NVIDIA GeForce 6800 GT Dual
NVIDIA graphics card specifications and benchmark scores
NVIDIA GeForce 6800 GT Dual Specifications
GeForce 6800 GT Dual GPU Core
Shader units and compute resources
The NVIDIA GeForce 6800 GT Dual GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
6800 GT Dual Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce 6800 GT Dual's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6800 GT Dual by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce 6800 GT Dual Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6800 GT Dual's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
6800 GT Dual Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6800 GT Dual against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Curie Architecture & Process
Manufacturing and design details
The NVIDIA GeForce 6800 GT Dual is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6800 GT Dual will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce 6800 GT Dual Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce 6800 GT Dual determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6800 GT Dual to maintain boost clocks without throttling.
GeForce 6800 GT Dual by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce 6800 GT Dual are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce 6800 GT Dual. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce 6800 GT Dual Product Information
Release and pricing details
The NVIDIA GeForce 6800 GT Dual is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6800 GT Dual by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce 6800 GT Dual Benchmark Scores
No benchmark data available for this GPU.
About NVIDIA GeForce 6800 GT Dual
When you first lay eyes on the Radeon NVIDIA GeForce 6800 GT Dual, the retro vibe of its 130 nm Curie core sparks curiosity about its real‑world productivity chops. The 256 MB of GDDR3 memory on a PCIe 1.0 x16 bus feels modest by today’s standards, yet it still manages to keep a steady pipeline for 2D‑heavy CAD drafts and modest 3‑D viewport rendering. Professional workloads such as AutoCAD 2005 or early versions of SolidWorks can run, but you’ll quickly notice the frame‑rate dip when models exceed a few hundred thousand polygons. Content creators who dabble in Photoshop CS2 or Premiere 7 will find the card adequate for timeline scrubbing, though real‑time effects and high‑resolution previews remain a stretch. Driver support from NVIDIA’s legacy 96.xx series is stable on Windows XP, but the lack of modern OpenGL extensions means newer plugins may refuse to cooperate. In short, the dual‑GPU configuration offers a slight edge in parallel shading, but the overall architecture limits its appeal to anyone needing consistent workstation reliability.
- Legacy driver stability remains the most reliable aspect of this card.
- Memory bandwidth constraints limit high‑resolution video editing.
- Dual‑GPU shading advantage provides modest gains in viewport performance.
Building a workstation around this vintage GPU calls for a balanced approach, pairing it with a fast DDR2 CPU and a solid‑state drive to mask its memory bandwidth ceiling. Because the card uses a PCIe 1.0 interface, you’ll want a motherboard that still supports the older slot without forcing it into a PCIe 2.0 lane, which can sometimes cause negotiation quirks. For those who love tinkering, the dual‑fan cooler can be swapped for a quieter aftermarket solution, extending the card’s life in a quiet studio environment. When it comes to driver stability, sticking to the final WHQL‑signed driver release ensures you avoid the occasional crash that plagued early beta builds. Content creation suitability remains limited to 720p video editing and 1080p image work, making the 6800 GT Dual card a niche choice for hobbyists rather than full‑time pros. Ultimately, the 6800 GT Dual can still find a home in a retro‑focused workstation build, provided you temper expectations and keep the software stack within the early‑2000s era. If you need modern CUDA acceleration or Vulkan support, you’ll have to look elsewhere, but for a nostalgic, investigative build it delivers a surprisingly smooth experience.
The AMD Equivalent of GeForce 6800 GT Dual
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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