GEFORCE

NVIDIA GeForce 6800 GTO

NVIDIA graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
TDP
256
Bus Width

At a Glance

NVIDIA
VRAM 256 MB
Bus Width 256-bit
Memory Type GDDR3
Architecture Curie
nm
Process 130 nm
Released Apr 2004

NVIDIA GeForce 6800 GTO Specifications

GeForce 6800 GTO GPU Core

Shader units and compute resources

The NVIDIA GeForce 6800 GTO GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
12
ROPs
12

6800 GTO Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6800 GTO's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6800 GTO by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
350 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 6800 GTO Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6800 GTO's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
32.00 GB/s

6800 GTO Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6800 GTO against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
4.200 GPixel/s
Texture Rate
4.200 GTexel/s

Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6800 GTO is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6800 GTO will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV45
Process Node
130 nm
Foundry
TSMC
Transistors
222 million
Die Size
287 mm²
Density
773.5K / mm²

NVIDIA's GeForce 6800 GTO Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6800 GTO determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6800 GTO to maintain boost clocks without throttling.

Power Connectors
1x 6-pin
Suggested PSU
200 W

GeForce 6800 GTO by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6800 GTO are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
2x DVI
Display Outputs
2x DVI

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6800 GTO. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0

GeForce 6800 GTO Product Information

Release and pricing details

The NVIDIA GeForce 6800 GTO is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6800 GTO by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2004
Production
End-of-life
Predecessor
GeForce PCX
Successor
GeForce 7 PCIe

GeForce 6800 GTO Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 6800 GTO

The NVIDIA GeForce 6800 GTO is a graphics card from the GeForce 6 PCIe generation, built on the NV45 chip using the Curie architecture. It was manufactured on a 130 nm process at TSMC, with 222 million transistors on a 287 mm² die, giving a transistor density of 773.5K per mm². Released on April 13, 2004, it sits as the successor to the GeForce PCX and the predecessor to the GeForce 7 PCIe series. The card is now end-of-life, and its benchmark presence is minimal: the database records an average benchmark score of 0 and a percentile rank of 50 among all GPUs, indicating a median standing with no recorded performance samples.

Power and Cooling

The GeForce 6800 GTO uses a dual-slot cooling solution, which is typical for high-performance cards of its era. It requires a single 6-pin PCIe power connector, and the suggested power supply rating is 200 W. While the fact pack does not list a TDP, the 200 W PSU recommendation suggests a moderate power draw that is manageable for most desktop systems of the mid-2000s. The dual-slot design likely accommodates a larger heatsink and fan, which would help dissipate heat from the 222-million-transistor chip. The card’s power connector is a standard 6-pin, so users must ensure their PSU has that connector available. The 200 W figure is notably low compared to later high-end cards, but it aligns with the performance tier implied by the 50th percentile ranking.

Ray Tracing and Feature Set

The GeForce 6800 GTO has no dedicated ray tracing cores or tensor cores, as those fields are null in the database. This means the card relies entirely on traditional rasterization for graphics processing. Its API support includes DirectX 9.0c (shader model 9_3) and OpenGL 2.0 in full, with partial support for OpenGL 2.1. This feature set was standard for the DirectX 9 era, allowing games that target those APIs to run, but it cannot handle hardware-accelerated ray tracing or AI-based features like DLSS. The display outputs are two DVI ports, which was a common configuration for high-end cards at the time, enabling dual-monitor setups without adapters. The lack of modern feature sets means this card is limited to legacy software and cannot take advantage of contemporary graphics techniques.

How It Compares

The database does not list any nearest rivals for the GeForce 6800 GTO. Without a nearestRivals array, there are no names, scores, or deltaPct values to reference. Consequently, a direct comparative analysis against specific competing GPUs is not possible from the available data. The 50th percentile ranking does suggest that, if benchmarked, the card would sit exactly in the middle of all GPUs in the database, but no specific rival comparisons can be made. This absence of rival data is notable; it may indicate that the card was never widely benchmarked or that its performance was too close to other models to warrant separate entries. For users seeking a head-to-head comparison, the fact pack provides no basis for such analysis.

Who Should Consider It

Given the specifications, the GeForce 6800 GTO is best suited for legacy gaming or as a collector’s item. The 256 MB frame buffer and 32.00 GB/s memory bandwidth are modest by modern standards, but they were adequate for games of the early 2000s at typical resolutions like 1024x768 or 1280x1024. However, the database does not include any benchmark scores, so specific resolution and settings recommendations cannot be grounded in measured performance. The 50th percentile rank implies that, if the card were tested, it would perform at the median level of all GPUs, but that is a relative position rather than an absolute capability. Users who prioritize modern titles or high-resolution gaming will find this card insufficient, as it lacks the VRAM capacity and bandwidth for demanding workloads. On the other hand, enthusiasts interested in the Curie architecture or the GeForce 6 generation might consider it for retro builds or hardware preservation, provided they accept the limitations of DirectX 9.0c and OpenGL 2.0/2.1.

Benchmark Performance

The benchmark data for the GeForce 6800 GTO is essentially absent. The average benchmark score is listed as 0, which is likely a placeholder indicating that no performance samples have been recorded. The percentile rank of 50 places the card at the median of all GPUs in the database, but this is derived from an empty benchmark set and should not be interpreted as a measured performance figure. Without any scores, it is impossible to quantify how this card performs relative to others, nor can we state exact percentage differences. The lack of data is itself a finding: the card appears to have been overlooked by benchmarkers, possibly due to its niche positioning or short market life. The fact pack also lists no nearest rivals, reinforcing that no comparative benchmarks exist. In the absence of numeric results, any performance claims would be speculative; the only concrete numbers are the pixel rate of 4.200 GPixel/s and texture rate of 4.200 GTexel/s, which indicate the card’s raw throughput but do not translate directly to game frame rates.

Memory Subsystem

The GeForce 6800 GTO is equipped with 256 MB of GDDR3 memory on a 256-bit bus. The memory clock is 500 MHz, with an effective data rate of 1000 Mbps, yielding a bandwidth of 32.00 GB/s. This bandwidth is a key specification, as it determines how quickly texture data and frame buffers can be accessed. The 256-bit bus width is a substantial factor in achieving this bandwidth; a narrower bus would require a higher memory clock to reach the same throughput. The 256 MB capacity is typical for high-end cards of the 2004 era, but it may become a bottleneck at higher resolutions or with texture-heavy games. The pixel rate of 4.200 GPixel/s and texture rate of 4.200 GTexel/s are exactly equal, suggesting a balanced design where the memory bandwidth is sufficient to feed the render pipeline without significant stalling. For users pushing beyond 1280x1024 or enabling anti-aliasing, the 32.00 GB/s bandwidth could be limiting, but within the card’s intended use case, it provides consistent throughput.

FAQ

Q: How much memory does the GeForce 6800 GTO have?

A: It has 256 MB of GDDR3 memory on a 256-bit bus.

Q: What power supply is recommended for this card?

A: The suggested PSU rating is 200 W, and it requires one 6-pin power connector.

Q: Does the card support DirectX 10?

A: No, it supports DirectX 9.0c (shader model 9_3) and OpenGL 2.0 (full) with partial OpenGL 2.1.

Q: What is the manufacturing process for this GPU?

A: It is built on a 130 nm process at TSMC, with 222 million transistors.

Q: How many texture mapping units and ROPs does it have?

A: It has 12 TMUs and 12 ROPs.

Q: What is the memory bandwidth?

A: The memory bandwidth is 32.00 GB/s, achieved with a 500 MHz memory clock (1000 Mbps effective).

The AMD Equivalent of GeForce 6800 GTO

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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