboard's integrated circuitry.

The low TDP has direct implications for cooling. A 12 W component generates minimal heat, so a basic passive heatsink or a small low-profile fan is sufficient. The data does not specify cooler dimensions or type, but the TDP figure alone indicates that elaborate cooling solutions are unnecessary. For laptop manufacturers, this means thinner chassis designs and longer battery life — the primary selling points for an IGP of this class.

Memory bandwidth is listed as "System Dependent," which is a critical caveat. The 9100M G uses System Shared memory for both its frame buffer and its data transfers, with the memory type and bus width also marked as System Shared. This architecture means performance scales with the host system's RAM speed and configuration. A laptop with fast dual-channel DDR3 memory would provide better graphics throughput than one with a single stick of slower DDR2, but the FACT PACK provides no specific numbers for these configurations. The practical takeaway is that this GPU's performance is not fixed — it varies based on the system it is integrated into.

The PCIe 2.0 x16 bus interface is the one modern-ish connectivity feature, though for an IGP, this interface is primarily used for communication with the CPU and system memory rather than for external expansion. The absence of a suggested PSU rating is notable: for a 12 W IGP, the host laptop's existing power delivery is always sufficient, so no additional power supply planning is needed.

Who Should Consider It

The GeForce 9100M G is not a gaming GPU, and the data makes this clear. With 8 shading units and a FP32 throughput of 17.60 GFLOPS, it cannot handle modern titles at any resolution. The pixel rate of 1.800 GPixel/s and texture rate of 3.600 GTexel/s are sufficient for basic 2D desktop environments and video playback, but they fall far short of the requirements for 3D acceleration in contemporary games.

For users who primarily browse the web, edit documents, and watch streaming video, the 9100M G can fulfill those tasks — albeit with the caveat that even these workloads may strain the system if the shared memory bandwidth is low. The "System Dependent" memory bandwidth means that a system with adequate RAM will handle 1080p video playback, but the data does not specify a maximum resolution or refresh rate. The display outputs are listed as "Portable Device Dependent," indicating that the laptop's integrated panel determines what resolutions are available.

Gamers should look elsewhere. The 12 W TDP and integrated nature of this GPU mean it was never designed for frame-rate-intensive workloads. Even older titles from the late 2000s would require low resolutions and reduced detail settings. The absence of any benchmark scores in the database underscores the fact that this GPU was not intended for performance validation. Users seeking a laptop for casual 2D gaming might find it barely adequate, but the data suggests that even that use case would be marginal.

The more realistic audience for the 9100M G is the secondary market: users who need a basic laptop for word processing, email, and light multimedia consumption. The 50th percentile ranking, while difficult to interpret without benchmark data, at least suggests that this GPU is not the absolute worst in the database — it sits in the middle of the historical distribution, likely because many older GPUs were even less capable.

FAQ

Q: What is the architecture of the NVIDIA GeForce 9100M G mGPU Intel?

A: The GPU uses the Tesla architecture, built on the C79 chip, with a 65 nm process node. It contains 314 million transistors on a 144 mm² die.

Q: How much memory does this GPU have?

A: The memory size is System Shared, meaning it uses the host system's RAM. The memory type and bus width are also System Shared, and bandwidth is System Dependent.

Q: What is the TDP of this GPU?

A: The TDP is 12 W, which is very low for a GPU. It uses no power connectors and has a slot width of IGP, so it draws power directly from the motherboard.

Q: Does this GPU support ray tracing or tensor cores?

A: No. The FACT PACK lists rtCores as null and tensorCores as null. It also has no Vulkan support, with DirectX 11.1 (10_0) and OpenGL 3.3 as the available APIs.

Q: What is the release date and production status?

A: The release date is 2008-07-28 and the production status is End-of-life. Its predecessor is the GeForce 8M IGP, and no successor is listed.

Q: What is the FP32 performance of this GPU?

A: The FP32 performance is 17.60 GFLOPS, with a pixel rate of 1.800 GPixel/s and a texture rate of 3.600 GTexel/s. It has 8 shading units, 8 TMUs, and 4 ROPs.

Ray Tracing and Feature Set

The feature set of the GeForce 9100M G is defined by what it lacks as much as by what it includes. The GPU has no ray tracing cores — rtCores is null — and no tensor cores — tensorCores is null. This places it firmly in the pre-RTX era, where such hardware did not exist. The Tesla architecture, while historically significant as the foundation for NVIDIA's CUDA compute platform, does not include the dedicated hardware found in modern GPUs.

API support is limited but consistent with the hardware's vintage. DirectX 11.1 is supported, though the FACT PACK notes this is specifically "11.1 (10_0)", indicating that the feature level is 10_0 rather than the full 11_1 feature set. This means the GPU can run DirectX 11 applications at a reduced feature level, but it cannot utilize the more advanced DirectX 11.1 features. OpenGL 3.3 is also supported, which was current for the late 2000s. Notably, Vulkan support is null — this GPU predates the Vulkan API entirely.

The lack of tensor cores means no DLSS or AI-accelerated features. The lack of ray tracing cores means no hardware-accelerated ray tracing, and given the FP32 throughput of 17.60 GFLOPS, software-based ray tracing would be impractically slow. The shading unit count of 8 and ROP count of 4 further constrain any modern rendering workloads. The bus interface is PCIe 2.0 x16, which is adequate for an IGP but offers no bandwidth advantages for a part that relies on shared system memory.

Display outputs are "Portable Device Dependent," meaning the laptop manufacturer determines what ports are available. The FACT PACK provides no specifics on HDMI, DisplayPort, VGA, or DVI support. For a laptop IGP, this is typical — the GPU drives the internal panel and possibly one external display, but the exact configuration varies by device.

The feature set is essentially that of a basic media accelerator. It can decode video, render a desktop, and handle simple 3D graphics, but it cannot participate in modern compute workloads, machine learning, or ray-traced rendering. The 50th percentile ranking likely reflects the fact that many GPUs in the database are even more limited, but that is small consolation for a part with no benchmark scores to its name. The DirectX 11.1 (10_0) support means some modern applications will run, but at reduced quality and with compatibility caveats. The absence of Vulkan is a more significant limitation, as many contemporary games and applications use Vulkan for cross-platform performance.

The AMD Equivalent of GeForce 9100M G mGPU Intel

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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