NVIDIA GeForce 7200 GS
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce 7200 GS Specifications
GeForce 7200 GS GPU Core
Shader units and compute resources
The NVIDIA GeForce 7200 GS GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
7200 GS Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce 7200 GS's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 7200 GS by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce 7200 GS Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 7200 GS's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
7200 GS Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 7200 GS against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Curie Architecture & Process
Manufacturing and design details
The NVIDIA GeForce 7200 GS is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 7200 GS will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce 7200 GS Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce 7200 GS determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 7200 GS to maintain boost clocks without throttling.
GeForce 7200 GS by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce 7200 GS are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce 7200 GS. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce 7200 GS Product Information
Release and pricing details
The NVIDIA GeForce 7200 GS is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 7200 GS by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce 7200 GS Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce 7200 GS
The NVIDIA GeForce 7200 GS is a 90 nm TSMC part built around the G72 chip and Curie architecture, belonging to the GeForce 7 PCIe (7200) generation. The database entry lists no benchmark scores: avgBenchmarkScore is 0, the benchmarks array is empty, and nearestRivals is empty. The card sits at the 50th percentile of all GPUs, placing it exactly at the midpoint of the database distribution, but that rank is not a performance score. The quantitative picture therefore comes from fixed-function rates, memory specifications, and API support.
Benchmark Performance
Benchmark results are absent for this entry. The benchmarks list has no scored entries, and the average benchmark score is recorded as 0. Because nearestRivals is empty, there are no rival names, scores, or deltaPct values to analyze. No direct percentage comparison with any other GPU can be made from this data.
The only quantitative performance indicators are the fixed-function rates. The 7200 GS has 4 TMUs and 2 ROPs, producing a texture rate of 1.800 GTexel/s and a pixel rate of 900.0 MPixel/s. The texture rate is exactly double the pixel rate, which reflects the 4 TMU / 2 ROP configuration. These rates set hard limits on texturing and pixel-writing throughput: any workload that demands more than 1.8 billion texels per second or 900 million pixels per second will be constrained by the hardware. No fp32 or fp16 compute rates are listed, so shader compute capacity is not quantified. The highest DirectX feature level is 9_3, which anchors the card to the DirectX 9 feature set. The 50th percentile rank suggests a median position in the database, but without surrounding scores it cannot be converted into a percentage lead or deficit over any specific product.
Who Should Consider It
The 128 MB DDR2 frame buffer and 5.344 GB/s bandwidth make this card best matched to low-resolution, low-detail workloads. The 900.0 MPixel/s pixel rate places a ceiling on fill-heavy scenes, and the 1.800 GTexel/s texture rate limits how much textured geometry can be processed per second. Users running software that targets DirectX 9.0c (9_3) or OpenGL 2.1 will find the API support they need, but Vulkan is not listed, so Vulkan-only software is outside the feature set.
The production status is end-of-life, and the release date is 2006-01-17, so this is a legacy product. It is suited to systems that need a simple display output solution with 1x DVI, 1x VGA, and 1x S-Video outputs, rather than to high-resolution, texture-heavy 3D rendering. The PCIe 1.0 x16 bus interface is the listed system connection. With no auxiliary power connector required and a 200 W PSU suggested, it is also appropriate for low-impact builds where power draw is a concern, although no TDP is specified in the database.
How It Compares
The nearestRivals list is empty. This database entry does not define any closest competitor, so there are no rival names, scores, or deltaPct values to report. The only structural references available are the predecessor and successor labels: GeForce 6 PCIe before it and GeForce 8 after it. Those labels indicate product lineage, not performance equivalence or deltas.
In the absence of rival data, the 7200 GS’s position is defined by its own specifications and its 50th percentile rank. The 64-bit memory bus, 4 TMUs, 2 ROPs, 900.0 MPixel/s pixel rate, and 1.800 GTexel/s texture rate are the distinguishing quantitative features. Any claim about this card beating or trailing a specific named product would go beyond the available data and is not supported by this entry.
FAQ
Q: What DirectX version does the GeForce 7200 GS support?
A: DirectX 9.0c with feature level 9_3 is listed.
Q: How much memory does it have and what type?
A: It has 128 MB of DDR2 memory on a 64-bit bus, with 5.344 GB/s bandwidth. The memory clock is 334 MHz, translating to 668 Mbps effective.
Q: Does it support Vulkan?
A: No. Vulkan is not listed in the API set; only DirectX 9.0c (9_3) and OpenGL 2.1 are listed.
Q: What power supply is recommended?
A: A 200 W PSU is suggested. The card uses no auxiliary power connectors and is a single-slot design.
Q: What display outputs are included?
A: The card has 1x DVI, 1x VGA, and 1x S-Video outputs.
Q: What is the manufacturing process?
A: The G72 chip is fabricated by TSMC on a 90 nm process, with 112 million transistors on an 81 mm² die for a transistor density of 1.4M / mm².
Ray Tracing and Feature Set
The database lists no RT core count and no tensor core count. The architecture is Curie, and the chip is G72. The API support consists of DirectX 9.0c (9_3) and OpenGL 2.1, with no Vulkan version listed. This places the feature set within the DirectX 9 generation. The absence of Vulkan means no Vulkan compatibility is documented. No hardware ray tracing information is present in the entry, and no tensor core data is available to indicate AI acceleration capabilities. The feature set is therefore defined by the listed DirectX and OpenGL APIs, rather than by dedicated RT or tensor hardware.
Power and Cooling
No TDP is specified for this card. The power delivery information is limited to the listed items: no power connectors are needed, and a 200 W power supply is suggested. The card is a single-slot design. Because no TDP is present, thermal output cannot be quantified from this entry. The 90 nm TSMC process is the only fabrication detail in the database, and no cooler dimensions or thermal design power are listed. The mechanical profile is single-slot, and the electrical requirement is limited to the PCIe slot plus the 200 W PSU suggestion.
Memory Subsystem
The memory subsystem is small and narrow: 128 MB of DDR2 across a 64-bit interface. The memory clock is 334 MHz, with an effective data rate of 668 Mbps, yielding a bandwidth of 5.344 GB/s. This bandwidth is the primary constraint for high resolutions and heavy texture usage. A 64-bit bus moves less data per memory clock than a wider interface would, so the 5.344 GB/s ceiling is relatively easy to reach as frame buffer demands grow. The 2 ROPs and 900.0 MPixel/s pixel rate further limit how many pixels can be written per second, which directly affects resolution scaling. The 128 MB capacity also limits how many unique textures and frame buffer surfaces can reside on-card at once. The PCIe 1.0 x16 interface connects the card to the system, but the internal memory path is the 64-bit link. In short, the memory figures define a card suited to light 3D and 2D use, not to high-resolution, texture-heavy workloads.
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