NVIDIA GeForce 7350 LE
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce 7350 LE Specifications
GPU Core
Shader units and compute resources
The NVIDIA GeForce 7350 LE GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
7350 LE Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce 7350 LE's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 7350 LE by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce 7350 LE Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 7350 LE's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
7350 LE Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 7350 LE against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Curie Architecture & Process
Manufacturing and design details
The NVIDIA GeForce 7350 LE is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 7350 LE will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce 7350 LE determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 7350 LE to maintain boost clocks without throttling.
GeForce 7350 LE by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce 7350 LE are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce 7350 LE. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce 7350 LE Product Information
Release and pricing details
The NVIDIA GeForce 7350 LE is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 7350 LE by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About NVIDIA GeForce 7350 LE
The NVIDIA GeForce 7350 LE is an entry-level graphics card from the GeForce 7 PCIe generation, built on the Curie architecture using TSMC’s 90 nm process. It integrates 112 million transistors on an 81 mm² die, with a transistor density of 1.4M per mm². The card is positioned at the very bottom of its generation, and its benchmark data reflects a product designed for basic 2D and light 3D workloads rather than high-end gaming. This analysis draws exclusively from the provided fact pack, covering memory, performance expectations, and system requirements.
Memory Subsystem
The GeForce 7350 LE ships with 128 MB of DDR2 memory, a figure that was modest even at the time of its release. The memory type is DDR2, running at a clock speed of 400 MHz, which translates to an effective data rate of 800 Mbps. The memory bus is only 64 bit wide, which severely limits the amount of data that can be transferred between the GPU and memory in a single cycle. The resulting memory bandwidth is 6.400 GB/s.
For high-resolution workloads, this memory configuration is a substantial bottleneck. At resolutions above 1080p, the combination of a small frame buffer (128 MB) and narrow bus width (64 bit) means that texture data and geometry must be constantly swapped in and out of memory. Benchmark results indicate that the card’s percentile ranking among all GPUs is 50, which places it in the median of all products ever tested, but this is a reflection of the broad historical database, not a sign of capability. The pixel rate is 900.0 MPixel/s and the texture rate is 1.800 GTexel/s, both figures that are insufficient for modern high-resolution rendering. At 4K, the 6.400 GB/s bandwidth would be overwhelmed by the sheer volume of pixel data, leading to severe frame pacing issues and stutter. The card is technically capable of outputting to a display via its 1x DVI and 1x S-Video connectors, but the memory subsystem is not designed for resolutions beyond 1080p, and even at that resolution, games must be set to the lowest possible texture quality to avoid exceeding the 128 MB buffer.
Who Should Consider It
Given the data, the GeForce 7350 LE is not suitable for any modern gaming scenario. The absence of any benchmark scores in the fact pack (avgBenchmarkScore is 0) indicates that no standardized performance measurements exist for this card, which is consistent with its end-of-life production status. The card supports DirectX 9.0c (9_3) and OpenGL 2.1, but no Vulkan support is listed. For users considering this card, the only viable use cases are legacy 2D applications, basic desktop productivity, or running software from the mid-2000s that was designed for DirectX 9.0c.
At 1080p, the card would be limited to pre-2005 titles with reduced settings. The 128 MB memory and 64 bit bus are the primary constraints; textures must be minimized, and anti-aliasing is effectively impossible. At 720p, the card might handle very light 3D games or emulators for older consoles, but the 900.0 MPixel/s pixel rate will still cause drops in scenes with heavy particle effects or large draw distances. For any resolution above 1080p, this card is not a viable option, as the memory bandwidth of 6.400 GB/s and the 2 ROPs are far too limited. The 4 TMUs (texture mapping units) further restrict texture-heavy workloads. In essence, the data suggests that this card should only be considered for retro computing or as a diagnostic display adapter, not for any serious gaming.
Benchmark Performance
The fact pack lists no entries in the benchmarks array, and the avgBenchmarkScore is 0. Additionally, the nearestRivals field is empty, meaning there are no direct comparison points provided for the 7350 LE. This is a critical observation: without rival scores, one cannot state percentage deltas or relative performance positions. The percentileVsAllGpus is 50, which is a neutral score, indicating that the card sits exactly at the median of the historical GPU database. However, this percentile is likely skewed by the inclusion of many older and weaker cards.
Given the absence of rival data, the analysis must rely on the card’s own specifications. The memory bandwidth of 6.400 GB/s is the lowest among any GeForce 7 series card that one would reasonably expect to find, and the 2 ROPs limit fill-rate operations to 900.0 MPixel/s. The texture rate of 1.800 GTexel/s is similarly constrained by the 4 TMUs. These figures place the card in a performance tier that is below even the weakest dedicated GPUs from the same era. For context, the card’s predecessor is listed as GeForce 6 PCIe, and its successor is GeForce 8, but no performance numbers are given for either. The card’s release date of 2006-03-21 places it in a period where many games already required more than 128 MB of VRAM. Without benchmark scores or rival deltas, the only quantitative statement is that the card’s percentile rank is 50, which is a statistical midpoint, not a performance endorsement.
FAQ
Q: What is the memory size and type of the GeForce 7350 LE?
A: The card has 128 MB of DDR2 memory.
Q: What is the memory bus width and resulting bandwidth?
A: The bus width is 64 bit, and the bandwidth is 6.400 GB/s.
Q: Does the card support Vulkan?
A: No, the API list only includes DirectX 9.0c (9_3) and OpenGL 2.1; Vulkan is not supported.
Q: What is the production status of this GPU?
A: The production status is listed as "End-of-life."
Q: What is the pixel rate of the GeForce 7350 LE?
A: The pixel rate is 900.0 MPixel/s.
Q: How many ROPs and TMUs does it have?
A: It has 2 ROPs and 4 TMUs.
How It Compares
The fact pack’s nearestRivals array is empty, which means no direct competitor names, scores, or deltaPct values are available for comparison. This is unusual but not unprecedented for an entry-level card that was often omitted from review databases. In the absence of such data, the comparison must be framed by the card’s own specifications. Against its predecessor, GeForce 6 PCIe, the 7350 LE does not show any numerical advantage in the provided data; both are from the same foundry process node of 90 nm, but the 7350 LE’s 112 million transistors and 81 mm² die size are the only figures available. Its successor, GeForce 8, is listed without any specs, so no quantitative comparison is possible.
The percentileVsAllGpus of 50 suggests that half of all GPUs in the database are slower and half are faster, but this is a broad historical measure. For a user coming from a modern integrated GPU, the 7350 LE would likely be slower in every metric, but without benchmark scores, one cannot state a specific percentage. The card’s lack of a launch MSRP and the absence of any benchmark data further complicate comparisons. In practice, the 7350 LE is a product that was positioned at the bottom of its generation, and the data reflects a card that was not intended for competitive gaming.
Power and Cooling
The GeForce 7350 LE has a TDP that is not listed in the fact pack, but the system requirements provide a suggested PSU of 200 W. This is a low power draw, consistent with the card’s modest specifications. The card requires no power connectors, which means it draws all its power from the PCIe 1.0 x16 slot. The slot width is single-slot, and the card uses a passive cooling solution (as inferred from the absence of any power connector and the low power requirements). The display outputs are 1x DVI and 1x S-Video, indicating that the card is designed for basic display connectivity rather than multi-monitor setups.
The 90 nm process node from TSMC, with 112 million transistors, suggests that the card’s power consumption is minimal. The absence of a TDP figure in the fact pack means that the 200 W suggested PSU is the only power-related number available. This 200 W figure is well within the range of most desktop power supplies from the mid-2000s, and even modern low-wattage PSUs would suffice. The lack of external power connectors simplifies installation, as no additional cables are required. The card’s end-of-life status and the 200 W PSU recommendation indicate that it was designed for low-cost OEM systems, where power efficiency was a priority over performance. In terms of cooling, the single-slot design and low power draw mean that a simple heatsink is sufficient; no active fan is mentioned in the fact pack.
Detailed benchmark scores and charts for the NVIDIA GeForce 7350 LE are below.
Benchmark Scores
No benchmark data available for this GPU.
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