GEFORCE

NVIDIA GeForce 7800 GTX 512

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
108W
TDP
256
Bus Width

NVIDIA GeForce 7800 GTX 512 Specifications

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GeForce 7800 GTX 512 GPU Core

Shader units and compute resources

The NVIDIA GeForce 7800 GTX 512 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
24
ROPs
16
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7800 GTX 512 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 7800 GTX 512's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 7800 GTX 512 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
800 MHz 1600 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 7800 GTX 512 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 7800 GTX 512's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
51.20 GB/s
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7800 GTX 512 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 7800 GTX 512 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
8.000 GPixel/s
Texture Rate
12.00 GTexel/s
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Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 7800 GTX 512 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 7800 GTX 512 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
G70
Process Node
110 nm
Foundry
TSMC
Transistors
302 million
Die Size
333 mm²
Density
906.9K / mm²
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NVIDIA's GeForce 7800 GTX 512 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 7800 GTX 512 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 7800 GTX 512 to maintain boost clocks without throttling.

TDP
108 W
TDP
108W
Suggested PSU
300 W
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GeForce 7800 GTX 512 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 7800 GTX 512 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
228 mm 9 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 1.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 7800 GTX 512. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1
OpenGL
2.1
Shader Model
3.0
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GeForce 7800 GTX 512 Product Information

Release and pricing details

The NVIDIA GeForce 7800 GTX 512 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 7800 GTX 512 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2005
Launch Price
649 USD
Production
End-of-life
Predecessor
GeForce 6 PCIe
Successor
GeForce 8

GeForce 7800 GTX 512 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 7800 GTX 512

The NVIDIA GeForce 7800 GTX 512, released in late 2005, was positioned as a high‑end solution for enthusiasts seeking a blend of raw rasterization power and emerging compute features. Built on the 110 nm Curie architecture and connected via a PCIe 1.0 ×16 slot, the card ships with 512 MB of GDDR3 memory operating within a 108 W TDP envelope. Although the CUDA framework was still in its infancy at launch, the GTX 512 (NVIDIA) supports the first generation of CUDA cores, enabling developers to offload parallel workloads such as physics simulations and image processing to the GPU. OpenCL support arrived later through driver updates, granting cross‑vendor compute compatibility for scientific and engineering applications. The combination of a relatively wide memory bus and the Curie shader pipeline makes the card capable of handling modest compute kernels despite its age. For users exploring legacy hardware, the GTX 512 offers a tangible glimpse into the early days of GPU‑accelerated general purpose computing.

In the realm of 3D rendering, the GeForce GTX 512 delivers solid performance in DirectX 9.0c titles, with its 256‑bit memory interface providing sufficient bandwidth for texture‑heavy scenes. Modern engines that rely on DirectX 11 or Vulkan are not natively supported, but many professional applications such as Autodesk 3ds Max and older versions of Maya retain compatibility through OpenGL pathways. The card’s shader model 3.0 implementation allows for realistic lighting and bump mapping, though complex tessellation or compute‑intensive post‑processing effects will quickly saturate the 512 MB of VRAM. Because the driver stack for this legacy card has been maintained for older operating systems, users can still run legacy plugins and render farms that depend on the older CUDA 1.0 API. OpenCL‑enabled renderers like LuxRender can tap into the GPU, but performance will lag behind contemporary hardware due to limited core count and memory bandwidth. Nevertheless, for studios maintaining archival projects or for hobbyists experimenting with retro pipelines, the card remains a functional, if modest, rendering workhorse.

When integrating this legacy GPU into a workstation, the primary consideration is power delivery and cooling, as the 108 W TDP requires a dedicated 6‑pin connector and

The AMD Equivalent of GeForce 7800 GTX 512

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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