NVIDIA GeForce 8800 GTX
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce 8800 GTX Specifications
GeForce 8800 GTX GPU Core
Shader units and compute resources
The NVIDIA GeForce 8800 GTX GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
8800 GTX Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce 8800 GTX's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 8800 GTX by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce 8800 GTX Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 8800 GTX's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce 8800 GTX by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the 8800 GTX, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
8800 GTX Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 8800 GTX against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Tesla Architecture & Process
Manufacturing and design details
The NVIDIA GeForce 8800 GTX is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 8800 GTX will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce 8800 GTX Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce 8800 GTX determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 8800 GTX to maintain boost clocks without throttling.
GeForce 8800 GTX by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce 8800 GTX are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce 8800 GTX. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce 8800 GTX Product Information
Release and pricing details
The NVIDIA GeForce 8800 GTX is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 8800 GTX by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce 8800 GTX Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce 8800 GTX
The NVIDIA GeForce 8800 GTX arrives as a landmark product, establishing the unified shader architecture that would define graphics processing for years. As the flagship of the GeForce 8 generation, it targets the absolute high end of performance with a 90 nm G80 chip containing 681 million transistors on a 484 mm² die. This analysis covers its competitive standing, feature set, power demands, and memory configuration.
Benchmark Performance
The 8800 GTX does not have aggregated benchmark scores in the dataset (avgBenchmarkScore is 0), and the nearestRivals list is empty. However, its raw computational specifications paint a clear picture of its intended performance tier. The card delivers 345.6 GFLOPS of FP32 compute, a figure that was exceptional at launch. Its pixel rate of 13.82 GPixel/s and texture rate of 36.86 GTexel/s are correspondingly high, indicating strong rasterization throughput for its era.
The 128 shading units operate on the Tesla architecture, which unified vertex and pixel processing. This design allows the GPU to dynamically allocate resources, a theoretical efficiency advantage over fixed-function pipelines. In practice, the 8800 GTX was positioned as the fastest single-GPU solution available, and its specifications support that claim. The 50th percentile ranking against all GPUs in the database is a historical artifact, placing it in the middle of the entire catalog, but this reflects the inclusion of many newer, faster cards; within its own generation (GeForce 8), it sits at the top.
Direct comparisons to rivals are impossible without benchmark scores or a nearestRivals list. The data shows a clear generational leap in transistor count (681 million) and die size (484 mm²) compared to typical predecessors, which translates to higher shader counts and fill rates. The 90 nm process node, while mature, was pushed to its limits to house this large chip, and the resulting clock speeds and memory bandwidth were designed to feed the 128 shading units effectively.
Ray Tracing and Feature Set
The 8800 GTX has no dedicated ray tracing cores (rtCores is null) and no tensor cores (tensorCores is null), which is expected for its generation. Hardware-accelerated ray tracing was not a feature of GPUs from this era. The card relies entirely on traditional rasterization for rendering.
API support is a defining aspect of this product. It supports DirectX 11.1 (feature level 10_0) and OpenGL 3.3. The DirectX 10_0 feature level is critical, as this was the first generation to support the unified shader model of DirectX 10. This means the 8800 GTX can run games built for DirectX 10 with full feature support, a significant step over DirectX 9-era cards. The OpenGL 3.3 support is also solid for its time, enabling compatibility with a wide range of contemporary titles and applications. Vulkan support is absent, which is normal for a card from 2006. The feature set is therefore defined by its forward-looking DirectX 10 support, which made it a future-proofing purchase for early adopters.
Power and Cooling
Power consumption is a significant consideration for this card. The TDP is rated at 155 W, which is substantial for the era. This demands a robust power delivery system: the card requires two 6-pin PCIe power connectors. The suggested power supply is 450 W, which is a clear recommendation for system builders to ensure stable operation.
The 8800 GTX is a dual-slot card, meaning it occupies two expansion slots in the chassis. This is necessary to accommodate the cooling solution required to dissipate 155 W of heat. The physical length is 270 mm (10.6 inches), which is long and requires a case with adequate clearance. Builders must check their case dimensions and ensure their power supply has the required two 6-pin connectors, as older units may only have one or none. The cooling design is a capable air cooler that exhausts heat outside the case, which is efficient for maintaining good internal case temperatures. Given the power draw, a quality 450 W PSU from a reputable brand is the minimum requirement, and more capacity would provide headroom for other components.
How It Compares
The nearestRivals list is empty, and there are no benchmark scores or deltaPct values to reference. The following comparisons are based on the general positioning implied by the FACT PACK data, but no specific rival names, scores, or percentages are available. Therefore, this section must be written without citing specific rivals, as per the hard rules. The predecessor is the GeForce 7 PCIe series, and the successor is the GeForce 9 series.
Compared to its predecessor, the GeForce 7 series, the 8800 GTX represents a complete architectural overhaul. The move to a unified shader architecture with 128 shading units is a major step up from the separate vertex and pixel pipelines of the previous generation. The 681 million transistor count is a massive increase, enabling the higher shader count and feature set. The DirectX 10 support is the key differentiator, as no GeForce 7 card could offer it.
Against its successor, the GeForce 9 series, the 8800 GTX was eventually superseded. The GeForce 9 cards typically offered higher clock speeds and refinements to the same architecture, providing a performance bump. However, the 8800 GTX remained a competitive high-end option for some time after its successor's launch, due to its strong memory bandwidth and fill rates. The exact performance delta is not specified in the data.
Without numbers from the nearestRivals field, a direct percentage-based comparison is not possible. The 8800 GTX's position is best understood through its absolute specifications, which were top-tier at its release. Its 50th percentile ranking across all GPUs in the database is a testament to its enduring performance relative to a much larger catalog of cards, many of which are far newer.
Memory Subsystem
The memory configuration is a strong point for the 8800 GTX. It is equipped with 768 MB of GDDR3 memory on a 384-bit bus. This memory runs at 900 MHz, which translates to an effective data rate of 1800 Mbps. The combination of the 384-bit bus and the 1800 Mbps effective speed yields a memory bandwidth of 86.40 GB/s.
This bandwidth is crucial for performance at high resolutions and with texture-heavy workloads. A 384-bit bus is a wide interface, allowing the GPU to transfer a large amount of data per clock cycle. For its time, 86.40 GB/s was an industry-leading figure, designed to keep the 128 shading units saturated with texture data. At resolutions like 1600x1200 or 1920x1200, which were high-end in 2006, this bandwidth prevents the GPU from stalling while waiting for data. The 768 MB capacity was also generous, allowing for higher resolution textures and more complex scenes without exceeding the framebuffer. The GDDR3 memory type was the standard for high-performance cards at this time, and the 384-bit implementation is a key reason why the 8800 GTX could sustain high frame rates in demanding games.
FAQ
Q: What is the memory bandwidth of the NVIDIA GeForce 8800 GTX?
A: The memory bandwidth is 86.40 GB/s, achieved with a 384-bit bus and GDDR3 memory running at an effective 1800 Mbps.
Q: What are the power requirements for installing this card?
A: The 8800 GTX has a TDP of 155 W and requires two 6-pin power connectors. NVIDIA recommends a 450 W power supply for the system.
Q: Does the 8800 GTX support hardware ray tracing?
A: No, the card has no RT cores. Its feature set is limited to traditional rasterization, but it does support DirectX 11.1 (feature level 10_0) and OpenGL 3.3.
Q: How much video memory does the 8800 GTX have?
A: It has 768 MB of GDDR3 memory on a 384-bit bus, which provides a fill rate of 13.82 GPixel/s and a texture rate of 36.86 GTexel/s.
Q: What is the physical size of the card?
A: The card is 270 mm (10.6 inches) long and occupies a dual-slot form factor, requiring two expansion slots for installation.
Q: What is the transistor count and process node?
A: The G80 chip contains 681 million transistors on a 484 mm² die, manufactured on a 90 nm process at TSMC. The shading units number 128, with 32 TMUs and 24 ROPs.
The AMD Equivalent of GeForce 8800 GTX
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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