GEFORCE

NVIDIA GeForce 8200M G mGPU AMD

NVIDIA graphics card specifications and benchmark scores

VRAM
MHz Boost
12W
TDP
Bus Width

At a Glance

NVIDIA
VRAM System Shared
Shaders 16
TDP 12W
Memory Type System Shared
Architecture Tesla
nm
Process 80 nm
Released Jun 2008

NVIDIA GeForce 8200M G mGPU AMD Specifications

GeForce 8200M G mGPU AMD GPU Core

Shader units and compute resources

The NVIDIA GeForce 8200M G mGPU AMD GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
16
Shaders
16
TMUs
4
ROPs
4
SM Count
2

8200M G mGPU AMD Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 8200M G mGPU AMD's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 8200M G mGPU AMD by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
System Shared
Shader Clock
800 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 8200M G mGPU AMD Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 8200M G mGPU AMD's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

8200M G mGPU AMD Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 8200M G mGPU AMD against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
25.60 GFLOPS
Pixel Rate
1.600 GPixel/s
Texture Rate
1.600 GTexel/s

Tesla Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 8200M G mGPU AMD is built on NVIDIA's Tesla architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 8200M G mGPU AMD will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla
GPU Name
C77
Process Node
80 nm
Transistors
210 million
Die Size
127 mm²
Density
1.7M / mm²

NVIDIA's GeForce 8200M G mGPU AMD Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 8200M G mGPU AMD determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 8200M G mGPU AMD to maintain boost clocks without throttling.

TDP
12 W
TDP
12W

GeForce 8200M G mGPU AMD by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 8200M G mGPU AMD are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 8200M G mGPU AMD. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_0)
DirectX
11.1 (10_0)
OpenGL
3.0 (full) 3.3 (partial)
OpenGL
3.0 (full) 3.3 (partial)
Shader Model
4.0

GeForce 8200M G mGPU AMD Product Information

Release and pricing details

The NVIDIA GeForce 8200M G mGPU AMD is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 8200M G mGPU AMD by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jun 2008
Production
End-of-life
Predecessor
GeForce 7M IGP
Successor
GeForce 9M IGP

GeForce 8200M G mGPU AMD Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 8200M G mGPU AMD

The NVIDIA GeForce 8200M G mGPU AMD is an integrated graphics part from NVIDIA's GeForce 8M IGP (8000M) generation, built on the Tesla architecture with chip C77. It is fabricated on an 80 nm process with 210 million transistors on a 127 mm² die, for a transistor density of 1.7M / mm². Its memory size, type, bus width, and memory clock are all listed as System Shared, with bandwidth marked System Dependent. The product record shows a release date of 2008-06-17, a 12 W TDP, a PCIe 2.0 x16 bus interface, IGP slot width, and Portable Device Dependent display outputs. Production status is End-of-life. The database contains no benchmark entries: the benchmark array is empty, avgBenchmarkScore is 0, and percentileVsAllGpus is 50.

Who Should Consider It

Because the benchmarks array is empty, there is no benchmark-derived basis for resolution or settings recommendations. The only quantitative performance values in the record are theoretical ceilings: 1.600 GPixel/s pixel throughput, 1.600 GTexel/s texture throughput, and 25.60 GFLOPS FP32 compute. Those ceilings, combined with 16 shading units, 4 TMUs, and 4 ROPs, describe a small integrated pipeline whose actual behavior will depend heavily on the host system’s memory subsystem.

The 12 W TDP and IGP slot width make this part suited to power-constrained portable designs. Display outputs are Portable Device Dependent, which indicates the graphics path is tied to a portable device rather than to a standalone expansion card. Power connector data is null, and no PSU recommendation is listed, so the product was not designed as an add-in card with external power requirements. Memory bandwidth is System Dependent, meaning the GPU shares system memory and does not have a fixed dedicated bandwidth figure in the data.

The avgBenchmarkScore of 0 reinforces the absence of measured results. Any user considering this part for current 3D workloads would have no database-backed score to justify a particular resolution or quality setting. The data can describe the hardware’s theoretical fill and compute limits, but it cannot support a claim that any specific game will run well at a given setting. The 1.600 GPixel/s pixel rate is a hard ceiling for pixel writes, and the 1.600 GTexel/s texture rate is a hard ceiling for texturing work. With no benchmark scores, no measured frame-rate or resolution outcome can be attached to those ceilings.

How It Compares

The nearestRivals list is empty. There are no rival names, no rival scores, and no percentage deltas in the data, so a comparative paragraph against a nearest rival cannot be constructed from this FACT PACK. The only named positional entries are predecessor GeForce 7M IGP and successor GeForce 9M IGP, but no scores or deltas are provided for either of them. Therefore, the database does not support any statement that this part is faster or slower than a specific product.

The percentileVsAllGpus field is 50, which places the product at the 50th percentile in the database’s global GPU ranking. However, because avgBenchmarkScore is 0 and the benchmarks array is empty, no measured benchmark result exists to explain or validate that rank. The product’s position is defined more by missing data than by observed competitive performance. Without nearestRivals entries, the record cannot show whether the GeForce 8200M G mGPU AMD is ahead of or behind any named competitor. The predecessor and successor names provide product lineage but no numeric comparison.

Benchmark Performance

The benchmark section contains no entries. The avgBenchmarkScore is 0, and there are no logged workloads. The only performance-type numbers in the record are hardware throughput values: 16 shading units, 4 TMUs, 4 ROPs, 1.600 GPixel/s pixel rate, 1.600 GTexel/s texture rate, and 25.60 GFLOPS FP32. Base, boost, and game clocks are all null, so no frequency-based performance estimate can be added to those figures. The memory clock is System Shared, and memory bandwidth is System Dependent.

The pixel and texture rates are both 1.600, meaning the listed fill ceilings are symmetric. The 4 ROPs cap pixel output at 1.600 GPixel/s, while the 4 TMUs cap texture output at 1.600 GTexel/s. FP32 throughput is 25.60 GFLOPS, which is the listed compute ceiling for shader work. These are not benchmark scores; they are theoretical hardware limits.

Because nearestRivals is empty, no percentage deltas can be reported. The predecessor and successor entries are present but have no benchmark scores. As a result, there is no measured data to show performance relative to any other product. The percentileVsAllGpus value of 50 remains the only global rank, but with an average benchmark score of 0, it is not supported by any logged test. The API listing of DirectX 11.1 (10_0), OpenGL 3.0 (full), and OpenGL 3.3 (partial) describes feature support, not measured speed.

FAQ

Q: What is the NVIDIA GeForce 8200M G mGPU AMD?

A: It is an integrated GPU from the GeForce 8M IGP (8000M) generation, using the Tesla architecture and C77 chip. It is built on an 80 nm process with 210 million transistors and a 127 mm² die. It was released on 2008-06-17 and its production status is End-of-life.

Q: Does it use dedicated graphics memory?

A: No. Memory size, type, bus width, and memory clock are all listed as System Shared. Bandwidth is System Dependent, so it relies on the host system’s memory rather than dedicated VRAM.

Q: Does it support ray tracing or tensor cores?

A: No. rtCores and tensorCores are both null. The data lists no hardware ray tracing acceleration and no tensor core block.

Q: What APIs are supported?

A: The listed APIs are DirectX 11.1 (10_0), OpenGL 3.0 (full), and OpenGL 3.3 (partial). Vulkan is not listed.

Q: What performance numbers are recorded?

A: The benchmarks array is empty and avgBenchmarkScore is 0. The listed throughput values are 1.600 GPixel/s, 1.600 GTexel/s, and 25.60 GFLOPS FP32. There are no logged benchmark results.

Q: What is the global percentile rank?

A: percentileVsAllGpus is 50. However, avgBenchmarkScore is 0, so the 50th percentile rank has no measured benchmark score behind it in this database.

Ray Tracing and Feature Set

rtCores and tensorCores are null, so the product has no listed ray tracing hardware and no tensor core feature set. The rendering feature set is built around the Tesla architecture’s 16 shading units, 4 TMUs, and 4 ROPs. Pixel output is rated at 1.600 GPixel/s, texture output at 1.600 GTexel/s, and FP32 compute at 25.60 GFLOPS. These are the only performance-type values in the record.

API support in the FACT PACK is DirectX 11.1 (10_0), OpenGL 3.0 (full), and OpenGL 3.3 (partial), with Vulkan not listed. Memory is System Shared with System Dependent bandwidth, and the bus interface is PCIe 2.0 x16. Display outputs are Portable Device Dependent, the slot width is IGP, and the TDP is 12 W. Power connector and suggested PSU fields are null. Base, boost, and game clocks are null, while the memory clock is listed as System Shared.

The chip is an 80 nm C77 part with 210 million transistors on a 127 mm² die, giving a transistor density of 1.7M / mm². It was released on 2008-06-17 and is End-of-life. The predecessor is GeForce 7M IGP, and the successor is GeForce 9M IGP. No benchmark entries accompany the feature set, so the API list, throughput ceilings, and power value are the only quantitative details available for this product.

The AMD Equivalent of GeForce 8200M G mGPU AMD

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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