GEFORCE

NVIDIA GeForce 705A

NVIDIA graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
15W
TDP
64
Bus Width

At a Glance

NVIDIA
VRAM 1 GB
Shaders 48
Bus Width 64-bit
TDP 15W
Memory Type DDR3
Architecture Fermi 2.0
nm
Process 40 nm
Released Jul 2014

NVIDIA GeForce 705A Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce 705A GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
48
Shaders
48
TMUs
8
ROPs
4
SM Count
1

705A Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 705A's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 705A by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
475 MHz
Memory Clock
900 MHz 1800 Mbps effective
Shader Clock
950 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 705A Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 705A's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
14.40 GB/s

GeForce 705A by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 705A, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
128 KB

705A Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 705A against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
91.20 GFLOPS
FP64 (Double)
7.600 GFLOPS (1:12)
Pixel Rate
950.0 MPixel/s
Texture Rate
3.800 GTexel/s

Fermi 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 705A is built on NVIDIA's Fermi 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 705A will perform in GPU benchmarks compared to previous generations.

Architecture
Fermi 2.0
GPU Name
GF119S
Process Node
40 nm
Foundry
TSMC
Transistors
292 million
Die Size
79 mm²
Density
3.7M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 705A determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 705A to maintain boost clocks without throttling.

TDP
15 W
TDP
15W
Power Connectors
None

GeForce 705A by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 705A are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 705A. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
OpenCL
1.1
CUDA
2.1
Shader Model
5.1

GeForce 705A Product Information

Release and pricing details

The NVIDIA GeForce 705A is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 705A by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jul 2014
Production
End-of-life
Predecessor
GeForce 600A
Successor
GeForce 800A

About NVIDIA GeForce 705A

The NVIDIA GeForce 705A is a Fermi 2.0 architecture part from the GeForce 700A generation, built on TSMC's 40 nm process with 292 million transistors on a 79 mm² die. Released in 2014 and now end-of-life, it is a low-power integrated graphics solution with a 15 W TDP and an IGP slot width, designed for portable devices. The database places it at the 50th percentile of all GPUs, yet its average benchmark score is zero, reflecting the complete absence of recorded performance results. This combination of a median percentile rank and a null score makes the 705A an unusual entry — it occupies a statistical middle ground while offering no measurable performance evidence to support that position.

Memory Subsystem

The GeForce 705A ships with 1024 MB of DDR3 memory on a 64-bit bus, yielding a bandwidth of 14.40 GB/s. The memory clock runs at 900 MHz, with an effective data rate of 1800 Mbps. This is a small, narrow memory configuration that directly limits the part's ability to handle high-resolution workloads. The 1 GB capacity is sufficient for basic desktop composition, light 2D applications, and older games at low settings, but the 64-bit bus width is a severe constraint — it halves the data path compared to wider implementations, and the resulting 14.40 GB/s bandwidth is the primary bottleneck. For high resolutions, the frame buffer must move large amounts of pixel and texture data per frame; at 14.40 GB/s, the memory subsystem would saturate quickly, causing frame drops or reduced detail. The pixel rate of 950.0 MPixel/s and texture rate of 3.800 GTexel/s are correspondingly modest, meaning the memory bandwidth is matched to the compute capabilities rather than exceeding them. The effective 1800 Mbps memory speed is low by any standard, and the DDR3 type lacks the efficiency of newer memory technologies. In practice, the data indicates that the 705A is suited to low-resolution or legacy workloads, where the 1024 MB buffer and 14.40 GB/s bandwidth are adequate. At higher resolutions, the memory subsystem would become the limiting factor, not the shader hardware.

Ray Tracing and Feature Set

The GeForce 705A has no ray tracing cores and no tensor cores — both fields are null in the database. This is consistent with its Fermi 2.0 architecture, which predates dedicated RT and AI hardware by several generations. The feature set relies entirely on conventional rasterization hardware: 48 shading units, 8 texture mapping units, and 4 ROPs. The FP32 throughput is 91.20 GFLOPS, a very low figure that underscores the part's limited compute capacity. On the API side, the 705A supports DirectX 12 at feature level 11_0, which means it can run DirectX 12 titles but only with the feature set of DirectX 11. It also supports OpenGL 4.6. Vulkan support is not listed, leaving a gap in modern cross-platform API coverage. Without tensor cores, any machine-learning or DLSS-style features are unavailable; without RT cores, hardware ray tracing is off the table. The feature set is therefore restricted to traditional rasterization with older API levels. The absence of these dedicated cores means that any workload relying on ray-traced lighting or AI-based upscaling would fall back to software implementations, which would be impractical given the 91.20 GFLOPS compute ceiling. The data shows a part that is firmly anchored in an era before hardware-accelerated ray tracing became standard.

Who Should Consider It

The benchmark data for the GeForce 705A is essentially nonexistent — the average benchmark score is zero, and the 50th percentile placement is a neutral midpoint rather than a performance endorsement. Given the 15 W TDP, the IGP slot width, and the display output designation of "Portable Device Dependent," this is a part designed for portable, low-power systems. Users who need basic display output, light productivity, or legacy software compatibility might find it adequate. The 1024 MB frame buffer and 14.40 GB/s bandwidth suggest that it is not intended for modern gaming at high resolutions or demanding 3D applications. The end-of-life production status indicates that new designs should look elsewhere, but for existing portable devices that require a low-power graphics solution, the 705A fits that narrow niche. The lack of any recorded benchmark scores means that performance expectations must be set from the spec sheet alone — the 48 shading units and 91.20 GFLOPS FP32 throughput are the only quantitative guides. For users running simple 2D workloads, office applications, or video playback, the 705A's capabilities are likely sufficient. For anyone expecting to play contemporary 3D games or drive high-resolution displays, the data strongly suggests this part will fall short.

FAQ

Q: What architecture is the GeForce 705A based on?

A: It uses the Fermi 2.0 architecture with the GF119S chip, manufactured on a 40 nm process at TSMC.

Q: How much memory does it have and what type?

A: It has 1024 MB of DDR3 memory on a 64-bit bus, with a bandwidth of 14.40 GB/s and an effective memory clock of 1800 Mbps.

Q: Does it support ray tracing?

A: No. The database lists no ray tracing cores and no tensor cores, so hardware ray tracing and AI acceleration are unavailable.

Q: What is the TDP and power connector requirement?

A: The TDP is 15 W, and it requires no power connectors — the slot width is IGP, meaning it draws power from the motherboard.

Q: What is the production status and release context?

A: It is end-of-life, and it was released in 2014. Its predecessor is the GeForce 600A and its successor is the GeForce 800A.

Q: What is the bus interface?

A: It uses a PCIe 2.0 x16 interface.

How It Compares

The database currently lists no nearest rivals for the GeForce 705A, so direct comparative deltas are unavailable. Its percentile ranking of 50 places it exactly at the midpoint of all GPUs in the database, indicating a median position rather than a top or bottom tier. The predecessor, GeForce 600A, and the successor, GeForce 800A, are named in the product stack, but no scores or specifications are provided for them in the fact pack. Without rival data, the comparison must rely on the internal characteristics: the 705A is a low-power, low-bandwidth part that sits in the middle of the overall GPU distribution by percentile. The zero average benchmark score further limits any quantitative comparison — there is no recorded performance evidence to weigh against other parts. The 50th percentile is a relative placement that suggests it performs better than half of the GPUs in the database and worse than the other half, but this is a percentile based on the overall distribution, not a measured score. The absence of rival entries means that any discussion of competitive positioning is necessarily speculative, grounded only in the part's own specifications and its median percentile rank.

Power and Cooling

The GeForce 705A has a TDP of 15 W, which is exceptionally low. The slot width is listed as IGP, meaning it is an integrated graphics package rather than a discrete card with a dedicated cooling solution. No power connectors are required — the power is drawn through the bus interface (PCIe 2.0 x16). The suggested PSU field is null, so no power supply recommendation is given; given the 15 W TDP, a dedicated PSU is unnecessary. Cooling is equally undemanding: an integrated part at this power level can be cooled by the system's existing thermal solution, typically a passive heat spreader or the chassis airflow. The 40 nm process and 292 million transistors on a 79 mm² die contribute to this low thermal envelope. The transistor density of 3.7M per mm² is modest, reflecting the older process node. The 15 W power draw is so low that even the most basic cooling solution — a small heat sink or the laptop's cooling fan — would be sufficient. The lack of any power connectors simplifies system integration, making the 705A a drop-in solution for portable devices where space and power are at a premium. The data shows a part that is thermally trivial to manage, with no hidden power delivery requirements.

Benchmark Performance

The average benchmark score for the GeForce 705A is 0, and its percentile ranking is 50. A score of zero indicates that no benchmark results have been recorded in the database for this part, so there are no absolute performance figures to analyze. The 50th percentile is a relative placement that suggests it performs better than half of the GPUs in the database and worse than the other half — but this is a percentile based on the overall distribution, not a measured score. The FP32 compute is 91.20 GFLOPS, the pixel rate is 950.0 MPixel/s, and the texture rate is 3.800 GTexel/s. These are the only quantitative performance indicators available. The 91.20 GFLOPS figure is low, and the 14.40 GB/s memory bandwidth is the likely limiting factor for any workload that moves large amounts of data. Without rival deltas, no percentage comparisons can be made. The data implies that this is a part for basic display and compute tasks, not for performance-sensitive applications. The 48 shading units and 8 TMUs provide a baseline for rasterization throughput, but the 4 ROPs limit pixel output, and the 950.0 MPixel/s pixel rate caps fill-rate-heavy scenes. The zero benchmark score is notable — it means the database has no empirical evidence of how this part performs under any standardized workload. The 50th percentile ranking is thus an artifact of the database's overall distribution rather than a reflection of measured performance. In the absence of scores, the spec sheet — 91.20 GFLOPS, 3.800 GTexel/s, 14.40 GB/s — is the only basis for assessment, and those numbers point to a part that is firmly entry-level.

Detailed benchmark scores and charts for the NVIDIA GeForce 705A are below.

Benchmark Scores

No benchmark data available for this GPU.

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