GEFORCE

NVIDIA GeForce 6800 GT DDL

NVIDIA graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
80W
TDP
256
Bus Width

NVIDIA GeForce 6800 GT DDL Specifications

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GeForce 6800 GT DDL GPU Core

Shader units and compute resources

The NVIDIA GeForce 6800 GT DDL GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
16
ROPs
16
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6800 GT DDL Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6800 GT DDL's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6800 GT DDL by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
350 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 6800 GT DDL Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6800 GT DDL's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
32.00 GB/s
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6800 GT DDL Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6800 GT DDL against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
5.600 GPixel/s
Texture Rate
5.600 GTexel/s
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Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6800 GT DDL is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6800 GT DDL will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV40
Process Node
130 nm
Foundry
TSMC
Transistors
222 million
Die Size
287 mm²
Density
773.5K / mm²
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NVIDIA's GeForce 6800 GT DDL Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6800 GT DDL determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6800 GT DDL to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
Power Connectors
None
Suggested PSU
250 W
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GeForce 6800 GT DDL by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6800 GT DDL are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
305 mm 12 inches
Bus Interface
AGP Pro 8x
Display Outputs
2x DVI
Display Outputs
2x DVI
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6800 GT DDL. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0.3 (full) 2.1 (partial)
OpenGL
2.0.3 (full) 2.1 (partial)
Shader Model
3.0
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GeForce 6800 GT DDL Product Information

Release and pricing details

The NVIDIA GeForce 6800 GT DDL is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6800 GT DDL by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2004
Launch Price
499 USD
Production
End-of-life
Predecessor
GeForce FX
Successor
GeForce 7 AGP

GeForce 6800 GT DDL Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 6800 GT DDL

The Radeon NVIDIA GeForce 6800 GT DDL burst onto the scene in 2004, targeting hardcore gamers who still clung to AGP. Built on the Curie architecture, its 130 nm process delivered a solid 80 W TDP that fit comfortably in most mid‑range power supplies. With 256 MB of GDDR3 memory clocked at a respectable bandwidth, it could push textures and framebuffers without choking the bus. The AGP Pro 8× interface, while dated today, provided enough headroom for the card’s 300 MHz core clock to shine in titles of its era. Launch pricing at $499 positioned it as a premium upgrade for enthusiasts who wanted a noticeable boost over the standard 6600 GT. Even though it lacks modern benchmarks, the card’s spec sheet still reads like a nostalgic tech‑spec sheet for retro builds.

Modern rendering features on the GeForce 6800 GT DDL are limited, but its support for programmable shaders was cutting‑edge back then. The card can still handle legacy DirectX 9 games at 1080p with decent frame rates, especially when paired with a modest CPU. Its 256 MB GDDR3 pool is enough for texture‑heavy indie titles, though you’ll hit a ceiling with newer AAA releases that demand more VRAM. Power requirements stay modest, with a single 6‑pin PCIe connector (via an AGP‑to‑PCIe adapter) delivering the needed 80 W. For builders who love tweaking, the card’s BIOS can be flashed to unlock slight overclock potential without blowing the thermal budget. The best scenarios for this veteran GPU are retro gaming rigs, e‑sports titles that still run on DirectX 9, or as a secondary display driver in multi‑monitor setups.

  • The Radeon‑NVIDIA 6800 GT DDL still packs a punch for classic titles.
  • Owners of the 6800 GT DDL appreciate its balance of power draw and performance.
  • Upgrade paths from the GeForce 6800 GT DDL often involve moving to PCIe‑based cards, but the legacy board remains beloved.

When you pair this relic with a modest CPU like an early‑generation Pentium 4, you’ll notice smooth gameplay in titles such as Quake III and Half‑Life 2. The card’s cooling solution is a simple dual‑fan design that keeps temps in the low‑70s Celsius under load, perfect for small cases. Compatibility-wise, you’ll need an AGP‑compatible motherboard, which can be a fun scavenger hunt for vintage hardware fans. Drivers are still archived on NVIDIA’s legacy page, allowing Windows XP and even some modern Linux kernels to recognize the device. For streaming retro sessions, the card’s output options VGA and DVI via an adapter cover most modern capture cards without extra converters. Ultimately, this GPU remains a testament to the era when graphics cards began flirting with shader‑heavy pipelines, offering a nostalgic yet functional experience for today’s millennial builders.

The AMD Equivalent of GeForce 6800 GT DDL

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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