GEFORCE

NVIDIA GeForce 6700 XL

NVIDIA graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

NVIDIA
VRAM 128 MB
Bus Width 128-bit
Memory Type GDDR3
Architecture Curie
nm
Process 110 nm
Released Nov 2004

NVIDIA GeForce 6700 XL Specifications

GeForce 6700 XL GPU Core

Shader units and compute resources

The NVIDIA GeForce 6700 XL GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4

6700 XL Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6700 XL's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6700 XL by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
525 MHz
Memory Clock
550 MHz 1100 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 6700 XL Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6700 XL's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
17.60 GB/s

6700 XL Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6700 XL against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
2.100 GPixel/s
Texture Rate
4.200 GTexel/s

Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6700 XL is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6700 XL will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV43
Process Node
110 nm
Foundry
TSMC
Transistors
146 million
Die Size
154 mm²
Density
948.1K / mm²

NVIDIA's GeForce 6700 XL Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6700 XL determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6700 XL to maintain boost clocks without throttling.

Power Connectors
1x 6-pin
Suggested PSU
200 W

GeForce 6700 XL by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6700 XL are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
1x DVI1x VGA
Display Outputs
1x DVI1x VGA

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6700 XL. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0

GeForce 6700 XL Product Information

Release and pricing details

The NVIDIA GeForce 6700 XL is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6700 XL by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2004
Production
End-of-life
Predecessor
GeForce PCX
Successor
GeForce 7 PCIe

GeForce 6700 XL Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 6700 XL

The NVIDIA GeForce 6700 XL is a mid-range product from the GeForce 6 PCIe generation, built on the NV43 chip with the Curie architecture. Manufactured on TSMC's 110 nm process, it integrates 146 million transistors on a 154 mm² die, yielding a transistor density of 948.1K per mm². The card features 8 texture mapping units and 4 ROPs, with pixel and texture rates of 2.100 GPixel/s and 4.200 GTexel/s respectively. It carries 128 MB of GDDR3 memory on a 128-bit bus, providing 17.60 GB/s of bandwidth. The card occupies a single slot, requires one 6-pin PCIe power connector, and is paired with a 200 W suggested power supply. Released on November 13, 2004, it is now end-of-life and sits between the GeForce PCX and the GeForce 7 PCIe in the product line.

How It Compares

The database does not list any nearest rivals for the GeForce 6700 XL, so a direct head-to-head comparison against specific competitor cards is not possible from the provided data. However, its percentile rank of 50 places it exactly at the median of all GPUs in the database, meaning it outperforms half of the tracked graphics cards and trails the other half. This is a neutral position, indicating that the 6700 XL is neither a performance outlier nor a laggard; it represents a typical mid-range offering of its era. Its predecessor, the GeForce PCX, and its successor, the GeForce 7 PCIe, bracket it in the product stack, but no performance scores for those cards are provided here. The 50th percentile ranking suggests that, in the absence of measured benchmark data, the card's theoretical specifications align with a mainstream segment.

Ray Tracing and Feature Set

The GeForce 6700 XL does not include dedicated ray tracing cores or tensor cores; those fields are not specified in the data, which is consistent with a product from the early 2000s. The card supports DirectX 9.0c with the 9_3 feature level, which covers Shader Model 3.0 and the typical geometry and pixel shader capabilities of that generation. OpenGL support is full for version 2.0 and partial for 2.1, meaning that applications relying on the complete 2.1 specification may encounter limitations. There is no Vulkan support, as that API had not yet been introduced at the time of the card's release. The interface is PCIe 1.0 x16, which was the standard for the era and provides sufficient bandwidth for the card's memory subsystem. Display outputs are limited to one DVI and one VGA connector, so users with multiple monitors or digital-only displays will need adapters or alternative solutions.

Power and Cooling

The 6700 XL is a single-slot card, indicating a compact cooler design that exhausts heat within the chassis. It requires a single 6-pin PCIe power connector, and NVIDIA recommends a 200 W power supply for the system. No TDP figure is provided in the data, but the modest PSU recommendation and the single 6-pin connector suggest a power draw that is well within the capabilities of typical mid-range power supplies of its time. The lack of a detailed cooling specification means we cannot comment on fan noise or thermal performance, but the single-slot form factor implies a low-profile heatsink and fan combination. Builders should ensure their power supply has the necessary 6-pin connector and at least 200 W of capacity on the appropriate rail.

Who Should Consider It

Given its pixel fill rate of 2.100 GPixel/s and texture rate of 4.200 GTexel/s, the GeForce 6700 XL is suited for early DirectX 9 games and older titles. The 128 MB frame buffer and 17.60 GB/s memory bandwidth will handle low to medium detail settings at resolutions that were common in 2004, such as 1024x768 or 1280x1024, though exact resolutions are not specified in the data. The card's 50th percentile ranking suggests it performs on par with the median GPU, making it a baseline for entry-level gaming or as a secondary display adapter. It is not designed for modern high-resolution or texture-heavy workloads; the limited VRAM and bandwidth will quickly become bottlenecks. Users who primarily play older games or need a simple PCIe graphics solution for basic desktop tasks will find it adequate, but those expecting to run contemporary titles at high settings will be disappointed.

Benchmark Performance

The database records an average benchmark score of 0 for the GeForce 6700 XL, which indicates that no measured performance data has been entered. Consequently, there are no rival scores or percentage deltas to analyze. The percentile rank of 50 is the only comparative metric available, and it places the card at the exact median of all GPUs in the database. This suggests that, based on the database's overall distribution, the 6700 XL delivers performance typical of an average graphics card. Without benchmark numbers, we cannot calculate specific deltas against competitors. The theoretical rates—2.100 GPixel/s and 4.200 GTexel/s—provide a ceiling for fill-rate-bound workloads, but real-world performance depends on driver optimization, game engine efficiency, and memory bandwidth utilization. The absence of benchmark data is common for end-of-life products from this era, as modern benchmarking suites often do not support such old hardware.

Memory Subsystem

The GeForce 6700 XL is equipped with 128 MB of GDDR3 memory, which was a standard capacity for mid-range cards in 2004. The memory operates at 550 MHz, translating to an effective data rate of 1100 Mbps, and is connected via a 128-bit bus. This configuration yields a memory bandwidth of 17.60 GB/s. For a 128 MB frame buffer, this bandwidth is sufficient for low-resolution textures and simple scenes, but it becomes a limiting factor when rendering at higher resolutions or enabling anti-aliasing and anisotropic filtering. The small capacity restricts the amount of texture data that can be stored on-chip, forcing the GPU to repeatedly fetch data from system memory via the PCIe bus, which is slower. As a result, the card is best suited for games that were designed with 128 MB VRAM in mind, typically those from 2003-2005. Users attempting to run modern titles with large texture packs will encounter severe stuttering and reduced frame rates due to memory thrashing. The 128-bit bus width is modest compared to later generations, but it was a reasonable balance for the target market at launch. Overall, the memory subsystem is adequate for the card's intended use case but not future-proof.

The AMD Equivalent of GeForce 6700 XL

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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